Shadow Odyssey Tradeskill Missions (EQ2 Quest Series)

Shadow Odyssey Tradeskill Missions
Quest Series
Starting ZoneMoors of Ykesha
Recommended Levels50 to 80
EverQuest II
Wikibase™
Quest Series
Contents [hide]

The Shadow Odyssey introduces a new concept: Tradeskill Group Instances. Every day, one Tradeskill Group Mission is offered by Madria Varas in the the Village of Shin). All group members must be tradeskill level 50-80 and have first completed the introductory tradeskill quest Ship Out in the Moors of Ykesha. These quests can be shared, but expire at midnight, so if you have a quest from a previous day, delete it and accept the new quest.

Although the group instances can be finished entirely solo (there is no time limit), it will take approximately 3 hours to complete the necessary 108 combines. It really helps to bring a friend or three!

You may get one solo mission every 7 days, and one group mission every 24 hours.

The Far Seas Strategic Pricing Manuals are the most coveted rewards from these missions. According to Domino [1]:

There is at minimum a 50% chance of a book dropping (random between all 4). That's the RNG for you! Chances of getting drops become slightly better if you finish the mission in under an hour, which gives a bit of a benefit to having a group along. But even if you take 10 hours, you still have a 50% chance of a book (and 25% chance of a rolling pin/spoon). I certainly didn't want to make it impossible for people to get items if they do choose to solo! But there is at the same time a small benefit to grouping up to do it faster. So now you know. (And no, I'm not going to post the exact % rate on every item as that would only lead to enormous threads of people debating what they SHOULD be. Suffice it to say the drop rates were discussed within the dev team prior to launch and set so it's still not too rare to get every item if you do choose to solo, but there is a bonus benefit to completing in under an hour.)

Moors of Ykesha

Dropship Landing Zone

Introductory Tradeskill Quest:

  • Ship Out (50-80 Artisan, Solo) - Requires you to travel to each of the hubs in the Moors of Ykesha Quest Series, and perform a task for the Far Seas Trading Company liaison at each.

Now you can go to the Isle of Mara to do Missions for Far Seas Supply Division to earn Far Seas Trading Company Tokens and more faction.

You can also do Work Orders and Rush Orders at Dropship Landing Zone to earn faction with the artisan association i your home city.

Isle of Mara

Outsider's Landing

Solo Missions:

Group Missions (see Generic directions for Tradeskill Group Missions):

Quests:

Notes

Once you have picked up your quest and zoned into the mission, it takes a bit of investigating to find the materials (they are all ground spawns, so you do not need to bring anything), the recipe book, the progress tracking book, and the NPC who gives the subquest.

Each phase of the construction requires 3 items crafted by all 9 tradeskill classes. There are 4 phases to the mission, so that's a total of 108 total combines. The entire quest can be done solo, but it will take over 3 hours to complete, especially since out of those recipes, you are doing almost all of them with foreign reaction arts. It's really best if you can get a group of diverse tradeskill classes, as a Jeweler will have a tough time with the Forge, just like a Woodworker will stumble a bit on the Sewing Mannequin. :)

The quest NPC gives each of you the "complete 3 items" quests. To get credit for the items you are creating, you must be on this quest while you are crafting. At this time, it is possible to create more than 3 items and turn them in at once, allowing you to do all 4 phases simultaneously. It is unknown if this "bug" will be fixed in the future. Note that if you go linkdead or are otherwise disconnected, you will lose all of this "extra" progress.

It will take a bit of coordination to figure out which items each member of your party will craft. Even with a full group of 6, three of your members will be making recipes for a foreign tradeskill, so it will take a bit more effort to make the items with full durability.

I strongly advise that you have your tradeskillers do the recipes with which they are most familiar first. For instance, have a jeweler do the work bench recipe. Have a sage do the engraved desk recipe. They will be able to complete them in just a few steps with almost no chance for failure. Then focus on the tough ones -- the tradeskill recipes for which you have no present members.

New Reaction Arts

The reaction arts here though are completely different than you are used to! If you pull off each reaction art, they give a BIG bonus, but if you fail to correctly counter an event, well let's just say you can be killed by the forge again! How bad? Well, a little steam burn on the oven can take a fourth of your health!

Also, it seems that Insight, the least of the three rare events, is a lot less rare during these missions. You can expect to get an Insight at least once per 10 combines, and sometimes more.

And if that was not enough, when you correctly counter any crafting event, you have a high chance to have your mana pool refreshed!

Rewards

After four phases of crafting you get to see the fruits of your labor. In the Shipyard Cove, you'll get to see the boat you created sail away. In the Firemyst Gully, you'll get to see the dwarves kick some serious skeleton butt. And in the Clockwork area, you'll get to watch a bit of Battlebots. ;)

For the quest, you will get:

In addition, a chest will reward one or more of these items:

  1. A tradeskill class-specific piece of jewelry granting a bonus to critical success chance (See the Far Seas Supply Division faction vendor in Isle of Mara to see all the possible jewelry.
  2. One of three earrings with overall harvesting skill boosts (tradesman's/artisan's/crafter's)
  3. One of two wieldable tradeskill weapons
  4. Level 70-79 rare material
  5. an extra Far Seas Trading Company Token
  6. One of four recipe books (non-charged) that allows any level 70+ Artisan to craft Void Shard Armor at a slightly lower Void Shard cost.

These are subject to the usual Need Before Greed rules or however you have treasure Looting Rules set.

Other Quests

There is a Tradeskill Solo Mission which can be done once per week and rewards +2000 faction and a Far Seas Trading Company Token. There are a couple of other quests in the Village of Shin you'll definitely want to check out too, including Faction Rush Orders. Click on everything you can in the upstairs area of the Village of Shin dock alehouse so you don't miss anything!

Rush Orders

A level 69 Rush Order for a Sage.
A level 69 Rush Order for a Sage.
Speak to Far Seas Supply Requisition Foreman Kaisha Swifteasel to receive Rush Orders. You are offered a range of orders for your crafting profession and in steps of 5 levels (54, 59, 64, 69, 74, 79). Each will have you craft 6 items within 8 and a half minutes and will pay you coin commensurate with the level, plus +500 faction with Far Seas Supply Division.

The Shadow Odyssey Moors of YkeshaMissionsFaction MissionsTradeskill MissionsQuest Series
ZonesRaidsInstancesFactionsQuestsMobsObjects

This page last modified 2009-08-11 14:36:41.