EverQuest IIEverQuest II: Rise of Kunark
EverQuest II Allakhazam is proud to announce the 4th EverQuest II expansion titled "Rise of Kunark". We sat down with EverQuest II Senior Producer Scott Hartsman to talk about Kunark and all that will come with it. The interview which is available in both a 34 minute audio file or a 9 page transcription, will tell you everything you need to know about Rise of Kunark. Enjoy!
Thanks to Scott Hartsman for taking the time for the interview, to all the good folks at OGR for their help, to Gethani for participating, and to Kiara for transcribing.
View Rise of Kunark Interview w/ Scott Hartsman (Transcription)
Download Rise of Kunark Interview w/ Scott Hartsman (Podcast)
Online Gaming Radio will be airing this interview once an hour for 48 hours between shows for those of you who don't want to download the file, so tune in!

Fact Sheet
Game Description:
Centuries of war have left their mark on the continent of Kunark. Explore this massive region as your existing character or as the new playable race – The Sarnak – and discover a world full of intrigue and danger. Engage in all-new adventures as you embark on a crusade to reveal the truth of the wars between the reborn Iksar Empire, Sarnaks, and Dragons and uncover artifacts long since thought lost to history. The lush, nostalgic continent of Kunark begins your courageous path from the new starting city in Timorous Deep.
Rise of Kunark is the fourth expansion pack for the critically acclaimed EverQuest II franchise. With the introduction of the new playable race, the Sarnak, and new starting area, Timorous Deep, Rise of Kunark provides a full range of content for new player’s levels 1-20 as well as advanced, high level players whom can now achieve up to level 80 in high level zones, both increasing their Adventure and Tradeskill classes.
Rise of Kunark includes many highly-detailed areas that are fondly remembered from EverQuest as well as brand new areas only recently unearthed! Hundreds of new quests, dozens of new NPCs, brand new Epic Weapon quests for each class, and new armor sets await those who dare set foot on this fabled continent.
Feature Set:
All-New Player Race – Start up a brand new Sarnak – the classic dragon-like humanoid creature that now inhabits Timorous Deep. Exiled from your homeland and magically altered, discover how your new breed came to be, and eventually return home to help your race triumph over the evil Iksar.
New Starting Area – Begin your adventure from the new starting area in the islands of Timorous Deep. Conclude your day of epic quests and retire to new housing within the Village of Gorowyn.
Level Cap Raised – Continue your adventures on your existing character in Kunark, expanding on your achievements as Adventure, Tradeskill and Guild levels all increase to 80.
More Unique Zones – Advance your way through new massive regions, containing many zones filled with nostalgia and danger, such as the Emerald Jungle and the Skyfire Mountains
Hundreds of New Quests – The tale of Kunark is told through hundreds of new quests, aimed at gameplay of all types: solo, group, and raid.
More Weapons & Armor – New Epic Weapon quests for all 24 classes, with new weapons for both those who raid and those who choose not to. Battle through the opposition and acquire additional fabled and legendary armor sets as well.
New Mount – Explore the world on the shoulders of a new rampaging beast - The Kunarkian Rhinoceros.
New Deities – Recent activities on Norrath have again attracted the attention of the gods. Bertoxxulous the Plaguebringer, Karana the Rain Keeper, and the mysterious Tribunal return to exert their influences on planet. As with the existing gods of Norrath, players may pledge to these new deities to gain access to their Blessings and Miracles.
Dozens of New NPCs – Encounter and engage a wide variety of new enemies that inhabit the menacing lands of Kunark.
About Sony Online Entertainment
Sony Online Entertainment LLC (SOE) is a recognized worldwide leader in massively multiplayer online games, with hundreds of thousands of subscribers around the globe. SOE creates, develops and provides compelling entertainment for the personal computer, online, game console and wireless markets. Known for its blockbuster franchises and hit titles including EverQuest®, EverQuest® II, Champions of Norrath®, Untold Legends™, and PlanetSide®, as well as for developing Star Wars Galaxies™: An Empire Divided™, SOE continues to redefine the business of online gaming and the creation of active player communities while introducing new genres on various entertainment platforms. Headquartered in San Diego, CA, with additional development studios in Austin, TX, Seattle, WA, and Taiwan, SOE has an array of cutting-edge games in development. SOE is owned by Sony Pictures Digital and Sony Computer Entertainment America.
SOE, the SOE logo, EverQuest and PlanetSide are registered trademarks of Sony Online Entertainment LLC. Untold Legends is a trademark of Sony Online Entertainment LLC. All other trademarks and trade names are properties of their respective owners.

Already play the game, have all the previous expansions.
WHY the hell do I or anyone else have to shell out another $40 bucks + tax buying the All-In-One just to get Rise of Kunark?!
Where is the $19.99 expansion pack for the faithful
who have stayed despite the mass exodus of players leaving EQ2?
I DO NOT WANT TO BUY THE WHOLE FREAKING GAME PLUS
ALL THE EXPANSIONS ALL OVER AGAIN !!!!!!!
and I will not for that very reason...
Edited, Nov 26th 2007 6:44am by Shiakhan
Edited, Nov 26th 2007 6:45am by Shiakhan
Edited, Nov 26th 2007 6:45am by Shiakhan
Cameo - Warden Splitpaw
Cameo - Warden Splitpaw
Now. This is starting to suck really bad. By bringing back the Gods(which were said to have exiled us for rebelling against them at eq2 launch), and then adding all this old eq1 content, Kelethin, Neriak, and now Kunark... Not to mention epic weapon quests??? Sorry soe, but start being original. I left EQ1 cause I was tired of doing the epic quests 1, 1.5, and left when I heard about epic 2s.... This is just a sad sight to see, that the creators of the "critically acclaimed EverQuest II franchise" can't think of anything else to add to the only SOE title they really care about these days, except for the stuff they already used in the last game they cared so much for.
You just threw 2 new playable races into the game with EoF and then the new live update with Neriak coming back. How about a new playable class! Oh wait... I got one that will fit your liking. Beastlords! They're from eq1 as well!
So in short. Here's my finger SOE and it's not the index, ring or pinky.
Get a bit more creative and be friggin original
Echoes of Faydwer was the most successful expansion they've had for EQ2, so following that it only makes sense for them to follow it with another expansion bringing back more of the world from EQ1 and exploring how it's changed. With Rise of Kunark SOE is openly pandering to their player base.
Personally, I can't wait for November.
Healah-80 Inquisitor- Blackburrow Server
EQ:
Camoeb Shadowlurker-70 Wizard(Retired)
The answer is always 42
Edited, May 12th 2007 8:56am by Wurdipus
Gnome Assassin (Lucan D`Lere)
But what they really need to do now is to advertise EQ2 big time. This game have so much to offer but way to few customers.
Note: It's not a 1-80 xpac. It's a 1-20 than I guess 68-80.
Edited, May 9th 2007 2:50pm by MutantG
WoW: Stjimmy - 43 Blood Elf Paladin - Velen server
Latharian - 22 Bloof Elf Warlock - Elune server
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Darcnova 80 Dark Elf Paladin-Antonia Bayle
EQ1
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Gelthidor 60 Warrior-Erollisi Marr
Healah-80 Inquisitor- Blackburrow Server
EQ:
Camoeb Shadowlurker-70 Wizard(Retired)
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