Details on the Upcoming Version Update! Matsui here.
I'd like to give you all a preview of the content slated for the August version update.
The Seekers of Adoulin missions are at long last heading towards the conclusion. The concealed history of Adoulin is being revealed bit by bit, and those worried for the future are being ridiculed. Make sure to play through the missions to discover the source of the burgeoning rift between Arciela and the heads of the other eleven orders.
Additionally, we'll be implementing major new battle content known as "alluvion skirmishes," wherein players invade through an ever-changing labyrinth, progressing ever toward the innermost recesses.
Like previous skirmishes, alluvion skirmishes are easy to join, and combining different simulacra segments changes the battle dynamics, allowing various jobs to participate.
I'm sure you're all curious about what new equipment we will be implementing, so I would like to let you know that we've prepared weapons with brand-new graphics that can be obtained in alluvion skirmishes. You'll be able to engrave arcane glyptics on these new weapons, and we've prepared different enhancements for melee jobs, ranged jobs, mage jobs, and pet jobs. We'd like players to customize their weapons based on their own preferences.
Speaking of equipment, we'll also be implementing a brand-new feature known as "equipment sets" that will allow you to swap out all of your equipment at once. This feature will launch with twenty sets so that we can monitor its stress on our hardware, but we plan on expanding this in the near future, pending that there are no major issues.
Additional content includes alter egos of young Excenmille and other NPCs from Wings of the Goddess; various job adjustments, including HP boosts to multiple jobs; and two new job point categories for all 22 jobs. We'll also be adding new objectives to Records of Eminence, making adjustments to existing content, and much, much more!
We've also prepared a special trailer(
North America/
EU) that showcases the content of the August version update, so be sure to check it out!
The version update is scheduled to be implemented on
Tuesday, August 12, 2014 (JST). Some of the items scheduled for implementation with this version update are currently in testing.
Please keep in mind that we may remove certain ones in the event that bugs take an unintentionally long time to fix or balancing issues occur during the development process.
Missions and Quests
- Seekers of Adoulin missions
Create text
Create cutscenes
Create  mission battles
Set reward items
Add quest in Batalia Downs [S]
Add quest in Southern San d'Oria [S]
Add quest in Bastok Markets [S]
Add quest in Windurst Waters [S]
Add an NPC to San d'Oria, Bastok, and Windurst that introduces quests for each region
We will be adding an NPC that will introduce quests that are available depending on your fame. Set items for next campaign
Areas and Monsters Add area data
Set warp points
Distribute monsters in new area
Set colonization reives in new area
Set lair reives in new area
Set Soul Pyres
Content and Systems Create system to refine map
Create system to distribute monsters
Create system to randomly set objectives
Set monsters
Set special monsters
Set boss monsters
Set reward items
Set special key items
Make battle balance adjustments
Set Arcane Glyptics
Add new statue segment drops
Adjust the amount of obsidian fragments that can be obtained when defeating monsters
We've made changes so that the amount of obsidian fragments obtained increases depending on the number of players that enter. Add specialized magic list to the action menu
Create special summoning effect
Add new alter egos
Adjust stats
Create and adjustment NPC logic
Add related items
Add related quests
Adjust stats of Curilla
Adjust stats of adult Excenmille
Make it possible to use alter egos in battlefields
Adjust the "Succumbing to Darkness" feature
Add items to the shop
Add a katana to the array of drops from Muyingwa
Reduce re-entry time from 24 hours to 20 hours
Reduce marble cost for copying tabula from Duplidoc Â
Add battle objectives for Tu'Lia
Add battle objectives for Dynamis
Add objectives for new areas
Add objectives for seal battlefields
Add lair reives to the new area
Add colonization reives to the new area
Apply coalition assignments for Outer Ra'Kaznar to the new area
Battle Add two new categories for each of the 22 jobs
Create stat data for new categories
Increase the cap for the "Increased enmity" effect from equipment, spells, and abilities
Hide the effect shown when pets are preparing to use their special abilities.
Add Max HP Boost job trait
Reduce the cooldown timer of Mug
Add Max HP Boost job trait
Increase the amount of enmity generated from Shield Bash
Increase the amount of enmity generated from Rampart
Increase the amount of enmity generated from Palisade
Reduce the casting time for absorb-type spells
Add Max HP Boost job trait
Increase wyvern defense
Increase wyvern magic defense
Increase wyvern subtle blow effect
Apply physical attack power modifiers from equipment and spells towards physical blue magic spells
Adjust automaton weapon skill stats
Add Max HP Boost job trait
Adjust stats of Indi-Fury and Geo-Fury
Adjust stats of Indi-Barrier and Geo-Barrier
Adjust stats of Indi-Wilt and Geo-Wilt
Increase the effects of "Geomancy +" found on equipment for certain geomancy spells
Items Add new graphics for the weapons and shields that can be obtained through alluvion skirmishes
Set arcane glyptics for melee jobs
Set arcane glyptics for ranged jobs
Set arcane glyptics for mage jobs
Set arcane glyptics for pet jobs
Add new statue segments
Add a warp ring that can be purchased with conquest points
- Neck equipment that increases synthesis skills
Add torques that increase the skill of woodworking, goldsmithing, clothcraft, and cooking
Add support for event items
UI Create UI for the creation of equipment sets
Add a "Edit Equip. Set" button under "Edit Macro" in the main menu
Create related button text
- Changes to the sort feature of the magic list
Change the sort feature of the magic list
We’ve changed the sort feature for the magic list in the main menu so that the magic lists for each type of magic are sorted. In order to sort all spells at once, you will have to use sort after displaying the full magic list by pressing ctrl+M. Add a title BGM category to the configuration on the title screen
Display pet TP under their HP gauge
- Auto-translate dictionary
Add new text commands
Add to the auto-translate feature