The Future of SOE: One on One with John Smedley

ZAM sits down with John Smedley to talk about PlanetSide 2, EQ and the future.

With the concept of putting power into the players’ hands lying at the core of EQ Next, I asked if that was what brought about the Player Studio, with players being able to make their own items… “Not just items,” John interjected with a knowing smile on his face.

“And…” I led hopefully...

“And…is what I’ll say, there’s a whole lot more.”

“You’re such a tease”

“Yeah, I’ve been told that before.”

Getting back to the topic of the origin of Player Studio, Smedley confirmed “It came from EQ Next, it also came from Steam. Watching what the players have made in that, I think Valve has done a great job in being very up front and saying “The players are making cooler stuff than we are.” I think the same thing is going to happen in EverQuest and EverQuest II, we’re not just giving them furniture and armor and swords, we’re going to open that way up. It’s going to take a mind shift not just from the players but also of our teams, they need to say “That guy made a better sword than I did, that’s cool! Let’s help the players out, let’s help them get into the game.” It’s their game too and that’s how we have to look at it.”

Screenshot

It has been a time of transition across SOE’s line up of games over the past year, what with the advent of free to play across the board on top of the usual regularity of new content. Yet after speaking to John Smedley, I was left in no doubt that true change for SOE and perhaps the whole industry lies just ahead.

Scott "Jarimor" Hawkes, Editor in Chief

1 2 3 Next »

Comments

Post Comment
Cautiously optimistic
# Oct 24 2012 at 12:25 PM Rating: Good

I'm hopeful that Smed is finally telling the truth (and not pushing gamer-ized corporate speak). I'll give him credit though, Planetside 2 is freakin' ridiculous. If that's the tip of the iceberg, SOE's in really good hands. The problem is, what he mentions isn't evident in EQ's expansion. Rain of Fear is essentially more of the same, except reusing old assets.

Change is hard, especially for a multinational behemoth corporation like Sony. PS2 is a good first step, but patterns are what prove change is actually underway.
____________________________
Rendition
Cazic Thule

Maxim
Firiona Vie

Collusion
Test
reply
# Oct 24 2012 at 6:18 AM Rating: Decent
I am really excited for EQ Next, it seems like it will be more realistic, in terms of how fanstasy really is. If they can really capture that true sense of Fantasy EQ next might even beat Guild Wars 2.
so
# Oct 24 2012 at 3:31 AM Rating: Decent
yeah whatever mr smedley
so
# Oct 24 2012 at 3:31 AM Rating: Decent
yeah whatever mr smedley
Post Comment

Free account required to post

You must log in or create an account to post messages.