| Lvl. | Ability | Cast | Recover | Recast | |
|---|---|---|---|---|---|
| 1 | Sneak (Experience) Allows the rogue to move undetected and detect stealthed creatures. |
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| 1 | Tracking (Experience) Allows you to determine a path to any nearby monster or character. |
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| 1 | Swipe (Experience) A quick attack that lowers the target's combat attack damage. |
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| 2 | Spine Attack (Experience) An attack from behind that deals great damage and decreases the target's agility. |
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| 2 | Pincer (Experience) A stealth attack that deals great damage and knocks the target down. |
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| 3 | Circle Attack (Experience) An attack that strikes all enemies surrounding the swashbuckler. |
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| 4 | Cheap Shot (Experience) Briefly stuns the target on a succesful hit. |
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| 5 | Lucky Break (Experience) Grants a scout the chance to create a heroic opportunity. |
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| 5 | Slice (Experience) An attack made from the side that deals moderate damage and decreases trauma (crushing, slashing, and piercing) mitigation on the target. |
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| 5 | Sinister Strike (Enemy Mastery) Your research into certain enemies grants you to perform an attack from the side or rear that leaves your opponent vulnerable to further attacks by reducing their physical mitigation. (Completing Lore and Legend quests adds more races to this ability) |
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| 6 | Evade (Experience) Reduces the target's hate towards the scout. |
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| 7 | Hold (Experience) Severely decreases target's resistance to magic and divine damage and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. |
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| 8 | Dirty Tricks (Experience) Decreases target's defense and wisdom. |
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| 8 | Steel Swipe (Experience) A quick attack that lowers the target's combat attack damage. |
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8 | Silvani Form (Fae Only) (Quest) The Fae are magical beings with close ties to Growth. When necessary, they can evoke the form of a spirit bud, allowing them to quickly slip away or surprise their enemies. "Our spirits are ageless and forever youthful." Ability, placed upon you, which allows you to use the Silvani form while not in combat. *Shapechanges caster into a silvani *Reduces maximum falling speed of caster *Dazes caster *Increases speed of caster by 5% *Stifles caster *Dispelled when target casts a spell *Dispelled when target takes damage *Dispelled when target receives hostile action *This effect cancels during combat |
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| 9 | Route (Experience) A stealth attack that deals great damage and knocks the target down. |
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| 10 | Viscerate (Experience) An attack from behind that deals great damage and decreases the target's agillity. |
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| 11 | Smuggle (Experience) Allows the rogue's group to move slowly undetected. |
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| 12 | Quick Flurry (Experience) Two pricise quick attacks. If one of these attacks misses, the successive ones will miss automatically. |
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| 13 | Rash Advance (Experience) Increases offensive skills at the cost of the rogue's defense skill. This ability also grants the rogue a chance to interrupt with additional melee damage with each successful attack. This is the rogue's primary offensive stance. |
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| 13 | Flight of Foot (Experience) Increases the agility of the swashbuckler and increases the effectiveness of all combat arts used by the swashbuckler. |
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| 14 | Circle Blade (Experience) An attack that strikes all enemies surrounding the swashbuckler. |
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| 15 | Poke (Experience) An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry. |
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| 15 | Edged Swipe (Experience) A quick attack that lowers the target's combat attack damage. |
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| 16 | Cold Throw (Experience) Two precise throwing attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. |
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| 17 | Avoid Notice (Experience) Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit. |
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| 18 | Stance: Fancy Footwork (Experience) Increases defense, parry, and physical damage mitigation while reducing the offensive melee skills and combat attack damage of the swashbuckler. This is the swashbuckler's primary defensive stance. |
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| 18 | Divert (Experience) Reduces the target's hate towards the scout. |
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| 19 | Stay Low (Experience) Lower's the target's hate towards the rogue and places the rogue into stealth. |
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| 19 | Gut Slice (Experience) An attack made from the side that deals moderate damage and decreases trauma (crushing, slashing, and piercing) mitigation on the target. |
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| 20 | Flamboyant Swathe (Experience) A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time. |
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| 20 | Swashbuckler's Charm (Scribed) This is a "fun" spell. It causes a groupmate to become "charmed" by you. In actuality it is really just an emote, but a fun spell to use in the right scenario. |
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| 20 | Swarthy Distraction (Experience) The swashbuckler can transfer some of the blame taken for attacking enemies to an ally instead. |
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| 21 | Shanghai (Experience) A stealth attack that deals great damage and knocks the target down. |
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| 22 | Flashy Trick (Experience) Decreases target's defense and wisdom. |
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| 22 | Undercut (Experience) Deals damage and snares the target on a successful hit. |
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| 23 | Neutralize (Experience) Severely decreases target's resistance to magic and divine damage and slows target's movement for a short time. The slow effect has a chance to break each time the target is attacked. |
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| 24 | Gibe (Experience) Infuriates the target towards the swashbuckler, increasing hate towards the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target. |
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| 24 | Unfriendly Reminder (Experience) An attack from behind that deals great damage and decreases the target's agility. |
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| 25 | Escape (Experience) Teleports the scout and all nearby group members to the nearest designated safe spot in the current adventuring area. |
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| 26 | Disarming Grin (Experience) Messmerizes a single target and removes them from being affected by area of effect spells for a short duration. |
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| 26 | Snap of the Wrist (Experience) Two precise quick attacks. If one of these attacks misses, the successive ones will miss automatically. |
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| 27 | Flight of Fancy (Experience) Increases the agility of the swashbuckler and increases the effectiveness of all combat arts used by the swashbuckler. |
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| 27 | Risky Advance (Experience) Increases offensive skills at the cost of the rogue's defense skill. This ability also grants the rogue a chance to interrupt with additional melee damage with each successful attack. This is the rogue's primary offensive stance. |
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| 28 | Deft Rush (Experience) An attack that strikes all enemies surrounding the swashbuckler. |
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| 28 | Flurry of Arms (Experience) Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage reistance is decreased. |
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| 29 | Nimble Cut (Experience) An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry. |
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| 29 | Playful Swipe (Experience) A quick attack that lowers the target's combat attack damage. |
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| 30 | False Blade (Experience) An attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration. |
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| 30 | Chilling Throw (Experience) Two precise throwing attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged throwing weapon. |
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| 31 | Dazzling Shroud (Experience) Allows stealthed movement and mesmerizes enemies that damage the swashbuckler. |
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| 31 | Avoid Attention (Experience) Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit. |
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| 32 | Feigned Bravado (Experience) Grants the swashbuckler a chance to become overconfident with bravado when engaging in melee combat. While under the Bravado proc effect, the swashbuckler's attack rate and hate generated is increased. However, if the swashbuckler takes any damage, then all Bravado proc effects end (not the original maintained augmentation). |
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| 32 | Stance: Smirking Defense (Experience) Increases defense, parry, and physical damage mitigation while reducing the offensive melee skills and combat attack damage of the swashbuckler. This is the swashbuckler's primary defensive stance. |
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| 32 | Slip (Experience) Reduces the target's hate towards the scout. |
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| 33 | Lie Low (Experience) Lowers the target's hate towards the rogue and places the rogue into stealth. |
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| 33 | Kidney Blow (Experience) An attack made from the side that deals moderate damage and decreases trauma (crushing, slashing, and piercing) mitigation on the target. |
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| 34 | Rakish Swathe (Experience) A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time. |
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| 34 | Swarthy Deception (Experience) The swashbuckler can transfer some of the blame for attacking enemies to an ally friend. |
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| 35 | Ambuscade (Experience) A stealth attack that deals great damage and knocks the target down. |
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| 35 | Dreadfang (Quest) A brutal attack that does high damage and briefly stuns vampire opponents. This is the end reward scroll from the Bloodline Chronicles. |
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| 35 | Ruthless Cunning (Experience) Increases combat attack damage for a short duration. |
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| 36 | Hamstring (Experience) Deals damage and snares target on a successful hit. |
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| 36 | Tricky Display (Experience) Decreases target's defense and wisdom. |
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| 37 | Checkmate (Experience) Severely decreases target's resistance to magic and divine damage and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. |
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| 38 | Cats Paw (Experience) An attack from behind that deals great damage and decreases the target's agility. |
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| 38 | Reproach (Experience) Infuriates the target towards the swashbuckler, increasing hate towards the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target. |
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| 39 | Artful Finesse (Experience) Increases the combat attack damage and speed of the swashbuckler. |
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| 40 | Disguise: Half Elf (Scribed) Disguises you as a half elf. |
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| 40 | Disarming Smirk (Experience) Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration. |
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| 40 | Uncanny Speed (Experience) Two precise quick attacks. If one of these attacks misses, the successive ones will miss automatically. |
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| 41 | Daring Advance (Experience) Increases offensive skills at the cost of the rogue's defense skill. This ability also grants the rogue a chance to interrupt with additional melee damage with each successful attack. This is the rogue's primary offensive stance. |
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| 41 | Bladeweaver (Experience) Increases the agility of the swashbuckler and increases the effectiveness of all combat arts used by the swashbuckler. |
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| 42 | Flurry of Blades (Experience) Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target's physical damage resistance is decreased. |
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| 42 | Lucky Gambit (Experience) An attack that strikes all enemies surrounding the swashbuckler. |
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| 43 | Flash of Steel (Experience) A quick attack that lowers the target's combat attack damage. |
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| 43 | Razor Edge (Experience) An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry. |
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| 44 | Flamboyant Strike (Experience) An offensive attack that cripples the target's intelligence. |
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| 44 | Treacherous Blade (Experience) An attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration. |
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| 44 | Frigid Throw (Experience) Two precise throwing attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. |
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| 45 | Avoid Blame (Experience) Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit. |
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| 46 | Stance: Dexterous Slashing (Experience) Increases defense, parry, and physical damage mitigation while reducing the offensive melee skills and combat attack damage of the swashbuckler. This is the swashbuckler's primary defensive stance. |
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| 46 | False Bravado (Experience) Grants the swashbuckler a chance to become overconfident with bravado while engaging in melee combat. While under the Bravado proc effect, the swashbuckler's attack rate and hate generated is increased. However, if the swashbuckler takes any damage, then all Bravado proc effects end (not the original maintained augmentation). |
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| 46 | Evasion (Experience) Reduces the target's hate towards the scout. |
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| 47 | Disheartening Guile (Experience) An attack made from the side that deals moderate damage and decreases trauma (crushing, slashing, and piercing) mitigation on the target. |
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| 47 | Shadow Slip (Experience) Lowers the target's hate towards the rogue and places the rogue into stealth. |
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| 48 | Brilliant Swathe (Experience) A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time. |
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| 48 | Swarthy Diversion (Experience) The swashbuckler can transfer some the blame taken for attacking enemies to an ally instead. This ability does not require any concentration. |
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| 49 | Brazen Thrust (Experience) A stealth attack that deals great damage and knocks the target down. |
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| 50 | Deriding Chicanery (Experience) Decreases target's defense and wisdom. |
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| 50 | Disable (Experience) Deals damage and snares target on a successful hit. |
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| 50 | Inspired Daring (Experience) Grants the swashbuckler an opportunity to strike for additional piercing damage with every melee attack. |
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| 51 | Hangman's Noose (Scribed) Severely decreases target's resistances to magic, divine and slows target's movement speed for a short time.The slow effect has a chance to break each time the target is attacked. |
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| 52 | Admonish (Scribed) Infuriates the target towards the swashbuckler, increasing hate towards the swasbuckler, interrupting them, and dispelling magic and mental based benefits on the target. |
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| 52 | Pillage (Scribed) An attack from behind that deals great damage and decreases the target's agility. |
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| 52 | Hurricane (Scribed) Grants the swashbuckler a chance to attack all enemies in a frontal arc with every normal comat attack. |
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| 53 | Ingenious Finesse (Scribed) Increases the combat attack damage and speed of the swashbuckler. |
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| 54 | Disarming Leer (Scribed) Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration. Upgrades to this spell decrease the chance to resist the duration of this effect. |
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| 54 | Uncanny Reflexes (Scribed) Two precise quick attacks. If one of these attacks misses, the successive ones will miss automatically. |
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| 55 | Audacious Advance (Scribed) Increases offensive skills at the cost of the rogue's defense skill. This ability also grants the rogue a chance to interrupt with additional melee daamge with each succesful attack. This is the rogue's primary offensive stance. |
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| 55 | Battleweaver (Scribed) Increases the agility of the swashbuckler and increases the effectiveness of all combat arts used by the swashbuckler. |
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| 55 | Hail of Steel (Scribed) Fires a steady stream of thrown weapons at a target. To maintain this effect, the swashbuckler forgoes normal ranged attacks and combat arts and must be rooted in place, and it requires that the target be outside of melee range. This ability can be toggles to end early if needed. |
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| 56 | Fury of Blades (Scribed) Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target's physical resistance is decreased. |
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| 56 | Lucky Ruse (Scribed) An attack that strikes all enemies surrounding the swashbuckler. |
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| 57 | Dazzling Steel (Scribed) A quick attack that lowers the target's combat attack damage. |
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| 57 | Razor Point (Scribed) An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry. |
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| 58 | Arctic Blast (Scribed) Two precise throwing attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged throwing weapon. |
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| 58 | Devious Blade (Scribed) An attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration. |
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| 58 | Gaudy Strike (Scribed) An offensive attack that cripples the target's intelligence. |
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| 58 | Lung Puncture (Scribed) A melee attack from behind that punctures the target's lungs, causing severe impairment to their offensive melee and casting skills. |
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| 59 | Avoid Censure (Scribed) Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit. |
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| 60 | Elude (Scribed) Reduces the target's hate towards the scout. |
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| 60 | Agile Slashing (Scribed) Increases defense, parry, and physical damage mitigation while reducing the offensive melee skills and combat attack damage of the swashbuckler. This is the swashbuckler's primary defensive stance. |
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| 60 | Spurious Bravado (Scribed) Grants the swashbuckler a chance to become overconfident with bravado when engaging in melee combat. While under the Bravado proc effect, the swashbuckler's attack rate and hate generated is increased. However, if the swashbuckler takes any damage, then all Bravado proc effects end (not the original maintained augmentation). |
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| 61 | Hideaway (Scribed) Lowers the target's hate towards the rogue and places the rogue into stealth. |
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| 61 | Guile (Scribed) An attack made from the side that deals moderate damage and decreases trauma (crushing, slashing, and piercing) mitigation on the target. |
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| 62 | Dashing Swathe (Scribed) A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time. |
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| 62 | Swarthy Disorder (Scribed) The swashbuckler can transfer some of the blame taken for attacking enemies to an ally instead. |
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| 63 | Brazening (Scribed) A stealth attack that deals great damage and knocks the target down. |
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| 64 | Double-Cross (Scribed) Decreases target's defense and wisdom. |
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| 64 | Impair (Scribed) Deals damage and snares target on a successful hit. |
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| 65 | Constrain (Scribed) Severely decreases target's resistance to magic and divine damage and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. |
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| 65 | En Garde (Scribed) Almost every time an enemy parries, blocks, ripostes, or deflects the swashbuckler, the swashbuckler is granted another chance to attack. Almost every time the swashbuckler parries, ripostes, or blocks an enemy, the swashbuckler is granted another chance to attack. |
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| 66 | Plunder (Scribed) An attack from behind that deals great damage and decreases the target's agility. |
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| 66 | Berate (Scribed) Infuriates the target towards the swashbuckler, increasing hate toward the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target. |
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| 67 | Perfect Finesse (Scribed) Increases the combat attack damage and speed of the swashbuckler. |
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68 | Disarming Sneer (Scribed) Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration. |
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| 68 | Uncanny Response (Scribed) Two precise quick attacks. If one of these attacks misses, the successive ones will miss automatically. |
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| 69 | Dauntless Advance (Scribed) Increases offensive skills at the cost of the rogue's defense skill. This ability also grants the rogue a chance to interrupt with additional melee damage with each successful attack. This is the rogue's primary offensive stance. |
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| 69 | Steelweaver (Scribed) Increases the agility of the swashbuckler and increases the effectiveness of all combat arts used by the swashbuckler. |
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| 70 | Inspiration (Scribed) Grants the swashbuckler an opportunity to strike for additional piercing damage with every melee attack. |
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70 | Lucky Ploy (Scribed) An attack that strikes all enemies surrounding the swashbuckler. |
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70 | Whirl of Blades (Scribed) Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased. |
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| 71 | Eye Point (Scribed) An attack from the side or front that deals medium damage. If it hits, it cripples target's ability to parry. |
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| 71 | Velium Throw (Scribed) Two precise throwing attacks that deal cold damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged throwing weapon. |
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71 | Bedazzling Steel A quick attack that lowers the target's combat attck damage. |
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| 72 | Flashy Strike (Scribed) An offensive attack that cripples the target's intelligence. |
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| 72 | Avoid (Scribed) Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate toward the swashbuckler with each hit. |
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| 72 | Blame Blade (Scribed) An attack that enraged the target, causing the next person it attacks to generate much more hate for a short duration. |
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| 73 | Baffle Reduces the target's hate towards the scout. |
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| 74 | Swathe (Scribed) A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time. |
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| 74 | Storm of Steel (Scribed) Fires a steady stream of thrown weapons at a target. To maintain this effect the swashbuckler forgoes normal ranged attacks and combat arts and must be rooted in place, and it requires that the target be outside of melee range. This ability can be toggled to end early if needed. |
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| 74 | Stance: Dexterous (Scribed) Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance. |
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| 74 | Kidney Stab (Scribed) An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target. |
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| 75 | Trickery (Scribed) Decreases target's defense and wisdom. |
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| 75 | Heel Cut (Scribed) Deals damage and snares target on a successful hit. |
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| 75 | Stealthy Charge (Scribed) A stealth attack that deals great samage and knocks the target down. |
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| 76 | Lung Bleed (Scribed) A melee attack from behind that punctures the target's lungs, causing severe impairment to their offensive melee and casting skills. |
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| 76 | Bound (Scribed) Severely decreases target's resistance to magic, divine and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked. |
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| 77 | Tease (Scribed) Infuriates the target toward the swashbuckler, increasing hate toward the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target. |
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| 77 | Sack (Scribed) An attack from behind that deals great damage and decreases the target's agility. |
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| 78 | On Guard (Scribed) Every time an enemy parries, blocks, ripostes, or deflects the swashbuckler, the swashbuckler is granted another chance to attack. Every tim the swashbuckler parries, ripostes, or blocks an enemy, the swashbuckler is granted another chance to attack. Sometimes the swashbuckler will also counterattack when they successfully land a combat art. |
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78 | Uncanny Thrusts (Scribed) Two precise quick attacks. If one of these attacks misses, the successive ones will miss automatically. |
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| 78 | Disarm (Scribed) Mesmerizes a single target and removes them from being affected by areas of effect spells for a short duration. |
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| 79 | Stance: Adventurous Advance (Scribed) Increases offensive skills at the cost of the rogue's defense skill. This ability also grants the rogue a chance to interrupt with additional melee damage with each successful attack. This is the rogue's primary offensive stance. |
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| 79 | Weaver (Scribed) Increases the agility of the swashbuckler and increases the effectiveness of all combat arts used by the swashbuckler. |
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| 79 | Stance: Adventurous Advance (Scribed) Increases offensive skills at the cost of the rogue's defense skill. This ability also grants the rogue a chance to interrupt with additional melee damage with each successful attack. This is the rogue's primary offensive stance. |
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| 80 | Sleight of Hand (Scribed) Trick's and ally's targeted enemy by swapping your hate position and your ally's against that enemy. Slight of Hand cannot be used on an ally that has recently had this ability cast on them. |
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80 | Triple Blades (Scribed) Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance in decreased. |
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| 80 | Insight (Scribed) Grants the swashbuckler an opportunity to strike for additional piercing damage with every melee attack for 13 seconds. |
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80 | Lucky Whirl (Scribed) An attack that strikes all enemies aurrounding the swashbuckler. |
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