I met a ranger or outlander named Dancer. She asked me to perform a few errands for her.
Stage 1
I must run to Sayer's Outfitters in Antonica and speak to Sighard Sayer.
| Start: | Speak to Sighard Sayer. |
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| Complete: | Spoke to Sighard Sayer. |
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I made it to Sayer's Outfitters and spoke to Sighard.Stage 2
I must return to Dancer near the Qeynos Hills Claymore in Antonica.
| Start: | Speak to Dancer. |
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| Complete: | Spoke to Dancer. |
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I returned to Dancer near the Qeynos Hills Claymore in Antonica.Stage 3
I must place the arrow onto the training dummy with a green arrow painted on it found in Archer Woods.
| Start: | Inspect the dummy. |
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| Complete: | Inspected the dummy. |
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I placed the arrow onto the dummy with a green arrow painted on it found in Archer Woods.Stage 4
I must return to Dancer near the Qeynos Hills Claymore in Antonica.
| Start: | Speak to Dancer. |
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| Complete: | Spoke to Dancer. |
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I returned to Dancer near the Qeynos Hills Claymore in Antonica. I performed some errands for the outlander named Dancer. She would not mention what it was all about, but it was very curious.