Ranger Abilities
  Lvl. Ability Cast Recover Recast
1 Tracking (Experience)
Allows you to determine a path to any nearby monster or character.
- - -
1 Searing Strike (Experience)
A quick attack that strikes with lightning, inflicting heat damage.
- - -
1 Stealth (Experience)
Allows the predator to move undetected and detect invisible creatures.
- - -
2 Back Fire (Experience)
A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower.
- - -
2 Stalker Strike (Experience)
A stealthed attack that engulfs the target with flames, dealing great heat damage.
- - -
3 Double Shot (Experience)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically.
- - -
4 Cheap Shot (Experience)
Briefly stuns the target on a succesful hit.
- - -
5 Sneak Attack (Experience)
An attack made from the side that deals moderate damage and stealths the ranger.
- - -
5 Lucky Break (Experience)
Grants a scout the chance to create a heroic opportunity.
- - -
5 Sinister Strike (Enemy Mastery)
Your research into certain enemies grants you to perform an attack from the side or rear that leaves your opponent vulnerable to further attacks by reducing their physical mitigation. (Completing Lore and Legend quests adds more races to this ability)
- - -
6 Evade (Experience)
Reduces the target's hate towards the scout.
- - -
7 Ensnare (Experience)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
- - -
8 Blazing Strike (Experience)
A quick attack that strikes with lightning, inflicting heat damage.
- - -
8 Trap (Experience)
Decreases target's defense. This has an extended range.
- - -
8 Silvani Form (Fae Only) (Quest)
The Fae are magical beings with close ties to Growth. When necessary, they can evoke the form of a spirit bud, allowing them to quickly slip away or surprise their enemies. "Our spirits are ageless and forever youthful." Ability, placed upon you, which allows you to use the Silvani form while not in combat. *Shapechanges caster into a silvani *Reduces maximum falling speed of caster *Dazes caster *Increases speed of caster by 5% *Stifles caster *Dispelled when target casts a spell *Dispelled when target takes damage *Dispelled when target receives hostile action *This effect cancels during combat
- - -
9 Shadowfire (Experience)
A stealthed attack that engulfs the target with flames, dealing great heat damage.
- - -
10 Shadow Leap (Experience)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
- - -
11 Reconnoiter (Experience)
Reduces the amount of hate that the ranger accumulates in combat.
- - -
12 Bleeding Cut (Experience)
A penetrating attack that deals significant damage over time.
- - -
13 Hunter's Instinct (Experience)
Increases agility, attack speed, and the in-combat movement speed of the ranger.
- - -
13 Lunge (Experience)
Deals damage from range and causes the target to bleed, dealing additional piercing damage over time.
- - -
15 Back Shot (Experience)
A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower.
- - -
15 Shocking Strike (Experience)
A quick attack that strikes with lightning, inflicting heat damage.
- - -
16 Heated Shot (Experience)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically.
- - -
17 Archer's Stance (Experience)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
- - -
18 Survival Instincts (Experience)
Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the predator. This is the ranger's primary defensive stance.
- - -
18 Divert (Experience)
Reduces the target's hate towards the scout.
- - -
19 Pounce (Experience)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
- - -
19 Hidden Attack (Experience)
An attack mode from the side that deals moderate damage and stealths the ranger.
- - -
20 Makeshift Arrows (Experience)
Creates arrows in the ranger's inventory.
- - -
20 Phyn's Hunting Hawk (Scribed)
Summons a friendly animal to the rangers side.
- - -
20 Wounding Arrow (Experience)
A precise ranged attack that cripples target's parry and deflection skills.
- - -
21 Shadowflame (Experience)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
- - -
22 Corner (Experience)
Decreases target's defense. This has an extended range.
- - -
22 Steady Aim (Experience)
Greatly improves the ranger's ranged skill with increased attack speed and combat attack damage for a short duration at the cost of all melee skills.
- - -
23 Impede (Experience)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
- - -
24 Shadow Lunge (Experience)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
- - -
24 Trick Shot (Experience)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
- - -
25 Escape (Experience)
Teleports the scout and all nearby group members to the nearest designated safe spot in the current adventuring area.
- - -
25 Natural Instinct (Experience)
Reduces the amount of hate that the ranger accumulates in combat.
- - -
26 Hidden Shot (Experience)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
- - -
26 Leaping Cut (Experience)
A penetrating attack that deals significant damage over time.
- - -
27 Foresters Insight (Experience)
Increases agilitym attack speed, and the in-combat movement speed of the ranger.
- - -
27 Lunging Thrust (Experience)
Deals damage from range and causes the target to bleed, dealing additional piercing damage over time.
- - -
28 Shadow (Experience)
Lowers target's hate towards the predator and places the predator into stealth.
- - -
28 Triple Shot (Experience)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
- - -
29 Lightning Strike (Experience)
A quick attack that strikes with lightning, inflicting heat damage.
- - -
29 Sniping Shot (Experience)
A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is lower. It requires a bow.
- - -
30 Flaming Shot (Experience)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
- - -
30 Rip (Experience)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
- - -
31 Arrow Flurry (Experience)
Grants the ranger a chance to strike for additional damage with each successful attack and increased offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
- - -
32 Adroit (Experience)
Increases defense, parry and agility, while reducing the offensive melee skills and combat attack damage of the ranger. This is the ranger's primary defensive stance.
- - -
32 Miracle Shot (Experience)
A ranged arrow attack that does not require line of sight.
- - -
32 Slip (Experience)
Reduces the target's hate towards the scout.
- - -
33 Pouncing Attack (Experience)
An attack made from the side that deals moderate damage and stealths the ranger.
- - -
33 Spring (Experience)
A powerful ranged stealth attack that strikes enemies in the area near the target.
- - -
34 Crippling Arrow (Experience)
A precise ranged attack that cripples target's parry and deflection skills.
- - -
34 Salvaged Arrows (Experience)
Creates arrows in the ranger's inventory.
- - -
35 Raven Embers (Experience)
A stealthed attack that engulfs the target with flames, dealing great heat damage.
- - -
35 Honed Reflexes (Scribed)
Increases attack speed for a short duration.
- - -
36 Pick Off (Experience)
Decreases target's defense. This has an extended range.
- - -
36 Take Aim (Experience)
Greatly improves the ranger's ranged skill with increased attack speed and combat attack damage for a short duration at the cost of all melee skills.
- - -
37 Entrap (Experience)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
- - -
38 Crippling Blade (Experience)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
- - -
38 Trick Arrow (Experience)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
- - -
39 Primal Reflexes (Experience)
Reduces the amount of hate that the ranger accumulates in combat.
- - -
40 Deadly Reminder (Experience)
A penetrating attack that deals significant damage over time.
- - -
40 Hidden Fire (Experience)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time.
- - -
40 Jeth's Cuddly Companion (Scribed)
Summons a friendly animal to the ranger's side.
- - -
40 Feral Instinct (Experience)
Increases the combat attack damage and ranged offensive skills of the ranger.
- - -
41 Survival of the Fittest (Experience)
Deals damage from range and causes the target to bleed, dealing additional piercing damage over time.
- - -
41 Veil of the Forest (Experience)
Increases agility, attack speed, and the in-combat movement speed of the ranger.
- - -
42 Surveil (Experience)
Lowers target's hate towards the predator and places the predator into stealth.
- - -
42 Triple Fire (Experience)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically.
- - -
43 Blazing Thrust (Experience)
A quick attack that strikes with lightning, inflicting heat damage.
- - -
43 Culling the Herd (Experience)
A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower.
- - -
44 Leg Shot (Experience)
A ranged attack that slows target's movement on a successful hit.
- - -
44 Sharp Shot (Experience)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically.
- - -
44 Tear (Experience)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
- - -
45 Arrow Frenzy (Experience)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
- - -
46 Dance of Leaves (Experience)
Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the ranger. This is the ranger's primary defensive stance.
- - -
46 Miracle Arrow (Experience)
A ranged arrow attack that does not require line of sight.
- - -
46 Evasion (Experience)
Reduces the target's hate towards the scout.
- - -
47 Longshank (Experience)
An attack made from the side that deals moderate damage and stealths the ranger.
- - -
47 Natural Selection (Experience)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
- - -
48 Debilitating Arrow (Experience)
A precise ranged attack that cripples target's parry and deflection skills.
- - -
48 Backup Quiver (Experience)
Creates arrows in the ranger's inventory.
- - -
49 Tangleflame (Experience)
A stealthed attack that engulfs the target with flames, dealing great heat damage.
- - -
50 Focus Fire (Experience)
Greatly improves the ranger's ranged skill with increased attack speed and combat attack damage for a short duration at the cost of all melee skills.
- - -
50 Rhyn's Feline Hunter (Scribed)
Summons a friendly animal to the ranger's side.
- - -
50 Storm of Arrows (Experience)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
- - -
50 Snipe (Experience)
Decreases target's defense. This has an extended range.
- - -
51 Forester's Noose (Scribed)
Severely decreases the target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
- - -
52 Confusion Arrow (Scribed)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
- - -
52 Dire Blade (Scribed)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
- - -
52 Thorny Trap (Scribed)
Places a trap in front of the ranger. When triggered, it deals piercing damage to nearby encounter members of the creature that triggered it and roots them in place. When the root effect expires, they become snared for a short duration.
- - -
53 Primal Agility (Scribed)
Reduces the amount of hate that the ranger accumulates in combat.
- - -
54 Brutal Instinct (Scribed)
Increases the combat attack damage and ranged offensive skills of the ranger.
- - -
54 Fatal Reminder (Scribed)
A penetrating attack that deals significant damage over time.
- - -
54 Stealthy Fire (Scribed)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
- - -
55 Lunging Blade (Scribed)
Deals damage from range and causes the target to bleed, dealing additional piercing damage over time.
- - -
55 Shroud of the Forest (Scribed)
Increases agility, attack speed, and in-combat movement speed of the ranger.
- - -
55 Stream of Arrows (Scribed)
Fires a steady stream of arrows at a target. To maintain this effect, the ranger forgoes normal ranged attacks and combat arts and must be rooted in place, and it requires that the target be outside the melee range. This ability can be toggled to end early if needed.
- - -
56 Improved Surveil (Scribed)
Lower target's hate towards the predator and places the predator into stealth.
- - -
56 Triple Arrow (Scribed)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This ability requires a bow.
- - -
57 Culling of the Weak (Scribed)
A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower.
- - -
57 Shocking Thrust (Scribed)
A quick attack that strikes with lightning, inflicting heat damage.
- - -
58 Arrow Rip (Scribed)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
- - -
58 Precise Shot (Scribed)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically.
- - -
58 Snaring Shot (Scribed)
A ranged attack that slows target's movement on a successful hit.
- - -
58 Sniper's Shot (Scribed)
Sniper shot is the most lethal ranged stealthed attack in a ranger's arsenal.
- - -
59 Archer's Frenzy (Scribed)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense and parry skill. This is a ranger's primary offensive stance.
- - -
60 Amazing Shot (Scribed)
A ranged arrow attack that does not require line of sight.
- - -
60 Dance of Trees (Experience)
Increases defense, parry and agility while reducing the offensive melee skills and combat attack damage of the ranger. This is the ranger's primary defensive stance.
- - -
60 Elude (Scribed)
Reduces the target's hate towards the scout.
- - -
61 Longblade (Scribed)
An attack made from the side that deals moderate damage and stealths the ranger.
- - -
61 Selection (Scribed)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
- - -
62 Devitalizing Arrow (Scribed)
A precise ranged attack that cripples target's parry and deflection skills.
- - -
62 Reclaimed Arrows (Scribed)
Creates arrows in the target's inventory.
- - -
63 Emberstrike (Scribed)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
- - -
64 Cover Fire (Scribed)
Decreases target's defense. This has an extended range.
- - -
64 Focus Aim (Scribed)
Greatly improves the ranger's ranged skill with increased attack speed and combat attack damage for a short duration at the cost of all melee skills.
- - -
65 Hawk Dive (Scribed)
Calls a hawk to attack the ranger's target. Every time the hawk successfully strikes the target, all non-fighters in the ranger's group have some of their hate siphoned towards the hawk for a few seconds.
- - -
65 Vines (Scribed)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
- - -
66 Confounding Arrow (Scribed)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
- - -
66 Ranger's Blade (Scribed)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
- - -
67 Killing Instinct (Scribed)
Increases the combat attack damage and ranged offensive skills of the ranger.
- - -
68 Mortal Reminder (Scribed)
A penetrating attack that deals significant damage over time.
- - -
68 Veiled Fire (Scribed)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
- - -
69 Cloak of the Forest (Scribed)
Increases agility, attack speed, and the in-combat movement speed of the ranger.
- - -
69 Lunging Joust (Scribed)
Deals damage from range and causes the target to bleed, dealing additional piercing damage over time.
- - -
70 Rain of Arrows (Scribed)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
- - -
70 Surveillance (Scribed)
Lowers target's hate towards the predator and places the predator into stealth.
- - -
70 Triple Volley (Scribed)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This ability requires a bow.
- - -
71 Jolting Strike (Scribed)
A quick attack that strikes with lightning, inflicting heat damage.
- - -
71 Rear Shot (Scribed)
A ranged attack that deals very high damage from behind. If it lands, the target's movement speed is slower.
- - -
71 Searing Shot (Scribed)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically.
- - -
72 Arrow Tear (Scribed)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
- - -
72 Roped Shot (Scribed)
A ranged attack that slows target's movement on a successful hit.
- - -
72 Archer's Fury (Scribed)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense and parry skill. This is a ranger's primary offensive stance.
- - -
72 Spiked Trap
Places a trap in front of the ranger. When triggered, it deals piercing damage to nearby encounter members of the creature that triggered it and roots them in place. When the root effect expires, they become snared for a short duration.
- - -
73 Amazing Arrow (Scribed)
A ranged arrow attack that does not require line of sight.
- - -
73 Fittest Survival (Experience)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
- - -
73 Stance: Dance of the Forest (Experience)
Increases defense, parry, and agility while reducing the offensive melee skills and combat attack damage of the ranger. This is the ranger's primary defensive stance.
- - -
73 Baffle
Reduces the target's hate towards the scout.
- - -
74 Vulnerable Arrow (Scribed)
A precise ranged attack that cripples target's parry and deflection skills.
- - -
74 Longstab (Scribed)
An attack made from the side that deals moderate damage and stealths the ranger.
- - -
74 Repeating Arrows (Scribed)
Fires a steady stream of arrows at a target. To maintain this effect, the ranger forgoes normal ranged attacks and combat arts and must be rooted in place, and it requires that the target be outside the melee range. This ability can be toggled to end early if needed.
- - -
74 Used Arrows
Creates arrows in the target's inventory.
- - -
75 Combustion Strike (Scribed)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
- - -
75 Vulnerability (Scribed)
Decreases target's defense. This has an extended range.
- - -
76 Sniper Arrow (Scribed)
Sniper shot is an upgrade to the most lethal ranged stealthed attack in a ranger's arsenal.
- - -
76 Rope
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
- - -
77 Kunark Blade (Scribed)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
- - -
77 Blame Arrow (Scribed)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
- - -
78 Bloody Reminder (Scribed)
A penetrating attack that deals significant damage over time.
- - -
78 Hawk Attack (Scribed)
Calls a hawk to attack the ranger's target. Every time the hawk successfully strikes the target, all non-fighters in the ranger's group have some of their hate siphoned towards the hawk for a few seconds.
- - -
78 Stealth Fire (Scribed)
A deadly ranged stealth attack that deals extreme damage and has a longer preparation time. Rangers must be in stealth and have a bow equipped to perform this combat art.
- - -
79 Immobilizing Lunge
Deals damage and roots the target in place for a very short duration.
- - -
79 Shroud of Kunark (Scribed)
Increases agility, attack speed, and in-combat movement speed of the ranger.
- - -
80 Coverage (Scribed)
Coverage can only be used after any ranged combat art that requires stealth or positions. Coverage quickly places you into stealth, as long as there aren't any nearby enemies. Your next ranged stealth attack under Coverage is more deadly
- - -
80 Shower of Arrows (Scribed)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
- - -
80 Triple Burst (Scribed)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This ability requires a bow.
- - -
80 Spy (Scribed)
Lowers target's hate towards the predator and places the predator into stealth.
- - -