The first campaign of Daybreak Games' new DLC strategy for EverQuest II is scheduled to launch on Monday, April 28, 2015. Here's the nitty gritty on the campaign's cost and contents.
Rum Cellar is available as a stand-alone purchase for $14.99. And, since this new distillery-themed environment is full of Level 100+ content is connected to Altar of Malice (EQ2’s most recent expansion, which is required to play the Rum Cellar campaign), you can also purchase Rum Cellar bundled the campaign with the expansion: $49.99 for Rum Cellar + Altar of Malice, or $94.99 for Rum Cellar + Altar of Malice Collector’s Edition.
The campaign's features include:
If you want to check out Rum Cellar early, you can hop onto the Beta server and help test!
UPDATE: Apparently the login servers are having some issues:
US EverQuest II Live Servers will be brought offline on Tuesday, April 21, 2015 at 7:00AM PDT for an update. Estimated downtime is approximately one hour.
EU EverQuest II Live Servers will be brought offline on Tuesday, April 21, 2015 at 9:00PM PDT for an update. (Approx. 5:00AM London Time on April 22, 2015). Estimated downtime is one hour.
Here's the update notes:
POPULATION / ZONE PROGRESSION
BrokenskullBay: Fury of the Cursed [Raid]
Corrected an issue in the Captain Krasnok encounter that allowed the Spirit of Gluttony to be killed when it shouldn't be.
SsraeshzaTemple: Echoes of Time [Raid]
Each of the Grimling bosses should no longer cast curses on players if they have been killed.
The Ssraeshza Sword Sentinel house item can now once again be scaled up to its previous maximum size. The default scale remains small enough to fit inside a room.
The Permafrost Server will have an extensive 11-12 hour downtime beginning at 3:30am PT on Tuesday, April 14, 2015 for server migration and maintenance..
All US live servers will be brought offline on Tuesday, April 14, 2015 at 7am PDT for an update. EU servers will be brought offline at 9pm PDT (5am London Time on April 15th) for the same update. Estimated downtime for both sets of servers is one hour.
Here are the patch notes:
- Turtle Shell Buckler and Turtle Shell Mageshield recipes will now correctly accept rough agate.
- Elemental essence infused Dagger of the Ancient Assassin is now correctly named Brokenskull Captain's Shortspear, and has had its damage rating corrected.
- The scale of the Ssraeshza Sword Sentinel house item has been reduced.
- Prospective fix to prevent Hemotoxin from applying damage twice in the same activation.
Lead Designer Kyle “Kander” Vallée posted on the official forums to "expand on the information about the Rum Cellar Campaign as well as give some hints about what we have in store for the future." In it he discusses the drops to be expected in the Rum Cellar Campaign, and quality-of-life improvements to Scouts, Fighters and Summoners.
You can read the entire letter below, or join the discussion on the official forums.
On Tuesday, April 7th Holly "Windstalker" Longdale, Chris "Chrol" Garlick and Ry "Roshen" Schueller ran a preview livestream of the upcoming Rum Cellar campaign. If you missed the stream, catch up on its 57 minute recording now!
The Crushbone and Butcherblock servers will have an extensive 11-12 hour downtime beginning at 3:30am PT on Thursday, April 9, 2015 for server migration and maintenance.
US live servers will be brought offline on Thursday, April 9, 2015 at 7am PDT for an update. Estimated downtime is approximately one hour. EU servers will be brought offline at 9pm PDT for an update. (5am London Time on Friday, April 10, 2015). Estimated downtime is one hour.
Here's the patch note:
Fixed an issue related to server stability.