Abilities by Class: Defiler

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LevelAbility
Imprecate Icon 1 Imprecate
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
Dire Balm Icon 1 Dire Balm
Instantly heals some of target ally's health.
Atrophy Icon 2 Atrophy
Impairment that decreases target's attack speed.
Putrefy Icon 3 Putrefy
Deals poison damage over time to the target. "He did not expect my blade to be poisoned." - 1st Lieutenant Danarg, 313 AS
Sacrificial Restoration Icon 3 Sacrificial Restoration
Heals a large amount of target ally's health.
Harbinger Icon 4 Harbinger
An augmentation that increases the health and power of the defiler's ally.
Shroud of Armor Icon 5 Shroud of Armor
A group augmentation that increases physical damage resistance and grants a replenishing ward against non-physical damage to the defiler's group.
Divine Providence Icon 5 Divine Providence
Allows a priest to create a heroic opportunity using the spells at his or her disposal.
Cure Icon 6 Cure
Cures impairments found on the target ally.
Wrath Icon 6 Wrath
Deals instant divine damage to the target. "Let the heretics and non-believers tremble under divine wrath." - Plumetor Dul'Sadma
Dire Balm II Icon 7 Dire Balm II
Instantly heals some of target ally's health.
Abomination Icon 7 Abomination
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the target's max health.
Revive Icon 8 Revive
Resurrects a fallen ally. That ally has resurrection sickness for a while. This spell cannot be used in combat, but can be used on allies that are not part of your group.
Imprecate II Icon 9 Imprecate II
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
Enduring Breath Icon 9 Enduring Breath
An augmentation which grants an ally the ability to breathe under water.
Sacrificial Restoration II Icon 10 Sacrificial Restoration II
Heals a large amount of target ally's health.
Atrophy II Icon 10 Atrophy II
Impairment that decreases target's attack speed.
Spirit Guide Icon 11 Spirit Guide
Summons a Spirit Guide for every group member. This item can be used to revive a fallen priest.
Putrefy II Icon 11 Putrefy II
Deals poison damage over time to the target. "He did not expect my blade to be poisoned." - 1st Lieutenant Danarg, 313 AS
Spectral Ward Icon 12 Spectral Ward
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Ancient Shroud Icon 12 Ancient Shroud
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Spirit of the Wolf Icon 13 Spirit of the Wolf
Increases the movement speed of an ally while out of combat.
Terror Chant Icon 13 Terror Chant
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
Carrion Warding Icon 14 Carrion Warding
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Wild Accretion Icon 14 Wild Accretion
Heals all allies near the defiler.
Eidolic Ward Icon 15 Eidolic Ward
Applies an emergency ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal. This spell does not require any power and does not have a casting time.
Dire Balm III Icon 15 Dire Balm III
Instantly heals some of target ally's health.
Harbinger II Icon 16 Harbinger II
An augmentation that increases the health and power of the defiler's ally.
Noxious Efflux Icon 16 Noxious Efflux
A group augmentation that increases the noxious resistance and health pool of the defiler's group. The noxious resistance protects more against disease than poison.
Imprecate III Icon 17 Imprecate III
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
Sacrificial Restoration III Icon 18 Sacrificial Restoration III
Heals a large amount of target ally's health.
Vehemence Icon 18 Vehemence
A group augmentation that increases the strength and maximum health of the defiler's group.
Ancient Shroud II Icon 19 Ancient Shroud II
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Shroud of Armor II Icon 19 Shroud of Armor II
A group augmentation that increases physical damage resistance and grants a replenishing ward against non-physical damage to the defiler's group.
Sinister Countenance Icon 20 Sinister Countenance
The defiler takes on a wraith form, increasing wisdom, spell resistance, and maximum health. While in this form, the defiler also gains the ability to see invisible creatures. "His purpose unknown, his form befouled; By the dark rituals of days past" - Serina Melosine, from her poem "Keep of Immortality"
Abomination II Icon 21 Abomination II
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the target's max health.
Dire Balm IV Icon 22 Dire Balm IV
Instantly heals some of target ally's health.
Reanimate Icon 22 Reanimate
Resurrects a fallen ally and grants them increased power regeneration. This spell can be cast during combat.
Fuliginous Whip Icon 23 Fuliginous Whip
Deals disease damage over time and decreases the attack speed of the target.
Abominus Icon 23 Abominus
Augmentation which grants the defiler's group the ability to walk and breathe under water.
Atrophy III Icon 24 Atrophy III
Impairment that decreases target's attack speed.
Putrefy III Icon 25 Putrefy III
Deals poison damage over time to the target. "He did not expect my blade to be poisoned." - 1st Lieutenant Danarg, 313 AS
Ancient Shroud III Icon 26 Ancient Shroud III
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Bane of Warding Icon 26 Bane of Warding
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
Terror Chant II Icon 27 Terror Chant II
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
Carrion Warding II Icon 28 Carrion Warding II
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Wild Accretion II Icon 28 Wild Accretion II
Heals all allies near the defiler.
Crystallize Soul Icon 29 Crystallize Soul
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
Dire Balm V Icon 29 Dire Balm V
Instantly heals some of target ally's health.
Harbinger III Icon 30 Harbinger III
An augmentation that increases the health and power of the defiler's ally.
Noxious Efflux II Icon 30 Noxious Efflux II
A group augmentation that increases the noxious resistance and health pool of the defiler's group. The noxious resistance protects more against disease than poison.
Imprecate IV Icon 31 Imprecate IV
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
Sacrificial Restoration IV Icon 32 Sacrificial Restoration IV
Heals a large amount of target ally's health.
Vehemence II Icon 32 Vehemence II
A group augmentation that increases the strength and maximum health of the defiler's group.
Absolute Corruption Icon 32 Absolute Corruption
Deals disease damage over time and decreases Noxious mitigations on an opponent and its allies.
Shroud of Armor III Icon 33 Shroud of Armor III
A group augmentation that increases physical damage resistance and grants a replenishing ward against non-physical damage to the defiler's group.
Sinister Countenance II Icon 34 Sinister Countenance II
The defiler takes on a wraith form, increasing wisdom, spell resistance, and maximum health. While in this form, the defiler also gains the ability to see invisible creatures. "His purpose unknown, his form befouled; By the dark rituals of days past" - Serina Melosine, from her poem "Keep of Immortality"
Umbral Trap Icon 35 Umbral Trap
Impairment placed upon an encounter that lowers their combat attack damage. This spell has an extended duration.
Tendrils of Horror Icon 35 Tendrils of Horror
An augmentation that grants a chance to decrease attack speed and combat attack damage of an opponent when they attack the defiler's ally. This spell does not require any concentration, but can only be maintained on a single ally.
Abomination III Icon 35 Abomination III
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the target's max health.
Senescence Icon 36 Senescence
Resurrects all nearby fallen allies and grants them increased power regeneration. This spell can be cast during combat.
Fuliginous Whip II Icon 37 Fuliginous Whip II
Deals disease damage over time and decreases the attack speed of the target.
Atrophy IV Icon 38 Atrophy IV
Impairment that decreases target's attack speed.
Ancient Terror Icon 39 Ancient Terror
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
Putrefy IV Icon 39 Putrefy IV
Deals poison damage over time to the target. "He did not expect my blade to be poisoned." - 1st Lieutenant Danarg, 313 AS
Bane of Warding II Icon 40 Bane of Warding II
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
Ancient Shroud IV Icon 40 Ancient Shroud IV
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Terror Chant III Icon 41 Terror Chant III
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
Ancestral Avenger Icon 41 Ancestral Avenger
If target ally receives damage that would be fatal, that ally is healed instead and a ward is placed on them. A powerful minion is summoned that grabs the attention of the enemy that attempted to slay the ally. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Wild Accretion III Icon 42 Wild Accretion III
Heals all allies near the defiler.
Carrion Warding III Icon 42 Carrion Warding III
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Mail of Souls Icon 42 Mail of Souls
Cures impairments on the defiler's group.
Crystallize Soul II Icon 43 Crystallize Soul II
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
Dire Balm VI Icon 43 Dire Balm VI
Instantly heals some of target ally's health.
Noxious Efflux III Icon 44 Noxious Efflux III
A group augmentation that increases the noxious resistance and health pool of the defiler's group. The noxious resistance protects more against disease than poison.
Harbinger IV Icon 44 Harbinger IV
An augmentation that increases the health and power of the defiler's ally.
Invective Icon 45 Invective
An augmentation placed on an ally that has a chance to deal disease damage over time and place an impairment that does additional disease damage each time the attacked opponent consumes power. This spell does not require any concentration, but can only be maintained on a single ally.
Imprecate V Icon 45 Imprecate V
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
Vehemence III Icon 46 Vehemence III
A group augmentation that increases the strength and maximum health of the defiler's group.
Sacrificial Restoration V Icon 46 Sacrificial Restoration V
Replenishes a large amount of target ally's health.
Absolute Corruption II Icon 46 Absolute Corruption II
Deals disease damage over time and decreases Noxious mitigations on an opponent and its allies.
Abhorrent Seal Icon 47 Abhorrent Seal
A powerful impairment that decreases the target's strength, agility, and wisdom. This impairment can only be maintained on a single target.
Shroud of Armor IV Icon 47 Shroud of Armor IV
A group augmentation that increases physical damage resistance and grants a replenishing ward against non-physical damage to the defiler's group.
Sinister Countenance III Icon 48 Sinister Countenance III
The defiler takes on a wraith form, increasing wisdom, spell resistance, and maximum health. While in this form, the defiler also gains the ability to see invisible creatures. "His purpose unknown, his form befouled; By the dark rituals of days past" - Serina Melosine, from her poem "Keep of Immortality"
Purulence Icon 48 Purulence
Applies a powerful emergency ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage. This spell does not require any power and does not have a casting time.
Tendrils of Horror II Icon 49 Tendrils of Horror II
An augmentation that grants a chance to decrease attack speed and combat attack damage of an opponent when they attack the defiler's ally. This spell does not require any concentration, but can only be maintained on a single ally.
Abomination IV Icon 49 Abomination IV
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the target's max health.
Maelstrom Icon 50 Maelstrom
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
Vivication Icon 50 Vivication
Resurrects a fallen ally without incurring any resurrection effects. This spell can be cast during combat.
Fuliginous Whip III Icon 51 Fuliginous Whip III
Deals disease damage over time and decreases the attack speed of the target.
Soul Cannibalize Icon 52 Soul Cannibalize
Does Divine damage over-time to the target opponent, and converts a portion of this damage into Power for the Defiler.
Atrophy V Icon 52 Atrophy V
Impairment that decreases target's attack speed.
Ancient Terror II Icon 53 Ancient Terror II
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
Putrefy V Icon 53 Putrefy V
Deals poison damage over time to the target. "He did not expect my blade to be poisoned." - 1st Lieutenant Danarg, 313 AS
Bane of Warding III Icon 54 Bane of Warding III
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
Ancient Shroud V Icon 54 Ancient Shroud V
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Terror Chant IV Icon 55 Terror Chant IV
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
Ancestral Avenger II Icon 55 Ancestral Avenger II
If target ally receives damage that would be fatal, that ally is healed instead and a ward is placed on them. A powerful minion is summoned that grabs the attention of the enemy that attempted to slay the ally. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Voice of the Ancestors Icon 55 Voice of the Ancestors
Cures all hostile control effects on the party. The Defiler can cast this while under the effects of Stuns, Mesmerizes, or Stifles.
Wild Accretion IV Icon 56 Wild Accretion IV
Carrion Warding IV Icon 56 Carrion Warding IV
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Mail of Souls II Icon 56 Mail of Souls II
Cures impairments on the defiler's group.
Crystallize Soul III Icon 57 Crystallize Soul III
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
Dire Balm VII Icon 57 Dire Balm VII
Instantly heals some of target ally's health.
Harbinger V Icon 58 Harbinger V
An augmentation that increases the health and power of the defiler's ally.
Spiritual Circle Icon 58 Spiritual Circle
Summons a spirit totem that continually attempts to ward group members in a radius around the totem. Once summoned, this spirit cannot move. This spell has a recurrent power cost.
Noxious Efflux IV Icon 58 Noxious Efflux IV
A group augmentation that increases the noxious resistance and health pool of the defiler's group. The noxious resistance protects more against disease than poison.
Invective II Icon 59 Invective II
An augmentation placed on an ally that has a chance to deal disease damage over time and place an impairment that does additional disease damage each time the attacked opponent consumes power. This spell does not require any concentration, but can only be maintained on a single ally.
Imprecate VI Icon 59 Imprecate VI
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
Vehemence IV Icon 60 Vehemence IV
A group augmentation that increases the strength and maximum health of the defiler's group.
Absolute Corruption III Icon 60 Absolute Corruption III
Deals disease damage over time and decreases Noxious mitigations on an opponent and its allies.
Sacrificial Restoration VI Icon 60 Sacrificial Restoration VI
Heals a large amount of target ally's health.
Shroud of Armor V Icon 61 Shroud of Armor V
A group augmentation that increases physical damage resistance and grants a replenishing ward against non-physical damage to the defiler's group.
Abhorrent Seal II Icon 61 Abhorrent Seal II
A powerful impairment that decreases the target's strength, agility, and wisdom. This impairment can only be maintained on a single target.
Sinister Countenance IV Icon 62 Sinister Countenance IV
The defiler takes on a wraith form, increasing wisdom, spell resistance, and maximum health. While in this form, the defiler also gains the ability to see invisible creatures. "His purpose unknown, his form befouled; By the dark rituals of days past" - Serina Melosine, from her poem "Keep of Immortality"
Tendrils of Horror III Icon 63 Tendrils of Horror III
An augmentation that grants a chance to decrease attack speed and combat attack damage of an opponent when they attack the defiler's ally. This spell does not require any concentration, but can only be maintained on a single ally.
Abomination V Icon 64 Abomination V
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the target's max health.
Fuliginous Whip IV Icon 65 Fuliginous Whip IV
Deals disease damage over time and decreases the attack speed of the target.
Defile Icon 65 Defile
An area effect spell that deals disease damage over-time to enemies surrounding the defiler. The amount of damage increases the closer the enemies are near death.
Atrophy VI Icon 66 Atrophy VI
Impairment that decreases target's attack speed.
Ancient Terror III Icon 67 Ancient Terror III
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
Putrefy VI Icon 67 Putrefy VI
Deals poison damage over time to the target. "He did not expect my blade to be poisoned." - 1st Lieutenant Danarg, 313 AS
Ancient Shroud VI Icon 68 Ancient Shroud VI
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Bane of Warding IV Icon 68 Bane of Warding IV
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
Terror Chant V Icon 69 Terror Chant V
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
Ancestral Avenger III Icon 69 Ancestral Avenger III
If target ally receives damage that would be fatal, that ally is healed instead and a ward is placed on them. A powerful minion is summoned that grabs the attention of the enemy that attempted to slay the ally. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Carrion Warding V Icon 70 Carrion Warding V
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Wild Accretion V Icon 70 Wild Accretion V
Heals all allies near the defiler.
Maelstrom II Icon 70 Maelstrom II
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
Mail of Souls III Icon 70 Mail of Souls III
Cures impairments on the defiler's group.
Dire Balm VIII Icon 71 Dire Balm VIII
Instantly heals some of target ally's health.
Crystallize Soul IV Icon 71 Crystallize Soul IV
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
Soul Cannibalize II Icon 72 Soul Cannibalize II
Does Divine damage over-time to the target opponent, and converts a portion of this damage into Power for the Defiler.
Harbinger VI Icon 72 Harbinger VI
An augmentation that increases the health and power of the defiler's ally.
Imprecate VII Icon 72 Imprecate VII
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
Noxious Efflux V Icon 72 Noxious Efflux V
A group augmentation that increases the noxious resistance and health pool of the defiler's group. The noxious resistance protects more against disease than poison.
Vehemence V Icon 73 Vehemence V
A group augmentation that increases the strength and maximum health of the defiler's group.
Invective III Icon 73 Invective III
An augmentation placed on an ally that has a chance to deal disease damage over time and place an impairment that does additional disease damage each time the attacked opponent consumes power. This spell does not require any concentration, but can only be maintained on a single ally.
Sacrificial Restoration VII Icon 73 Sacrificial Restoration VII
Heals a large amount of target ally's health.
Shroud of Armor VI Icon 74 Shroud of Armor VI
A group augmentation that increases physical damage resistance and grants a replenishing ward against non-physical damage to the defiler's group.
Voice of the Ancestors II Icon 74 Voice of the Ancestors II
Cures all hostile control effects on the party. The Defiler can cast this while under the effects of Stuns, Mesmerizes, or Stifles.
Absolute Corruption IV Icon 74 Absolute Corruption IV
Deals disease damage over time and decreases Noxious mitigations on an opponent and its allies.
Abhorrent Seal III Icon 75 Abhorrent Seal III
A powerful impairment that decreases the target's strength, agility, and wisdom. This impairment can only be maintained on a single target.
Spiritual Circle II Icon 76 Spiritual Circle II
Summons a spirit totem that continually attempts to ward group members in a radius around the totem. Once summoned, this spirit cannot move. This spell has a recurrent power cost.
Sinister Countenance V Icon 76 Sinister Countenance V
The defiler takes on a wraith form, increasing wisdom, spell resistance, and maximum health. While in this form, the defiler also gains the ability to see invisible creatures. "His purpose unknown, his form befouled; By the dark rituals of days past" - Serina Melosine, from her poem "Keep of Immortality"
Abomination VI Icon 76 Abomination VI
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the target's max health.
Fuliginous Whip V Icon 77 Fuliginous Whip V
Deals disease damage over time and decreases the attack speed of the target.
Ancient Terror IV Icon 77 Ancient Terror IV
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
Ancient Shroud VII Icon 78 Ancient Shroud VII
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Defile II Icon 78 Defile II
An area effect spell that deals disease damage over-time to enemies surrounding the defiler. The amount of damage increases the closer the enemies are near death.
Putrefy VII Icon 78 Putrefy VII
Deals poison damage over time to the target. "He did not expect my blade to be poisoned." - 1st Lieutenant Danarg, 313 AS
Terror Chant VI Icon 79 Terror Chant VI
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
Bane of Warding V Icon 79 Bane of Warding V
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
Carrion Warding VI Icon 79 Carrion Warding VI
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Maelstrom III Icon 80 Maelstrom III
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
Wild Accretion VI Icon 80 Wild Accretion VI
Heals all allies near the defiler.
Deathward Icon 80 Deathward
Deathward is more powerful the closer the target is to death.
Cure Curse Icon 80 Cure Curse
Cures curse impairments on the target ally.
Ancestral Avenger IV Icon 80 Ancestral Avenger IV
If target ally receives damage that would be fatal, that ally is healed instead and a ward is placed on them. A powerful minion is summoned that grabs the attention of the enemy that attempted to slay the ally. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Crystallize Soul V Icon 81 Crystallize Soul V
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
Dire Balm IX Icon 81 Dire Balm IX
Instantly heals some of target ally's health.
Imprecate VIII Icon 82 Imprecate VIII
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
Soul Cannibalize III Icon 82 Soul Cannibalize III
Does Divine damage over-time to the target opponent, and converts a portion of this damage into Power for the Defiler.
Harbinger VII Icon 82 Harbinger VII
An augmentation that increases the health and power of the defiler's ally.
Noxious Efflux VI Icon 82 Noxious Efflux VI
A group augmentation that increases the noxious resistance and health pool of the defiler's group. The noxious resistance protects more against disease than poison.
Invective IV Icon 83 Invective IV
An augmentation placed on an ally that has a chance to deal disease damage over time and place an impairment that does additional disease damage each time the attacked opponent consumes power. This spell does not require any concentration, but can only be maintained on a single ally.
Sacrificial Restoration VIII Icon 83 Sacrificial Restoration VIII
Heals a large amount of target ally's health.
Vehemence VI Icon 83 Vehemence VI
A group augmentation that increases the strength and maximum health of the defiler's group.
Absolute Corruption V Icon 84 Absolute Corruption V
Deals disease damage over time and decreases Noxious mitigations on an opponent and its allies.
Voice of the Ancestors III Icon 84 Voice of the Ancestors III
Cures all hostile control effects on the party. The Defiler can cast this while under the effects of Stuns, Mesmerizes, or Stifles.
Shroud of Armor VII Icon 84 Shroud of Armor VII
A group augmentation that increases physical damage resistance and grants a replenishing ward against non-physical damage to the defiler's group.
Abhorrent Seal IV Icon 85 Abhorrent Seal IV
A powerful impairment that decreases the target's strength, agility, and wisdom. This impairment can only be maintained on a single target.
Sinister Countenance VI Icon 86 Sinister Countenance VI
The defiler takes on a wraith form, increasing wisdom, spell resistance, and maximum health. While in this form, the defiler also gains the ability to see invisible creatures. "His purpose unknown, his form befouled; By the dark rituals of days past" - Serina Melosine, from her poem "Keep of Immortality"
Abomination VII Icon 86 Abomination VII
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the target's max health.
Spiritual Circle III Icon 86 Spiritual Circle III
Summons a spirit totem that continually attempts to ward group members in a radius around the totem. Once summoned, this spirit cannot move. This spell has a recurrent power cost.
Ancient Terror V Icon 87 Ancient Terror V
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
Fuliginous Whip VI Icon 87 Fuliginous Whip VI
Deals disease damage over time and decreases the attack speed of the target.
Defile III Icon 88 Defile III
An area effect spell that deals disease damage over-time to enemies surrounding the defiler. The amount of damage increases the closer the enemies are near death.
Ancient Shroud VIII Icon 88 Ancient Shroud VIII
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Putrefy VIII Icon 88 Putrefy VIII
Deals poison damage over time to the target. "He did not expect my blade to be poisoned." - 1st Lieutenant Danarg, 313 AS
Terror Chant VII Icon 89 Terror Chant VII
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
Bane of Warding VI Icon 89 Bane of Warding VI
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
Carrion Warding VII Icon 89 Carrion Warding VII
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Ancestral Avenger V Icon 90 Ancestral Avenger V
If target ally receives damage that would be fatal, that ally is healed instead and a ward is placed on them. A powerful minion is summoned that grabs the attention of the enemy that attempted to slay the ally. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Wild Accretion VII Icon 90 Wild Accretion VII
Heals all allies near the defiler.
Deathward II Icon 90 Deathward II
Deathward is more powerful the closer the target is to death.
Maelstrom IV Icon 90 Maelstrom IV
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.