Abilities by Class: Assassin

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LevelAbility
Quick Strike Icon 1 Quick Strike
A quick attack that deals medium damage and does slashing damage over time.
Stealth Icon 1 Stealth
Allows the predator to move undetected and detect invisible creatures.
Tracking Icon 1 Tracking
Gushing Wound Icon 2 Gushing Wound
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
Ambush Icon 2 Ambush
A stealthed attack that deals great damage. It can only be used while in stealth.
Deadly Shot Icon 3 Deadly Shot
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
Pathfinding Icon 4 Pathfinding
Grants increased movement speed to group. It suspends during combat.
Cheap Shot Icon 4 Cheap Shot
Briefly stuns the target for 2 seconds on a successful hit. On weak opponents, the stun effect applies again after the first 2 seconds expire.
Lucky Break Icon 5 Lucky Break
Grants a scout the chance to create a heroic opportunity. "Better lucky than good." - Ebbo Deeppockets
Masked Strike Icon 5 Masked Strike
An attack made from the side that deals moderate damage and stealths the assassin.
Hilt Strike Icon 6 Hilt Strike
Deals a small amount of damage and briefly stuns the target. "I find a swift strike to the forehead does wonders when one needs to disorient." - Misa Ravensoul
Caltrops Icon 7 Caltrops
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Quick Strike II Icon 8 Quick Strike II
A quick attack that deals medium damage and does slashing damage over time.
Torture Icon 8 Torture
Decreases target's defense and trauma resistance.
Ambush II Icon 9 Ambush II
A stealthed attack that deals great damage. It can only be used while in stealth.
Eviscerate Icon 10 Eviscerate
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
Villainy Icon 11 Villainy
Increases agility, base avoidance, spell resistance, and combat attack damage of the assassin.
Gushing Wound II Icon 12 Gushing Wound II
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
Impale Icon 13 Impale
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
Stalk Icon 14 Stalk
Lowers target's hate towards the predator and places the predator into stealth.
Spine Shot Icon 15 Spine Shot
A ranged attack that deals very high damage from behind. It requires a ranged weapon.
Quick Strike III Icon 15 Quick Strike III
A quick attack that deals medium damage and does slashing damage over time.
Deadly Shot II Icon 16 Deadly Shot II
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
Whirling Blades Icon 17 Whirling Blades
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
Evade II Icon 18 Evade II
Reduces the target's hate towards the scout.
Cunning Defense Icon 18 Cunning Defense
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
Masked Strike II Icon 19 Masked Strike II
An attack made from the side that deals moderate damage and stealths the assassin.
Massacre Icon 19 Massacre
A powerful stealthed attack that strikes nearby enemies in front of the assassin.
Jugular Slice Icon 20 Jugular Slice
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
Death Mark Icon 20 Death Mark
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
Ambush III Icon 21 Ambush III
A stealthed attack that deals great damage. It can only be used while in stealth.
Slip Away Icon 22 Slip Away
An out of combat stealth that doesn't require a casting time, and allows the assassin to detect invisible creatures.
Torture II Icon 22 Torture II
Decreases target's defense and trauma resistance.
Caltrops II Icon 23 Caltrops II
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Eviscerate II Icon 24 Eviscerate II
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
Mortal Blade Icon 24 Mortal Blade
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
Escape Icon 25 Escape
Teleports the scout and all nearby group members to the nearest designated safe spot in the current adventuring area.
Murderous Design II Icon 25 Murderous Design II
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
Head Shot Icon 26 Head Shot
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
Gushing Wound III Icon 26 Gushing Wound III
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
Villainy II Icon 27 Villainy II
Increases agility, base avoidance, spell resistance, and combat attack damage of the assassin.
Impale II Icon 27 Impale II
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
Stalk II Icon 28 Stalk II
Lowers target's hate towards the predator and places the predator into stealth.
Stealth Assault Icon 28 Stealth Assault
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
Spine Shot II Icon 29 Spine Shot II
A ranged attack that deals very high damage from behind. It requires a ranged weapon.
Quick Strike IV Icon 29 Quick Strike IV
A quick attack that deals medium damage and does slashing damage over time.
Deadly Shot III Icon 30 Deadly Shot III
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
Improvised Weapon Icon 30 Improvised Weapon
A ranged piercing attack that does not require using an equipped ranged weapon.
Whirling Blades II Icon 31 Whirling Blades II
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
Paralyzing Strike Icon 32 Paralyzing Strike
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
Cunning Defense II Icon 32 Cunning Defense II
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
Evade III Icon 32 Evade III
Reduces the target's hate towards the scout.
Massacre II Icon 33 Massacre II
A powerful stealthed attack that strikes nearby enemies in front of the assassin.
Masked Strike III Icon 33 Masked Strike III
An attack made from the side that deals moderate damage and stealths the assassin.
Death Mark II Icon 34 Death Mark II
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
Jugular Slice II Icon 34 Jugular Slice II
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
Ambush IV Icon 35 Ambush IV
A stealthed attack that deals great damage. It can only be used while in stealth.
Honed Reflexes Icon 35 Honed Reflexes
Increases attack speed for a short duration.
Torture III Icon 36 Torture III
Decreases target's defense and trauma resistance.
Caltrops III Icon 37 Caltrops III
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Mortal Blade II Icon 38 Mortal Blade II
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
Eviscerate III Icon 38 Eviscerate III
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
Murderous Design III Icon 39 Murderous Design III
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
Gushing Wound IV Icon 40 Gushing Wound IV
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
Head Shot II Icon 40 Head Shot II
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
Deadly Focus Icon 40 Deadly Focus
Increases the combat attack damage and melee offensive skills of the assassin.
Impale III Icon 41 Impale III
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
Villainy III Icon 41 Villainy III
Increases agility, base avoidance, spell resistance, and combat attack damage of the assassin.
Stalk III Icon 42 Stalk III
Lowers target's hate towards the predator and places the predator into stealth.
Stealth Assault II Icon 42 Stealth Assault II
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
Spine Shot III Icon 43 Spine Shot III
A ranged attack that deals very high damage from behind. It requires a ranged weapon.
Quick Strike V Icon 43 Quick Strike V
A quick attack that deals medium damage and does slashing damage over time.
Deadly Shot IV Icon 44 Deadly Shot IV
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
Crippling Strike Icon 44 Crippling Strike
An attack that severely lowers target's defense on a successful hit from behind.
Improvised Weapon II Icon 44 Improvised Weapon II
A ranged piercing attack that does not require using an equipped ranged weapon.
Whirling Blades III Icon 45 Whirling Blades III
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
Evade IV Icon 46 Evade IV
Reduces the target's hate towards the scout.
Cunning Defense III Icon 46 Cunning Defense III
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
Paralyzing Strike II Icon 46 Paralyzing Strike II
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
Masked Strike IV Icon 47 Masked Strike IV
An attack made from the side that deals moderate damage and stealths the assassin.
Massacre III Icon 47 Massacre III
A powerful stealthed attack that strikes nearby enemies in front of the assassin.
Jugular Slice III Icon 48 Jugular Slice III
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
Death Mark III Icon 48 Death Mark III
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
Ambush V Icon 49 Ambush V
A stealthed attack that deals great damage. It can only be used while in stealth.
Assassinate Icon 50 Assassinate
The most lethal stealthed attack in the assassin's arsenal.
Torture IV Icon 50 Torture IV
Decreases target's defense and trauma resistance.
Caltrops IV Icon 51 Caltrops IV
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Mortal Blade III Icon 52 Mortal Blade III
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
Apply Poison Icon 52 Apply Poison
Applies a poison on an ally's weapon. This ability can only be maintained on a single ally at a time, and that ally must not already be capable of using poisons.
Eviscerate IV Icon 52 Eviscerate IV
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
Murderous Design IV Icon 53 Murderous Design IV
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
Gushing Wound V Icon 54 Gushing Wound V
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
Deadly Focus II Icon 54 Deadly Focus II
Increases the combat attack damage and melee offensive skills of the assassin.
Head Shot III Icon 54 Head Shot III
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
Impale IV Icon 55 Impale IV
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
Concealment Icon 55 Concealment
Allows the assassin to enter stealth after every combat art that lands within the next 7 seconds. While concealment is in effect, the assassin generates less hate with enemies in combat.
Villainy IV Icon 55 Villainy IV
Increases agility, base avoidance, spell resistance, and combat attack damage of the assassin.
Stalk IV Icon 56 Stalk IV
Lowers target's hate towards the predator and places the predator into stealth.
Stealth Assault III Icon 56 Stealth Assault III
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
Spine Shot IV Icon 57 Spine Shot IV
A ranged attack that deals very high damage from behind. It requires a ranged weapon.
Quick Strike VI Icon 57 Quick Strike VI
A quick attack that deals medium damage and does slashing damage over time.
Death Blow Icon 58 Death Blow
A powerful melee attack that deals triple damage if the target is below 33% health.
Improvised Weapon III Icon 58 Improvised Weapon III
A ranged piercing attack that does not require using an equipped ranged weapon.
Deadly Shot V Icon 58 Deadly Shot V
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
Crippling Strike II Icon 58 Crippling Strike II
An attack that severely lowers target's defense on a successful hit from behind.
Whirling Blades IV Icon 59 Whirling Blades IV
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
Cunning Defense IV Icon 60 Cunning Defense IV
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
Paralyzing Strike III Icon 60 Paralyzing Strike III
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
Evade V Icon 60 Evade V
Reduces the target's hate towards the scout.
Massacre IV Icon 61 Massacre IV
A powerful stealthed attack that strikes nearby enemies in front of the assassin.
Masked Strike V Icon 61 Masked Strike V
An attack made from the side that deals moderate damage and stealths the assassin.
Death Mark IV Icon 62 Death Mark IV
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
Jugular Slice IV Icon 62 Jugular Slice IV
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
Ambush VI Icon 63 Ambush VI
A stealthed attack that deals great damage. It can only be used while in stealth.
Torture V Icon 64 Torture V
Decreases target's defense and trauma resistance.
Exacting Icon 65 Exacting
For a short duration, all of the assassin's attack-based combat arts that have a natural reuse time of under 1 minute have their base damage increased and reuse timers lowered. Upgrades will increase the duration of this effect.
Caltrops V Icon 65 Caltrops V
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Eviscerate V Icon 66 Eviscerate V
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
Mortal Blade IV Icon 66 Mortal Blade IV
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
Deadly Focus III Icon 67 Deadly Focus III
Increases the combat attack damage and melee offensive skills of the assassin.
Gushing Wound VI Icon 68 Gushing Wound VI
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
Head Shot IV Icon 68 Head Shot IV
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
Villainy V Icon 69 Villainy V
Increases agility, base avoidance, spell resistance, and combat attack damage of the assassin.
Impale V Icon 69 Impale V
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
Stealth Assault IV Icon 70 Stealth Assault IV
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
Assassinate II Icon 70 Assassinate II
The most lethal stealthed attack in the assassin's arsenal.
Stalk V Icon 70 Stalk V
Lowers target's hate towards the predator and places the predator into stealth.
Quick Strike VII Icon 71 Quick Strike VII
A quick attack that deals medium damage and does slashing damage over time.
Deadly Shot VI Icon 71 Deadly Shot VI
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
Spine Shot V Icon 71 Spine Shot V
A ranged attack that deals very high damage from behind. It requires a ranged weapon.
Crippling Strike III Icon 72 Crippling Strike III
An attack that severely lowers target's defense on a successful hit from behind.
Improvised Weapon IV Icon 72 Improvised Weapon IV
A ranged piercing attack that does not require using an equipped ranged weapon.
Apply Poison II Icon 72 Apply Poison II
Applies a poison on an ally's weapon. This ability can only be maintained on a single ally at a time, and that ally must not already be capable of using poisons.
Whirling Blades V Icon 72 Whirling Blades V
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
Cunning Defense V Icon 73 Cunning Defense V
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
Massacre V Icon 73 Massacre V
A powerful stealthed attack that strikes nearby enemies in front of the assassin.
Evade VI Icon 73 Evade VI
Reduces the target's hate towards the scout.
Paralyzing Strike IV Icon 73 Paralyzing Strike IV
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
Masked Strike VI Icon 74 Masked Strike VI
An attack made from the side that deals moderate damage and stealths the assassin.
Death Mark V Icon 74 Death Mark V
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
Jugular Slice V Icon 74 Jugular Slice V
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
Ambush VII Icon 75 Ambush VII
A stealthed attack that deals great damage. It can only be used while in stealth.
Torture VI Icon 75 Torture VI
Decreases target's defense and trauma resistance.
Death Blow II Icon 76 Death Blow II
A powerful melee attack that deals triple damage if the target is below 33% health.
Caltrops VI Icon 76 Caltrops VI
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Mortal Blade V Icon 77 Mortal Blade V
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
Eviscerate VI Icon 77 Eviscerate VI
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
Head Shot V Icon 78 Head Shot V
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
Gushing Wound VII Icon 78 Gushing Wound VII
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
Impale VI Icon 79 Impale VI
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
Villainy VI Icon 79 Villainy VI
Increases agility, base avoidance, spell resistance, and combat attack damage of the assassin.
Stealth Assault V Icon 80 Stealth Assault V
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
Assassinate III Icon 80 Assassinate III
The most lethal stealthed attack in the assassin's arsenal.
Stalk VI Icon 80 Stalk VI
Lowers target's hate towards the predator and places the predator into stealth.
Fatal Followup Icon 80 Fatal Followup
This attack can only be used after a combat art strike that required stealth. The damage of Fatal Followup increases for each stealth attack that was executed in the previous 10 seconds of combat.
Deadly Shot VII Icon 81 Deadly Shot VII
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
Spine Shot VI Icon 81 Spine Shot VI
A ranged attack that deals very high damage from behind. It requires a ranged weapon.
Quick Strike VIII Icon 81 Quick Strike VIII
A quick attack that deals medium damage and does slashing damage over time.
Whirling Blades VI Icon 82 Whirling Blades VI
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
Improvised Weapon V Icon 82 Improvised Weapon V
A ranged piercing attack that does not require using an equipped ranged weapon.
Apply Poison III Icon 82 Apply Poison III
Applies a poison on an ally's weapon. This ability can only be maintained on a single ally at a time, and that ally must not already be capable of using poisons.
Crippling Strike IV Icon 82 Crippling Strike IV
An attack that severely lowers target's defense on a successful hit from behind.
Cunning Defense VI Icon 83 Cunning Defense VI
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
Massacre VI Icon 83 Massacre VI
A powerful stealthed attack that strikes nearby enemies in front of the assassin.
Evade VII Icon 83 Evade VII
Reduces the target's hate towards the scout.
Paralyzing Strike V Icon 83 Paralyzing Strike V
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
Death Mark VI Icon 84 Death Mark VI
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
Masked Strike VII Icon 84 Masked Strike VII
An attack made from the side that deals moderate damage and stealths the assassin.
Jugular Slice VI Icon 84 Jugular Slice VI
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
Ambush VIII Icon 85 Ambush VIII
A stealthed attack that deals great damage. It can only be used while in stealth.
Torture VII Icon 85 Torture VII
Decreases target's defense and trauma resistance.
Death Blow III Icon 86 Death Blow III
A powerful melee attack that deals triple damage if the target is below 33% health.
Caltrops VII Icon 86 Caltrops VII
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Eviscerate VII Icon 87 Eviscerate VII
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
Mortal Blade VI Icon 87 Mortal Blade VI
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
Deadly Focus IV Icon 87 Deadly Focus IV
Increases the combat attack damage and melee offensive skills of the assassin.
Gushing Wound VIII Icon 88 Gushing Wound VIII
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
Head Shot VI Icon 88 Head Shot VI
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
Villainy VII Icon 89 Villainy VII
Increases agility, base avoidance, spell resistance, and combat attack damage of the assassin.
Impale VII Icon 89 Impale VII
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
Stealth Assault VI Icon 90 Stealth Assault VI
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
Stalk VII Icon 90 Stalk VII
Lowers target's hate towards the predator and places the predator into stealth.
Fatal Followup II Icon 90 Fatal Followup II
This attack can only be used after a combat art strike that required stealth. The damage of Fatal Followup increases for each stealth attack that was executed in the previous 10 seconds of combat.
Assassinate IV Icon 90 Assassinate IV
The most lethal stealthed attack in the assassin's arsenal.