| Lvl. | Ability | Cast | Recover | Recast | |
|---|---|---|---|---|---|
| 1 | Faithful Swing (Experience) A melee attack that deals some damage and replenishes some of the crusader's health. |
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| 1 | Taunt (Experience) Increases the target's hate towards the fighter. |
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| 2 | Righteous Anger (Experience) Interrupts the target and deals instant divine damage. |
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| 3 | Prayer of Healing (Experience) Heals the paladin's group. |
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| 4 | Stance: Knight's Defense (Experience) Greatly increases defense, wisdom, physical, magic, and divine damage mitigation at the cost of offensive melee skills and combat attack damage. This is the paladin's primary defensive stance. |
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| 4 | Stance: Courageousness (Experience) Increases the paladin's offensive melee skills and intelligence, at the cost of decreases defense skill. This is the paladin's primary offensive stance. |
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| 5 | Kick (Experience) A kick attack that deals crushing damage to the target. |
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| 5 | Fighting Chance (Experience) Allows a fighter to begin a heroic opportunity. |
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| 5 | Master's Rage (Enemy Mastery) Your research into certain enemies grants you a chance at striking for medium damage and debuffing the target's defense, parry and deflection skills. (Completing Lore and Legend quests adds more races to this ability) |
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| 6 | Intervene (Experience) Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. |
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| 7 | Divine Circle (Experience) A melee attack that strikes nearby enemies surrounding the paladin, and replenishes some health of nearby group members. |
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| 8 | Blinding Rays (Experience) Increases the hate of all enemies in an encounter towards the paladin and decreases their divine resistance. |
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8 | Silvani Form (Fae Only) (Quest) The Fae are magical beings with close ties to Growth. When necessary, they can evoke the form of a spirit bud, allowing them to quickly slip away or surprise their enemies. "Our spirits are ageless and forever youthful." Ability, placed upon you, which allows you to use the Silvani form while not in combat. *Shapechanges caster into a silvani *Reduces maximum falling speed of caster *Dazes caster *Increases speed of caster by 5% *Stifles caster *Dispelled when target casts a spell *Dispelled when target takes damage *Dispelled when target receives hostile action *This effect cancels during combat |
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| 9 | Call of Inspiration (Experience) Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage. |
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| 9 | Incite (Experience) Increases the target's hate towards the paladin, with increasing hate over time. |
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| 10 | Blessed Weapon (Experience) Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage. |
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| 11 | Righteous Blow (Experience) A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead. |
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| 11 | Paladin's Aid Replenishes some of target ally's health. |
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| 12 | Demonstration of Faith (Experience) Wards the paladin's target, preventing them from taking damage. |
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| 13 | Righteous Judgement (Experience) Interrupts the target and deals instant divine damage. |
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| 13 | Bash (Experience) A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the paladin. |
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| 14 | Cry of Conviction (Experience) Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it damages. |
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| 15 | Power Cleave (Experience) A powerful attack that requires a two handed weapon. |
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| 15 | Faithful Strike (Experience) A melee attack that deals some damage and replenishes some of the paladin's health. |
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| 16 | Knight's Stance (Experience) Greatly increases defense, wisdom, physical, magic, and divine damage mitigation at the cost of melee skills and combat attack damage. This is the paladin's primary defensive stance. |
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| 16 | Prayer of Mending (Experience) Heals the paladin's group. |
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| 17 | Inflame (Experience) Increases the target's hate towards the paladin, with increasing hate over time. |
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| 17 | Offering of Armament (Experience) Increases a group member's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself. |
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| 18 | Ancient Pledge (Experience) Grants the paladin a chance to shield an ally from melee attacks by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defense skill. |
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| 19 | Charge (Experience) A melee attack that deals divine damage and knocks the target down. |
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| 19 | Vigor of Trust (Experience) Increases the wisdom of the paladin's group. |
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| 20 | Lay on Hands (Experience) Replenishes health instantly. |
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| 20 | Intercept (Experience) Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. |
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| 21 | Divine Wrath (Experience) A melee attack that strikes all nearby enemies surrounding the paladin, and replenishes some health of nearby group members |
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| 21 | Redemption (Paladin) (Experience) Grants the target a redemptive aura. Whenever the target accrues hate, some of that hate is transferred to the paladin. |
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| 22 | Blinding Light (Experience) Increases the hate of all enemies in an encounter towards the paladin and decreases their divine resistance |
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| 22 | Blessed Aid (Experience) Replenishes some of target ally's health. |
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| 22 | Stance: Courageous Wrath (Experience) Increases the paladin's offensive melee skills and intelligence, at the cost of decreased defensive skill. This is the paladin's primary offensive stance. |
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| 23 | Divine Inspiration (Experience) Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage |
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| 24 | Glorious Weapon (Experience) Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage. |
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| 24 | Blessing of the Penitent (Experience) Increases your maximum hit points. Also grants the paladin a chance to summon a shard spell component when the paladin is struck. |
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| 25 | Divine Vengeance (Experience) A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead. |
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| 25 | Rescue (Experience) Greatly increases the target's hate towards the fighter. |
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| 26 | Faithful Zeal (Experience) Wards the paladin's target, preventing them from taking damage. |
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| 26 | Penitent Sacrament (Experience) Consumes a penitent essence and heals the paladin. |
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| 27 | Blinding Bash (Experience) A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the paladin. |
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| 27 | Omen of Battle (Experience) Interrupts the target and deals instant divine damage. |
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| 28 | Oath Strike (Experience) A melee attack that deals divine damage and additional divine damage over time. |
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| 28 | Unyielding Conviction (Experience) Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it damages. |
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| 29 | Blazing Faith (Experience) A melee attack that deals some damage and replenishes some of the paladin's health. |
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| 29 | Holy Sunder (Experience) A powerful attack that requires a two handed weapon. |
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| 30 | Prayer of Devotion (Experience) Heals the paladin's group. |
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| 30 | Stance: Shining Beacon (Experience) Greatly increases defense, wisdom, physical, magic, and divine damage mitigation at the cost of offensive melee skills and combat attack damage. This is the paladin's primary defensive stance. |
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| 30 | Shining Beacon (Experience) Greatly increases defence, aggression, wisdom, physical, magic and divine damage mitigation at the expense of offensive melee skills. This is the paladin's primary defence stance. |
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| 31 | Grant of Armament (Experience) Increases a group member's melee mitigation at the cost of melee mitigation from the crusader. |
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| 31 | Noble Tone (Experience) Increases the target's hate towards the paladin, with increasing hate over time. |
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| 32 | Stance: Implacable Wrath (Experience) Increases the paladin's offensive melee skills and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance. |
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| 32 | Aegis of Hope (Experience) Grants the paladin a chance to shield an ally from melee attacks, by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defensive skill. |
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| 32 | Implacable Wrath (Experience) Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defence skill. This is the paladin's primary offensive stance. |
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| 33 | Vengeance (Paladin) (Experience) A melee attack that deals divine damage and knocks the target down. |
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| 34 | Virtuous Touch (Experience) Replenishes health instantly. This replenishment does not have a casting time, nor does it cost power, but it has a significant reuse timer. |
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| 34 | Intercede (Experience) Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take. |
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| 35 | Flatedge Twirl (Experience) A melee attack that strikes nearby enemies surrounding the paladin, and replenishes some health of nearby group memebers. |
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| 35 | Doom Judgment (Experience) Inflicts damage to enemies near the crusader. Any enemies struck will lose any of their beneficial arcane and noxious based spell affects. |
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| 35 | Atonement (Experience) Grants the target a redemptive aura. Whenever the target accrues hate, some of that hate is transferred to the paladin. |
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| 36 | Devout Aid (Experience) Replenishes some of target ally's health. |
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| 36 | Smite Prayer (Experience) Increases the hate of all enemies in an encounter towards the paladin and decreases their divine resistance. |
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| 37 | Call to Glory (Experience) Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead target take twice as much damage. |
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| 38 | Righteous Cause (Experience) Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage. |
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| 38 | Blessing of the Devout (Experience) Increases your maximum hit points. Also grants the paladin a chance to summon a shard spell component when the paladin is struck. |
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| 39 | Shatter Will (Experience) A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead. |
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| 40 | Devout Sacrament (Experience) Consumes a devout essence and heals the paladin. |
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| 40 | Display of Devotion (Experience) Wards the paladin's target, preventing them from taking damage. |
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| 40 | Refusal of Grace (Experience) Inflicts massive divine damage to the target. |
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| 40 | Summon Squire (Scribed) Summons a dutiful squire to the paladin's side. |
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| 41 | Courageous Dash (Experience) A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the paladin. |
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| 41 | Divine Judgment (Experience) Interrupts the target and deals instant divine damage. |
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| 42 | Sworn Strike (Experience) A melee attack that deals divine damage and additional divine damage over time. |
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| 42 | Ancient Wrath (Experience) Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it damages. |
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| 43 | Condemnation (Experience) A melee attack that deals some damage and replenishes some of the paladin's health. |
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| 43 | Judgement Strike (Experience) A powerful melee attack that strikes for divine damage. |
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| 43 | Judgment Strike (Experience) A powerful attack that requires a two handed weapon. |
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| 44 | Prayer of Conviction (Experience) Heals the paladin's group. |
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| 44 | Stance: Benediction (Experience) Greatly increases defense, wisdom, physical, magic, and divine damage mitigation at the cost of offensive melee skills and combat attack damage. This is the paladin's primary defensive stance. |
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| 44 | Elixir of Resuscitation (Experience) Resurrects a fallen ally, replenishing all health. This spell can be cast during combat. |
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| 45 | Gift of Armament (Experience) Increases a group member's melee mitigation at the cost of melee mitigation from the crusader. |
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| 45 | Clarion Call (Experience) Increases the target's hate towards the paladin, with increasing hate over time. |
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| 46 | Stance: Unyielding Wrath (Experience) Increases the paladin's offensive melee skills and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance. |
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| 46 | Unwavering Faith (Experience) Grants the paladin a chance to shield an ally from melee attacks, by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defense skill. |
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| 47 | Blessed Rush (Experience) A melee attack that deals divine damage and knocks the target down. |
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| 47 | Crusade (Experience) Increases the wisdom of the paladin's group. |
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| 48 | Divine Touch (Experience) Replenishes health instantly. |
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| 49 | Holy Symbol (Experience) A melee attack that strikes nearby enemies surrounding the paladin, and replenishes some health of nearby group members. |
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| 49 | Amends (Experience) Grants the target redemptive aura. Whenever the target accrues hate, some of that hate is transferred to the paladin. |
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| 50 | Pious Aid (Experience) Replenishes some of target ally's health. |
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| 50 | Hand of Bayle (Scribed) Covers the paladin's hand with a holy light. |
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| 50 | Zealous Preaching (Experience) Increases the hate of all enemies in an encounter towards the paladin and decreases their divine resistance. |
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| 50 | Decree (Paladin) (Experience) Deals instant divine damage and interrupts the target and surrounding encounter members. |
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| 51 | Call to Honor (Scribed) Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage. |
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| 52 | Blessing of the Celestial (Scribed) Increases your maximum hit points. Also grants the paladin a chance to summon a shard spell component when the paladin is struck. |
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| 52 | Righteous Crusade (Scribed) Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage. |
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| 52 | Sigil of Heroism (Scribed) Siphons some of the hate generated towards enemies of the group to the paladin instead for a short duration. |
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| 53 | Destroy Will (Scribed) A melee attack that strikes with additioanl divine damage and stuns the target on a successful hit. This strike deals additional damage against undead. |
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| 54 | Ardent Sacrament (Scribed) Consumes a devout essence and heals the paladin. |
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| 54 | Demonstration of Devotion (Scribed) Wards the paladin's target, preventing them from taking damage. |
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| 54 | Refusal of Faith (Scribed) Inflicts massive divine damage to the target. |
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| 55 | Righteous Dash (Scribed) A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the paladin. This attack requires a shield. |
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| 55 | Consecrate (Scribed) An aura surrounds the paladin, continuously dealing divine damage to all nearby enemies until the spell expires. |
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| 55 | Celestial Judgment (Scribed) Interrupts the target and deals instant divine damage. |
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| 56 | Zealous Strike (Scribed) A melee attack that deals divine damage and additional divine damage over time. |
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| 56 | Unflinching Conviction (Scribed) Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it damages. |
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| 57 | Righteous Condemnation (Scribed) A melee attack that deals some damage and replenishes some of the paladin's health. |
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| 57 | Chastening Strike (Scribed) A powerful attack that requires a two handed weapon. |
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| 58 | Stance: Faithful Benediction (Scribed) Greatly increases defense, wisdom, physical, magic and divine damage mitigation at the cost of offensive melee skills and combat attack damage. This is the paladin's primary defensive stance. |
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| 58 | Prayer of Consecration (Scribed) Heals the paladin's group. |
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| 58 | Divine Favor (Scribed) If the paladin receives damage that would be fatal, the paladin is instead healed and stifled for a short duration. The encounter of the enemy that dealt the otherwise fatal damage greatly decreases their hate towards the paladin. |
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| 58 | Faithful Benediction Greatly increases defense, aggression, wisdom, physical, magic and divine mitigation at the cost of offensive melee skills. This is the paladin's primary defensive stance. |
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| 59 | Clarion Cry (Scribed) Increases the target's hate towards the paladin, with increasing hate over time. |
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| 59 | Pledge of Armament (Scribed) Increases a group members' melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself. |
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| 60 | Stance: Relentless Wrath (Scribed) Increases the paladin's offensive melee skills and intelligence, at the cost of decreased defense and parry skill. This is the paladin's primary offensive stance. |
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| 60 | Resolute Faith (Scribed) Grants the paladin a chance to shield and ally from melee attacks, by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defense skill. |
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| 61 | Ardent Belief (Scribed) Increases the wisdom of the paladin's group. |
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| 61 | Backlash (Scribed) A melee attack that deals divine damage and knocks the target down. |
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| 62 | Celestial Touch (Scribed) Replenishes health instantly. |
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| 63 | Holy Circle (Scribed) A melee attack that strikes nearby enemies surrounding the paladin, and replenishes some health of nearby group members. |
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| 64 | Righteousness (Scribed) Increases the hate of all enemies in an encounter towards the paladin and decreases their divine resistance. |
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| 64 | Fervent Aid (Scribed) Replenishes some of target ally's health. |
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| 65 | Call to Duty (Scribed) Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage. |
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| 65 | Castigate (Scribed) Smites an enemy with a powerful divine bolt that is difficult to outright resist. The lower the current percentage of health that the paladin has of their maximum value, the greater the damage that will be caused by the divine bolt. |
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| 66 | Blessing of the Reverent (Scribed) Increases your maximum hit points. Also grants the paladin a chance to summon a shard spell component when the paladin is struck. |
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| 66 | Righteous Demonstration (Scribed) Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage. |
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| 67 | Extinguish Will (Scribed) A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead. |
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| 68 | Devotion (Scribed) Wards the paladin's target, preventing them from taking damage. |
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| 68 | Refusal of Conviction (Scribed) Inflicts massive divine damage to the target. |
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| 68 | Reverent Sacrament (Scribed) Consumes a penitent essence and heals the paladin. |
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| 69 | Hallowed Judgement (Scribed) Interrupts the target and deals instant divine damage. |
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| 69 | Valorous Dash (Scribed) A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the paladin. This attack requires a shield. |
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| 70 | Brimstone (Scribed) Deals instant divine damage and interrupts the target and surrounding encounter members. |
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| 70 | Devout Strike (Scribed) A melee attack that deals divine damage and additional divine damage over time. |
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| 70 | Relentless Conviction (Scribed) Does instant divine damage to neaby enemies surrounding the paladin. This spell has a chance to stun anyone it damages. |
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| 74 | Penitent Kick (Scribed) A melee attack that deals divine damage and knocks the target down. |
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| 74 | Holy Touch (Scribed) Replenishes health instantly. This replenishment does not have a casting time, nor does it cost power, but it has a significant reuse timer. |
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