| Racial Traits Guide -- Obsolete |
| By: Azernox, Posted at: Mon, Nov 15th 5:06 PM 2004, Last Edited: Tue, Oct 27th 1:22 PM 2009
Rated 4.81 by 44 people |
Below is a list of all the known racial traits that each race gets. One racial trait may be selected at levels 18, 26, 34 and 44. Barbarians Blood of Halas +5 Cold Resist Brew master Boosts Provisioner skills Cold Retribution Special cold damage Halasian Staple Summon Lager (No Rent) Herbology Boosts Alchemist skills Remembrance of Halas +3 Defense Strength of the North +3 STR Strong Jawed +3 Crushing resist Teachings of Tundra Jack +3 Tracking skill War Wounds +2 STA, +3 Health Regen Dark Elf Elven Reflexes +3 AGI Embrace of Hate Rune that absorbs magic damage. Fueled by Hate +3 Power Regen, +2 Magic resist Innoruuks�s Cauldron +3% Power Sinister Cunning +3 INT Shadow Shroud Hide (can not move) Strength of Will +5 Mental resist Poison Crafter Boosts Alchemist skills Pursuit of the Arcane Boosts Sage skills Dwarf Brell�s Blessing +3% Health Butcherblock Body +2 STR, +3 Health Regen Endurance +3 STA Fortitude of Kaladim +3 Defense Hearty Constitution +5 Disease resist Master of the Trumpy Tonic Boosts Provisioner skills Spell Shrug +3 Magic resist Stormhammer Special divine damage Spell Shrug +3 Magic resist Vital Provisions Summon Ale (No Rent) Weapon Forger Boosts Weaponsmith skills Erudite Chemist Boosts Alchemist skills Ethereal Absorption +2 INT, +3 Power Regen Erud�s Teachings +2 INT, +3% Power Infusion Reactive magic damage Knowledge of the Ether +3 Magic resist Path of Learning +3 INT Scholarly Pursuit Boosts Sage skills Summon Wisp Summons a light source Trained Mind +5 Mental resist Ward of Glyphs Rune that absorbs magic damage Gnome Ak�Anon Innovation +3 INT Chemical Calculations Boosts Alchemist skills Confusing Babble Decrease Hate Flash of Insight +3% Power Gnomish Innovation Special heat damage Sniffle Stopper +5 Disease resist Forge Invention Boosts Weaponsmith skills Lost in the Crowd Hide (can not move) Power Surge +2 AGI, +3 Power Regen Singed Eyebrows +5 Heat resist Half Elf Ayr�Dal Assult Special slash damage Ayr�Dal Adornment Boosts Jeweler skills Camouflage Hide (can not move) Dual Breed +2 STA, +3% Power Elven Reflexes +3 AGI Gift of the Faydark Boosts Woodworking skills Perseverance +3 STA Sinister Cunning +3 INT Tend Wounds +2 STR, +3 Health Regen Tenet of Takish�Hiz +3 Magic resist Halfling Always Prepared Summon Food (No Rent) Distracting Hoax Decrease Hate Halfling Grand Tactics Hide (can not move) Jumjum Regimen +3% Health Light on the Feet +3 Avoidance Lunch Time +2 AGI, +3% Health Regen Mischief Maker Special mental damage Niami�s Tutelage Boosts Provisioner skills Pants Patcher Boosts Tailor skills Protection of the Lucky Cabbage Rune that absorbs melee damage High Elf Apperception +3 INT Elven Reflexes +3 AGI Esoteric Study Boost Scribe skills Firiona�s Zeal Special divine damage Gift of Tunare +3 WIS Gilding of Felwithe Boosts Jeweler skills Graceful Movements +3 Avoidance Harmonious Mind +2 WIS, +3 Power Regen Strength of the Koada�Dal +3% Power Tenet of Takish�Hiz +3 Magic resist Human Clothier Boosts Tailor skills Determination +3% Power Domination Special divine damage Environmental Adaptability: Cold +3 Cold resist Environmental Adaptability: Heat +3 Heat resist Leadership +3 Defense Metallurgy Boosts Armorer skills Perseverance +3 STA Physical Adaptability +3 Defense Tend Wounds +2 STR, +3 Health Regen Iksar Dark Medicine Boosts Alchemist skills Defensive Coloration Hide (can not move) Greenmist Salvation +5 Disease resist Honed Body +3 AGI Natural Regeneration +2 AGI, +2 STR, +3 Health Regen Legacy of the Shissar +3% Power Proficient Swimmer Enduring Breath Sebilisian Strike Special crush strike Toughened Scales +3 Defense Whipstitch Boosts Tailor skills Kerra Ancestral Protection +3 Divine resist Commune with the Spirits +2 WIS, +3 Power Regen Eyes of the Night Ultravision Fleetness of Foot +3 AGI Gift of the Land Boosts Alchemist skills Hunter�s Instinct +3 Tracking Spiritual Enlightenment +3 WIS Tree Crafter Boosts Woodworker skills Unsheathed Claws Special slash damage Warm Fur +5 Cold resist Ogre Battle Rest +2 STR, +3 Health Regen Battlefield Command +3 Defense for group member Blessing of Zek +3 STR Murdunk�s Tactics Special slash damage Oggokian Trade Boosts Weaponsmith skills Rallosian Conditioning +3 STA Rallosian Readiness Boosts Armorer skills Toughened Hide +3 Defense War Ready +3% Health Ratonga Concealed Presence Hide (can not move) Dark Agenda Special poison damage Filth Forage +2 AGI, +3 Health Regen Increased Immunities +5 Disease resist Instrument of the Underfoot Boosts Weaponsmith skills Pitiful Plea Decrease Hate Poison Play Boosts Alchemist skills Rodent Reflexes +3 AGI Swift Scurry +3 Avoidance Toxic Tolerance +5 Poison resist Troll Bog Bully +3 STR Brutal Barshings Special crush damage Gift of Innothule +5 Disease resist Grobb Grub Summon Food (No Rent) Maniacal Madness +3% Power Mender of the Mire Boosts Armorer skills Natural Regeneration +2 STR, +2 STA, +3 Health Regen Resilience +3 STA Swamp Breath Able to last longer underwater Troll Gourmet Boosts Provisioner skills Wood Elf Camouflage Hide (can not move) Elven Reflexes +3 AGI Faydwer Fashions Boosts Tailor skills Forage +2 STA, +3 Health Regen Gift of the Faydark Boosts Woodworker skills Herbal Protection +5 Disease resist Precision in Combat Special pierce damage Tunare�s Footsteps +3 Tracking Vitality of the Feir�Dal +3% Power Wind Warrior +3 Avoidance |
| EQ2: General: Racial Traits Guide, by Azernox |