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Zone: | Veeshan's Peak |
Level: | 85 |
Difficulty: | ^ ^ ^ Epic x4 |
Classifications: | Biped, Draconic, Dragon, Organic, Sentient, Terrestrial, Warmblooded |
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The Trak pull is like parking a mac truck pulling a house. He is very difficult to get in to place. But there are a few tricks to getting this pull smooth. The most important of which is AE immunity on your tanks. There is only one safe spot in the lair and that is covered in the diagram below. You will need noxious cure potions. It is completely worth is to die to Mark of Repulsion once, so folks see what happens when they are not paying attention and to get a screen cap of the detrimental effect so you can post it up for the raid force to see, or you can just send them all here and look at the image provided.
Arcane Aura of the Wyrmlord |
Dragon Hide |
Hardened Constitution |
Remarkable Agility |
A single target spell interrupt. Every time you start to cast a spell you will be hit with Prophetic Bolt, low damage and interrupts casting. So when you see this detrimental stop casting.
This causes all players to mana burn, using health whenever they use mana. It also causes players to have prescient intervention cast on them 8% of the time they try and cast a beneficial spell. Prescient intervention interrupts the spell they are trying to cast, and stifles the player for 2 seconds, and does a minor damage to your power amount.
Mark of Repultion |
AOE heat damage, does damage to a random item in everyones inventory, and does massive MAGIC BASED health and mana damage UNLESS you are close to the orb.
Toxic tempest |
Disease based damage This must be cured immediately. If you have Toxic Tempest still on you when fetid cloud hits you, you will take aditional massive poison based health damage.
Toxic tempest |
Poison based health damage to all players. If you have fetid cloud on you when Toxic tempest hits you, you will take additional massive disease damage as well. Toxic tempest slows your movement.
Seer's Judgment |
Tail Lash |
High Damage, knock back with an area of effect stun. Does not hit if the raid is in the 14 meter protective area and under Trakanon's right haunch, or as we like to call it the standard dragon fighting position
Tips & Tricks
Note: 13 minutes after the raid fight begins, the platform you fight on begins to lower into the lava. This takes about 20-30 secs, after that time you will be forced to fight trakanon in the lava, and it won't likely work well for you. If you hop away from the platform.
Here is the damage break down by the minute, I start at 12 minutes to build into the target room for a few deaths this break down has helped us push the dps as well as tells us if we are on target to win or we should wipe it and start over. The target DPS on Trakanon is around 32,000 raid wide damage per second
Main Tank | Support Tank | Melee DPS | Caster DPS |
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Berserker | Shadow Knight | Guardian | Ranger |
Dirge | Dirge | Dirge | Troubador |
Coercer | Coercer | Illusionist | Illusionist |
Warden | Assassin | Brigand | Swashbuckler |
Defiler | Mystic | Bruiser | Warlock |
Templar | Templar | Inquisitor | Inquisitor |
Trivia | In the time of EverQuest, Trakanon was an undead dragon. Today he seems very much alive. |
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Trakanon is the immortal ruler of The Ring of Scale.
ZAM credits Ghosts of the Jaggedpine & MMO-Strategist for the original information in this guide. |
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