|Zone:||The Execution Throne Room|
|Difficulty:||^ ^ ^ Epic x4|
|Classifications:||Biped, Drolvarg, Organic, Terrestrial|
Pawbuster is the Epic(x4) boss of The Execution Throne Room.
After watching Youtube videos, reading EQ2Flames, and talking to 2 other guilds that have killed him, I believe that it is very possible for most of our raid force to remain unstifled during the entire fight.
Healers and the top 2-3 DPS people should be at max range of the Tanks.
Everyone else is clustered in between the healers and Pawbuster. The distance between Pawbuster and the tank should always be closer than the distance between Pawbuster and the next person.
Every 20 seconds, Pawbuster stifles the 18 closest people with his Whirling Attack. This includes swarm pets, dumbfire pets, etc. We will use this to our advantage by having all casters and healers send in swarm pets right before Pawbuster’s Whirling Attack.
Wardens, Defilers, and Templars will then Group Cure Trauma to keep the raid unstifled as much as possible.
Clerics should have Macros for each of the other healers to target them and single-target Cure them.
Every 20 seconds, Pawbuster does a Great Cleave axe swing which is an incurable frontal AoE stun and knockback. When this happens, the secondary tank takes over and moves into position in front of Pawbuster, making sure that Pawbuster is facing the stairs and away from the raid.
It may be possible for the tank to dodge this attack by "stepping into" Pawbuster or stepping to the side when his axe is in mid-air but before it strikes the ground (move too early and he auto-faces).
At this point, Pawbuster’s axe is stuck in the ground and he is rooted. In EQ2 game mechanics, rooted mobs randomly switch targets trying to find a mob within range that they can hit. Pawbuster is not switching Agro so do not waste Rescue, deagro spells, etc. Pawbuster does NOT memwipe. Once Pawbuster becomes unrooted, he will run towards his current target.
When Pawbuster starts randomly switching targets, a Coercer should cast Thought Snap to force Pawbuster to target a tank within their group. Thought Snap is an AA ability which will prevent Pawbuster from switching targets from a fighter for 7 seconds.
Once Pawbuster breaks the lock on the grate, someone needs to pull the lever on his starting platform to open the grate. The handle will become clickable when this happens. When Pawbuster reaches 25% health, we will have 1 person (wizard, ranger, etc.) move to the lever and be ready to click it.
When an EQ2 mob cannot move, either because it is rooted, or it is casting a spell (EQ2 roots mobs while casting to prevent self-interrupts), the following occurs:
|ZAM credits this article at EQ2 Wire for the original strategy and diagrams.|
|Rise of Kunark Raid Quest Series|
|1||The Fate of Norrath||Tairiza the Widow Mistress - Pawbuster - Imzok's Revenge|
|2||The Amulet of Drolakis||Emperor Venril - Overking Selrach|
|3||Into the Bowels of the Beast||The Leviathan|
|4||The Secret of the Stone|
Sub-quest:Taking on Trakanon
|Kluzen the Protector - Elder Ekron - Nexona - Druushk - Taskmaster Nichok - Milyex Vioren - Qunard Ashenclaw - Xygoz - Hoshkar - Travenro the Skygazer - Silverwing - Phara Dar|