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Update Notes: Tuesday June 20, 2017

GENERAL

  • Platinum amounts over 1 million should be displayed better.

PROVING GROUNDS

  • Fixed an issue with proving grounds where loyalty points could be reset.


The Underdepths [Proving Ground]

  • Corrected an issue with damage variance on several Skyshrine Guardian and Skyshrine Infiltrator abilities that allowed them to hit for higher then intended amounts.

PUBLIC QUESTS

  • Treasure chests spawned upon completion of public quests are now larger.
  • You now have 10 minutes to claim your prize from the treasure chests that spawn after completion of Battlement Bound in Jarsath Wastes and Ill Omen in Kylong Plains.
  • You will now receive a reward called "Treasure Seeker's Sense" upon completion of a public quest that allows you to see that public quest's treasure chest for a limited time. It also adds a waypoint to the treasure chest.
  • The Ill Omen treasure chest now spawns somewhere along the lake's shore.

POPULATION / ZONE PROGRESSION
Vaedenmoor: Heart of Nightmares [Raid]

  • The Tormented Gatekeepers should no longer show up as a overmatched encounter.
  • Mercenaries are no longer allowed within the zone.
  • Corrected an issue where the Gatekeepers within the zone would show as broken encounters.
  • The minimum lockout for this zone has been reduced by a couple hours.
  • Corrected spawn locations for waking adds in the Terris-Thule encounter.
  • Corrected an issue that was preventing the correct "Recognition" spell from being applied to all players.

Vaedenmoor: Realm of Despair [Raid]

  • Mercenaries are no longer allowed within the zone.
  • The teleporter that leads to Setri Lureth should no longer require ALL players to have unlocked it in order to function.

ABILITIES

  • Fixed an issue that prevented Elemental Unity to not display its damage effect, and to to not trigger unless you were in an Ascension Form.

QUESTS

  • Aerakyn can now complete the quest, "The Secret of the Stone," within The Moppet Shoppe.
  • A Mind of My Own - Yapsnarl kobolds are once again charmed by the bowl of Terratrodder chuck.

ITEMS

  • Assassin's may now examine the Blade of the Naya'Patel to create a Bow of the Naya'Patel.
  • Rangers's may now examine the Bow of the Naya'Patel to create a Blade of the Naya'Patel.
  • The Bow of the Naya'Patel and the Blade of the Naya'Patel now have a unique item group that will prevent them both from being equipped.
  • The Lovers' Gazebo can no longer be placed in the Proving Grounds.

Moonlight Enchantment is Back

The monthly live event Moonlight Enchantments starts tonight! The grottos will open on the 20th at 12:01am PT and close on the 21st at 11:59pm PT. The time applies directly with no conversion to all servers.

 


Check out our Moonlight Enchantments guide and peek at the rewards!

Fallen Gate - A Time-Locked Expansion Server

Are you ready to relive your epic journey in EverQuest II? Heed the call of adventure and return to the Isle of Refuge once again on the new Time-Locked Expansion Server! The Fallen Gate server is scheduled to launch on Tuesday, June 27, 2017.

What’s New About Fallen Gate?

This will be a time-locked expansion server where expansions unlock automatically. In addition, Fallen Gate will have a new twist on Heritage Quests. Completing a Heritage Quest on this server will not only provide the quest reward – but an additional reward on EVERY server you play on.

All Races. All Classes.

Ever wanted to play a Beastlord or Channeler in classic EverQuest II? You can on Fallen Gate! All classes and races will be available when it launches!

Special Note: Players will still need the class/race features to play premium race and classes. Channeler and Beastlord Epics and certain class specific quests will only be available when the corresponding expansion content has unlocked on Fallen Gate.

Heritage Quest Focus

Completing Heritage Quests will award Achievements and unlock new claimable items.

For example, after you completed the Journeyman’s Boots Heritage Quest on Fallen Gate you’ll have a reward waiting for you for every character on your account on EVERY server.  You’ll be able to obtain a level 100 version of J-Boots on your regular play server, a level 90 version on Stormhold, and even a level 50 version for your Fallen Gate characters. Once you complete the Heritage Quest on Fallen Gate, these items can be purchased for free from a Heritage vendor located in Freeport and Qeynos.

Content Unlocks Every 12 Weeks

Players won’t vote to unlock content on Fallen Gate. Instead, every 12 weeks, expansion content will automatically unlock. Content that was released in between expansions will release 6 weeks after its corresponding expansion has released.

That means 12 weeks of classic EverQuest II, 12 weeks of Desert of Flames, 12 weeks of Kingdom of Sky, and so on. This also means GU and Adventure Pack content will release in between expansions. For example, 6 weeks after Echoes of Faydwer is released, you’ll have access to Fallen Dynasty.

All Access Membership Required

Like other progression and special ruleset servers, you’ll need an All Access Membership to access Fallen Gate. All Access also includes additional includes additional great benefits, like 10% off most Marketplace purchases, and a claimable 500DBC grant each month! For more details and to sign up for membership, visit www.daybreakgames.com/allaccess.

 

We’re excited to have you join us for the new Fallen Gate Time-Locked Expansion Server, starting on Tuesday, June 27, 2017!

Double Loot Week!

If you haven't doubled on your Ascension scrolls and experience, today is your final opportunity!

More importantly however, tomorrow the bonuses continue with double loot in all Kunark Ascending dungeon and raid instances!

Starting at 12 AM PT (07:00 UTC) June 16th, until June 23rd at 12 AM (7:00 UTC) players will receive double loot from the following:

  • Kunark Ascending Solo Instance Bosses (final encounter)
  • Kunark Ascending Heroic Instance Bosses (final encounter)
  • All Raid bosses

Time to get your crew together and run some dungeons!

Double Ascension Week!

Ascend to new levels with Double Ascension Scrolls and Ascension Experience! During this event, you'll receive twice as many scrolls from the Ascension masters and receive twice as much Ascension experience.

This weekend will be the perfect time to work on that alt or catch up with your friends! Double Ascension Week begins Friday, June 9th at 12 AM PT (07:00 UTC) and end Thursday, June 15th, at 11:59 PM (06:59 UTC).

Update Notes: Thursday June 08, 2017

 PROVING GROUNDS

  • Defiler Crystallized Soul, Necromancer Dark Heart, Conjurer Shard of Essence and all priest summoned resurrection baubles should now function in Proving Grounds.

POPULATION / ZONE PROGRESSION
All Raids

  • Minor adjustments to incoming damage to players in raid boss encounters

Chamber of Rejuvenation [Raid]

  • Corrected a situation where the ritual barrier did not block the "Basilisk Bite" spell.

Vaedenmoor, Realm of Despair [Raid]

  • Vhaksiz the Shade should no longer wipe out the raid if the "panic" script is triggered.

Vaedenmoor: Heart of Nightmares [Raid]

  • Corrected an issue with Baliath's enrage timer causing the duration to become additive over the course of the encounter.

ITEMS

  • The Expert's Sash of Unrivaled Chaos will now grant the correct Potency amount.
  • Petamorph Wand Illusions will now take priority over most other pet illusions.

PROVING GROUNDS
The Nexus Proving Ground has been activated in the Proving Grounds. This zone is a 6 vs Environment match, meaning the only clock you are racing against is the default goal of 20 minutes. Like the PvEvP race matches, you receive a single reward per boss defeated/checkpoint cleared and, with a larger reward for defeating the final boss/checkpoint , and a bonus reward for beating the goal time.

Proving Grounds: The Nexus
Game Type: Race to Completion
Players: 6 v Environment
Confront the threats within the Nexus, defeating each of the arcane constructs in any order, though choose carefully as they are known to appropriate the abilities of the fallen.

Also activated in the Proving Grounds is the first Unranked Match The Underdepths. The Underdepths is a solo zone where you take control of a powerful avatar within the depths of Skyshrine. Unlike the ranked matches, you may not always receive a reward for every boss defeated, as there are multiple bosses in some checkpoints. You do however still receive the one reward per checkpoint cleared, with a larger reward for defeating the final checkpoint, and a bonus reward for beating the goal time of 15 minutes. Unranked matches are currently repeatable every 90 minutes and they do not post to the scoreboard.

You can access the unranked matches from the zone object behind the Proving Grounds scoreboard near loc 21, 1, -62.69 

Update Notes: Tuesday May 31, 2017

All EverQuest II Servers will be brought offline on Tuesday May 31th, 2017 at 7:00 AM PT (14:00 UTC) for an update. Estimated downtime is less than 2 hours.
Update notes for this downtime can be found in the Game Update Notes forum once they're available.

GENERAL
  • You can now hide your ‘Not For Sale’ items when at a merchant.
  • You can now filter the broker by Ascension Classes.
PROVING GROUNDS
  • Most cleric reactive heals have been increased in the Proving Grounds by 30-40%.
FAMILIARS
  • Fixed an issue where Familiars were not properly persisting through death.
TRADESKILLS
  • Mass production crafts will now maintain their quantity when repeating the craft. This option can be disabled in Options [Advanced] > User Interface > Tradeskills > Repeat Craft Maintains Quantity.
POPULATION / ZONE PROGRESSION
General
  • Many Kunark Ascending encounters had outgoing damage that was tuned in line with a bug that allowed some wards to act as potent damage reduction. The outgoing damage on these encounters has been tuned and will continue to recieve daily adjustments over the next couple weeks based on encounter damage logs.
Chamber of Rejuvenation [Raid]
  • The Reet Ritualist should no longer dispel Glacial Freeze.
  • Bursting Spores should no longer attempt to spread to players who already have the spell on them.
ABILITIES
  • Fixed an issue that prevented Manaburn from applying damage in the Proving Grounds.
ITEMS
  • Crusader's Medal's may now be exchanged for Defender's Medal's from Aldaelon Rootbed, Omarin T'Zaana and Gramdur.