The Far, Far Away Far Pelican  

Related Zones:
Required Mobs:
The Far Pelican

In order to use the ship bell to The Isle of Mara, you must complete a short access quest.

This quest is started by talking to Quint Cerlius M.E. on the Thundering Steppes docks at -573,-15,-498 . He will not speak to you until you examine the crates next to him. Examine the crates and choose "Look at the Symbols". You can now hail Quint to begin the quest.

Quint accuses you of trying to steal his goods and demands you reclaim his cargo ship to prove your innocence. He sends you to The Feerrott.

  1. The first update is a small rowboat on the shoreline, at 69,-7,-109 .
  2. Once on the Far Pelican, you'll face:
    1. 1st Wave: 5 level 54 heroics (spread across deck)
    2. 2nd Wave: 2 level 55 heroic named mobs - Deputy Surestout & Bizzy
  3. Once they are defeated, Captain Bobick will be freed from his cage and you can hail him to complete the quest, zone back to The Feerrott, and claim your reward.
  4. You can now use the bells found at the end of The Thundering Steppes and Nektulos Forest docks to travel to The Isle of Mara.

Categories: EQ2 Quests | EverQuest II
This page last modified 2008-07-06 20:41:59.