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Most Damage dealing class?Follow

#1 Dec 18 2004 at 10:25 AM Rating: Decent
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Best Archtype > Class > Subclass for maximum damage?
I want to be all about damage , what should I pick?

Edited, Sat Dec 18 10:37:07 2004 by Bedtime
#2 Dec 18 2004 at 10:37 AM Rating: Decent
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If you can manage to log on right now you will be doing more damage than anyone in the game!
Seriously, the highest magical hit has been done by a brigand. This is because they finished off a HO and that counts as a magical hit. The highest physical damage has been done by an assasin. Assasins are real high right now, possibly the highest dps in the game. Mages also have high dps, just under the predators I would assume.
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#3 Dec 18 2004 at 10:50 AM Rating: Decent
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Actually, Mages are by design supposed to be the highest DPS, but not by much.
#4 Dec 18 2004 at 11:17 AM Rating: Decent
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Quote:
Actually, Mages are by design supposed to be the highest DPS, but not by much.


I have read this too. I don't have any concrete info and would love to see some actual facts if anyone has a link or anything. I group with a guild assasin pretty regularly and he is lvl 25 and I'm a lvl 29 warlock. It seems to me that he is cranking out more damage than me, but that's just a quick assesment of our killing stuff. I know there is much more information that has to go into the equation. I'm just too lazy to do it myself.
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#5 Dec 18 2004 at 11:33 AM Rating: Decent
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Assassin seems nice! how's Berserker? or maybe Wizzard?
If I pick assassin , is AGI helping damage ? or only STR?

Edited, Sat Dec 18 11:34:08 2004 by Bedtime
#6 Dec 18 2004 at 11:36 AM Rating: Decent
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AGI effects your power pool as a scout as well as your physical hit/dodge rate. STR will increase your Attack Rating.
#7 Dec 18 2004 at 11:56 AM Rating: Decent
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scouts may have the biggest one hit physical damage, mages may have the largest one hit magical damage, but over the course of a fight beserkers do the most ^_^
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#8 Dec 18 2004 at 11:58 AM Rating: Decent
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I went through Berserker's abilites and I got disappointed... very few damage abilities , mostly hate control and group buffs. not cool!
#9 Dec 18 2004 at 12:11 PM Rating: Decent
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Well, 'zerkers are tanks in EQ2, not DPS.
#10 Dec 18 2004 at 12:14 PM Rating: Decent
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Normally magic provide more damage than melee. but since magic damage need power/mana as fuel and melee doesnt need anything as fuel. so if your power/mana regen arent fast enough, magic damage dealer has longer down time than melee damage dealer. so even the bonus damage from HO are held constant, melee damage provide more reliable DPS than magic damage.

as a side note, more melee damage dealer normally has more HP/AC than magic damage dealer. so they can held longer if they got aggro'd.

Edit:
Quote:
I went through Berserker's abilites and I got disappointed


berserker can only use 2handed weapons. so normally they dont have high dps.

Edited, Sat Dec 18 12:17:34 2004 by Cheerboy
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#11 Dec 18 2004 at 12:24 PM Rating: Decent
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Quote:
berserker can only use 2handed weapons. so normally they dont have high dps.


erm

i currently use steel stilleto x2
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#12 Dec 18 2004 at 12:39 PM Rating: Decent
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In a good fight that takes more than a few seconds, summoners (necro/conjurer) will do the most DPS. My 24 necro will stack

A) my pet
B) my rats
C) 4 DoTs

on a mob before I ever throw the first nuke.
#13 Dec 18 2004 at 12:56 PM Rating: Decent
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Generally over the course of several fights Assassins/Rangers will have the best DPS. Whoever said bezerker does is kidding themselves, not trying to be offensive, but zerkers don't have near the damaging abilities that the scout line does, nor can they use poison.

Wizard/Warlock can out DPS the Assassin/Rangers in 1 or 2 fights, but use up a lot of power doing so, therefore they don't have the staying power. Assassins I think are the highest single fight melee damagers there are. Rangers beat them after about 3 fights due to the long timers on the high hitting Assassin abilities.

Swashbucklers and Brigands are close behind, and can keep the damage coming over the course of chain pulling.

This is just current observation mind, and might change in the end game, or when classes get hit with the nerf bat, and others get better abilities. Over all though most your DPS classes all compete with each other, just by doing it their own way.
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#14 Dec 18 2004 at 1:39 PM Rating: Decent
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In a good fight that takes more than a few seconds, summoners (necro/conjurer) will do the most DPS. My 24 necro will stack


lol thats funny considering necro's / conjurers are by far the lowest dps out of the dps classes..


there really isnt any fact based material on who is the highest dps..assassin is commonly known as the highest dps per hit//warlock wiz also very high..brigand/ swash are great dps if you are in a long grind and dont have to rest every 2-3 fights..

my main is a 37 inquisitor so i really am not biased towards any class i just am pointing out what i have noticed and i have alot of time to sit there and watch whats going on



P.S. necros and conjurers are so gimped i have had only 2 in my groups..please fix them i already had to delete my 23 necro because of the gimpness
#15 Dec 18 2004 at 1:54 PM Rating: Decent
Just to point out a game mechanic that some seem to be forgetting:

Assassins/Brigands/ALL melee use power too. I play a 23 guardian and on a long fight I will end up with 20-40% power tops - about equal to the healer. The assassin usually ends lower since he's been pounding his specials all fight too.

Better drink = better power regen = less downtime for ALL classes. The excuse that the mage/wizzie will not have the power to sustain is nowhere near as useful in this game. Yes, the melee can continue normal attacks after running out of power, but that is a pittance compared to our specials.
#16 Dec 18 2004 at 3:31 PM Rating: Decent
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"Well, 'zerkers are tanks in EQ2, not DPS. "


Wrong. They're both. They are the best mellee DPS class in the game as of right now. Play 30+ and you'll know.
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#17 Dec 18 2004 at 3:39 PM Rating: Decent
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A berserker using berserk mode = There is no comparing there damage, sorry. They will easily take aggro from a guardian full taunting. EASILY. And the berserker doesn't even have to taunt, there simply is no comparing.
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#18 Dec 18 2004 at 4:03 PM Rating: Decent
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Stop deluding yourself.
#19 Dec 18 2004 at 5:35 PM Rating: Decent
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thechrosis wrote:
A berserker using berserk mode = There is no comparing there damage, sorry. They will easily take aggro from a guardian full taunting. EASILY. And the berserker doesn't even have to taunt, there simply is no comparing.


That's not really due to damage.. if you browse the zerker forums @ SOE's site, you'll see that people are complaining that berserk mode seems to cause an insane amount of aggro all by itself. For instance, some abilities can cause all of the mobs in the encounter to turn from the MA and on to the zerker even though it wasn't an AE attack.

http://eqiiforums.station.sony.com/eq2/board/message?board.id=4&message.id=2337

Edited, Sat Dec 18 17:35:55 2004 by subvert
#20 Dec 18 2004 at 6:50 PM Rating: Decent
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Max DPS is an illusion. It's silly to think "oh, I picked x, therefore I have max DPS in this game."

Yes, it's possible at lvl 24 an Assassin who has the best ability upgrades and weapons possible - and who is uber skilled at his positional attacks - and who can max out HOs - and who is using the best poison possible - does max DPS. But two levels later along comes a Wiz with his new spell - which he has a Master lvl - and he's slightly out DPSing you.

And over long fights, when power runs out... and if you die really fast what's the point of DPS? Lower DPS but "you don't die like ant on a gas range" might be better. So please, open your mind - this is one of the few dimensional, complex concepts the good designers (hah) at Fony have left us.

Doing large DPS is not just class dependent - it's dependent on so many other things: do you have mastery level attacks, or only Adept 3's ("only" I say - it's sarcasm) - Adept 1 or a mere App 3? Have you even bothered to get App? Are your skills maxed? And so on and so on.

What does a group really want? A player who can HO. A player who knows his job and does it consistently. A player who doesn't go afk for 30 mintues cuz his GF calls. A player who is generous and hits DECLINE on the lotto when someone else obviously can use the thing. A player who has bothered to get some player-made food and drink for faster health and power regens. The list goes on. Learn this and you might do well in EQ2 groups. Keep your "class focus" and yeah, you'll get the odd pickup group w/ strangers - but you won't get reinvited later by the cool, competent characters you want to be with. GL
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