This quest gives access to the Tower of the Drafling. It is given by Bindo Halfbottom at the Fools Gold in Rivervale (first big building when you enter from Enchanted Lands at -80, -15, -22 ) at level 30.
The first order of business is to rescue Treedin Merrythorn who is captive in the old mill in Enchanted Lands ( -3, 3, -623 ). The halfling is upstairs on the second floor. You will not be able to speak to him until you clear the group of goblins that is guarding him. After freeing him the quest journal will update and he will run to Rivervale.
After doing this return to Bindo Halfbottom in Rivervale. He will send you to speak to Treedin Merrythorn in Rivervale. He can be found at -101.04, -24.95, -89.45 in the Food on Foot .
Treedin will send you to The House of Circles to search for clues. This is up in the Nightblood/Lamia portion of the zone at -818.13, -7.36, -115.56 . When you reach the house four Vale Destroyers will spawn and attack you. Kill them.
After killing them enter the house and examine all three stacks of interactive books. These are semi-well hidden as the whole area is nothing but books. Just keep searching until you find all three. After this a book will spawn, speak with it.
You will then be asked to kill Alegos the Betrayer ( -824, 7, -201 ), Xelindros the Fearbringer and Demeroth the Gnawer in Rivervale. These are all three named Nightbloods, not far from the House of Circles (they should spawn for you when you are working on this quest). Once they are dead return to speak to Treedin.
Treedin will send you to speak to Mister Jumtum in Antonica at -1454, -14, 13 . He will then send you back to Treedin who will send you to the Tower of the Drafling. He will meet you at the entrance at -480.85, 21.33, 39.8 . Speak to him to complete the quest and receive your reward and access to the tower.
From the GU57 Patch Notes: "The named nightbloods required for “The Mysterious Drafling” quest should now spawn automatically if you are on the quest, and will not appear at all if you are not."
Bindo Halfbottom asked me if I wouldn't mind seeing to his friend in the Enchanted Lands. He went to the old mill near Bog Mountain to try and fetch some information about the Drafling, a curious mix of dragon and halfling that is probably all trouble.
Stage 1
I need to rescue the halfling from the old mill in the Enchanted Lands.
Start:
Rescue the halfling from the mill in the Enchanted Lands!
Complete:
You've rescued Treedin Merrythorn from the old mill!
I've rescued Treedin from the old mill in the Enchanted Lands.
Stage 2
I need to return to Rivervale and speak with the halflings there.
Start:
Speak with Bindo Halfbottom in Rivervale.
Complete:
You've spoken with Bindo Halfbottom.
Start:
Speak with Treedin Merrythorn in Rivervale.
Complete:
You've spoken with Treedin Merrythorn.
I've returned and spoken with the halflings in the Vale.
Stage 3
I need to visit the House of Circles and see if I can find information about the Drafling's Tower.
Start:
Find information about the Drafling's tower in the House of Circles.
Complete:
You've found the book about the Drafling Tower.
I've visited the House of Circles and found the book I was looking for.
Stage 4
I need to return to Treedin and give him the strange book.
Start:
Return the book to Treedin Merrythorn.
Complete:
You've returned the book to Treedin Merrythorn.
I've spoken to Treedin and given him the strange book.
Stage 5
I need to try and reduce the nightblood attacks that are endangering the halflings of Rivervale. Leaders of the fiends are rumored to have been seen in the area between Rukir Pineleaf's house and Grubbon's Fishing Retreat.
Start:
Find and slay Alegos the Betrayer.
Complete:
You've assisted the deputies by slaying Alegos the Betrayer.
Start:
Find and slay Xelindros the Fearbringer.
Complete:
You've assisted the deputies by slaying Xelindros the Fearbringer.
Start:
Find and slay Demeroth the Gnawer.
Complete:
You've assisted the deputies by slaying Demeroth the Gnawer.
I've beaten back three of the strongest fiends that endanger Rivervale.
Stage 6
I need to return to Treedin and speak with him about what he's found out about the tower.
Start:
Speak with Treedin about what he's found so far.
Complete:
You've spoken with Treedin about what he's found.
I've returned to Treedin and spoken with him about the tower.
Stage 7
I need to speak with a halfling sage that's been living in Antonica.
Start:
Find the halfling sage in Antonica and speak with him about the tower.
Complete:
You've spoken with the sage in Antonica.
I've spoken with the halfling sage in Antonica about the Drafling.
Stage 8
I need to return to Treedin to speak with him about what the sage told me.
Start:
Speak with Treedin Merrythorn about what the sage said.
Complete:
You've spoken with Treedin once more.
I've returned to Treedin and told him what the sage had to say.
Stage 9
I need to head to the Drafling's Tower; Treedin will meet me there and try to open it for me.
Start:
Head to the Tower of the Drafling and speak with Treedin about opening it.
Complete:
You've gotten Treedin to open the Drafling's tower for you.
I've gained access to the Drafling's Tower.
Treedin Merrythorn managed to open the entrance of the Drafling's tower for me. Now, it's up to me to see if I can actually find him, or if he's just a myth.
For the loc-challenged, Mister Jumtum is just west of the Glade of the Coven and the river that runs N to S in Antonica, against a large rock outcropping.
Did the book part a little bit ago and the vale destroyers did spawn and I'm 56. All 4 of them were 35 with one of them being ^^ and the rest regular. Afterwards I just had to hail the book.
Just finished this quest a few moments ago. Some things that might be of help to others...we invised to the Tower. During the fight with the bixies outside, the ones inside aggroed when someone got too close and we ended up evacing. The next time we also invised...to avoid the ^^ bixies by the river. We stayed just out of aggro range from the ones below and uninvised. The fight went off without a hitch. But sometime during the fight, Treedin disappeared. We evaced once again and went to his home and he was there. Once he was hailed he started casting a travel spell so being slow and wanting to read all the dialog, I didn't finish the quest. He reappeared after about 20 min and I was able to finish with him and get the reward.
After speaking with Treedin Merrythorn, we ran to the House of Circles expecting to be jumped by the Vale Destroyers. None ever showed up. We went inside, examined the books, talked to the spawned NPC book, and went back to Treedin without any fighting.
Did the 3 named last night within 1 hour, Fearbringer was up on the island with Overfiend, the Gnawer spawned and wandered at the back of same lake and the Betrayer wandered by the Hourse of Circles. We took them out in above listed order and they were pritty easy.
You don't need to speak Halfling to get this quest. At the same time, go get the Heirophant's Crook quest and the "Learning About the Nightbloods the Hard Way" quest. You will not have to kill 200 Nightbloods if you get them at the same time.
Has anyone else looked for alegos lately? My guild has been looking for him for a week. Killed the other 2 a couple times..cleared other nightbloods out still no alegos
NOTE: I received this quest today as well without the need to speak halfing. So as others state, I do not think you nee to speak halfling, as I am from Freeport.
I don't think you need to speak Halfling to get this quest, I'm from Freeport and if I manually hailed Bindo, he gave me the quest. Never bought any language primers in Quenos.
You can't get a halfling primer in Freeport. Each primer is found in the city zone corresponding to the starting zones for each race and halflings only start in Qeynos.
FP players will have to go to Qeynos to get the Hafling primer. Go to Baubleshire and have someone invis you so you can speak with the merchant to purchase it.
Watch out before you complete last step. As you cross stream to go to tower you will be hammered by a bunch of bees. Nasty things and they hit you hard. Becareful!!
I found Demeroth and Xelindros easily. They were exactly where they normally spawn, and repawned almost instantly after we killed them. But looked for over an horu for Alegos near the house, which gives heritage quest for Heirophant, and couldnt get Alegos to pop, is this right location?
You dont need to talk to him. Try killing everything inside the mill and it should give you the update saying that you rescued him. Might be bug and allowing you just not to see him upstairs.
Where is the old mill where i can find treedin? The only mill i visited with globins is the one on the lake (west of chomper lake), but treedin wasnt there (2nd floor) 2 times i went in
Found Jumtum in Glade of the Coven at loc -1455, +13 standing right in front of door maybe he isnt always there or else he wuz bugged when u found door
You dont need to be 33, I got the quest a 30 i believe, but I have done all the language primers in Freeport, so might just have to speak halfling. Or speaking halfling might allow you to get the quest earlier.
after you rescue treedin, you mush speak with 2 halflings in Rivervale (name?),first one is in fools gold and Treedin Merrythorn is in some hut near there. then find the house of circles to seek information. After that you have to slay Alegos the Betrayer, Xelindros the Fearbringer, Demeroth the Gnawer. Alegos is level 34 or 35, and Xelindros is level 37. but with 2 up arrows. Demeroth the Gnawer is level 37 with 3 up arrows and is a group x2 mob. He can be easily done with 1 group though, just has a lot of hp. After theyre dead, go back to treedin again and he will send you to go find a halfling sage in antonica, his named is Mister Jumtum, loc is 11,459,-14,16. Next you must go back to Treedin Merrythorn and talk to him about what the sage said. Now head to the Tower of the Drafling and Treedin will meet you there. When you get near the tower you will see level 41 - 44 bees around it, kill ALL of them before attempting to enter, or just sneak. Talk to Treedin at the top, he will give you completion of the quset, and then you can choose from a dagger or a neck slot item. congrats, have fun in the zone!