Abilities by Class: Mystic

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LevelAbility
Rejuvenation Icon 1 Rejuvenation
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Velium Winds Icon 1 Velium Winds
Deals instant cold damage and reduces the movement speed of the target.
Haze Icon 2 Haze
Impairment that decreases target's attack speed and offensive melee skills.
Plague Icon 3 Plague
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
Ritual Healing Icon 3 Ritual Healing
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Premonition Icon 4 Premonition
An augmentation that increases the health and power of the mystic's ally.
Divine Providence Icon 5 Divine Providence
Allows a priest to create a heroic opportunity using the spells at his or her disposal.
Runic Armor Icon 5 Runic Armor
A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the mystic's group.
Cure Icon 6 Cure
Cures impairments found on the target ally.
Wrath Icon 6 Wrath
Deals instant divine damage to the target. "Let the heretics and non-believers tremble under divine wrath." - Plumetor Dul'Sadma
Rejuvenation II Icon 7 Rejuvenation II
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Deteriorate Icon 7 Deteriorate
An impairment that decreases the target's strength and agility.
Revive Icon 8 Revive
Resurrects a fallen ally. That ally has resurrection sickness for a while. This spell cannot be used in combat, but can be used on allies that are not part of your group.
Velium Winds II Icon 9 Velium Winds II
Deals instant cold damage and reduces the movement speed of the target.
Enduring Breath Icon 9 Enduring Breath
An augmentation which grants an ally the ability to breathe under water.
Ritual Healing II Icon 10 Ritual Healing II
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Haze II Icon 10 Haze II
Impairment that decreases target's attack speed and offensive melee skills.
Spirit Guide Icon 11 Spirit Guide
Summons a Spirit Guide for every group member. This item can be used to revive a fallen priest.
Plague II Icon 11 Plague II
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
Ancestral Ward Icon 12 Ancestral Ward
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Spirits Icon 13 Spirits
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
Spirit of the Wolf Icon 13 Spirit of the Wolf
Increases the movement speed of an ally while out of combat.
Transcendence Icon 14 Transcendence
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
Umbral Warding Icon 14 Umbral Warding
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Eidolic Ward Icon 15 Eidolic Ward
Applies an emergency ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal. This spell does not require any power and does not have a casting time.
Rejuvenation III Icon 15 Rejuvenation III
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Ancestral Mettle Icon 16 Ancestral Mettle
A group augmentation that increases the noxious resistance and health pool of the mystic's group. The noxious resistance protects more against poison than disease.
Premonition II Icon 16 Premonition II
An augmentation that increases the health and power of the mystic's ally.
Velium Winds III Icon 17 Velium Winds III
Deals instant cold damage and reduces the movement speed of the target.
Spirit of the Mammoth Icon 18 Spirit of the Mammoth
A group augmentation that increases the strength and stamina of the mystic's group.
Ritual Healing III Icon 18 Ritual Healing III
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Runic Armor II Icon 19 Runic Armor II
A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the mystic's group.
Ancestral Ward II Icon 19 Ancestral Ward II
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Ursine Avatar Icon 20 Ursine Avatar
The mystic takes on the form of a bear, increasing wisdom, spell resistance, and maximum health. While in this form, the mystic also gains the ability to see stealthed creatures. "Yes, yes indeed! I need a disguise." - Cicero Puer, Qeynos
Deteriorate II Icon 21 Deteriorate II
An impairment that decreases the target's strength and agility.
Path of the Grey Icon 22 Path of the Grey
Resurrects a dead ally. This spell can be used in combat and has a longer range than normal.
Rejuvenation IV Icon 22 Rejuvenation IV
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Glacial Flames Icon 23 Glacial Flames
An impairment that deals cold damage over time to the enemy.
Water Spirit Icon 23 Water Spirit
Augmentation which grants the mystic's group the ability to walk and breathe under water.
Haze III Icon 24 Haze III
Impairment that decreases target's attack speed and offensive melee skills.
Plague III Icon 25 Plague III
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
Echoes of the Ancients Icon 26 Echoes of the Ancients
An impairment that reduces the max health, noxious resistance and elemental resistance to an entire enemy encounter. "Choose to be strong of body and not strong of soul." - General Urduuk
Ancestral Ward III Icon 26 Ancestral Ward III
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Spirits II Icon 27 Spirits II
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
Transcendence II Icon 28 Transcendence II
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
Umbral Warding II Icon 28 Umbral Warding II
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Prophetic Ward Icon 29 Prophetic Ward
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
Rejuvenation V Icon 29 Rejuvenation V
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Premonition III Icon 30 Premonition III
An augmentation that increases the health and power of the mystic's ally.
Ancestral Mettle II Icon 30 Ancestral Mettle II
A group augmentation that increases the noxious resistance and health pool of the mystic's group. The noxious resistance protects more against poison than disease.
Velium Winds IV Icon 31 Velium Winds IV
Deals instant cold damage and reduces the movement speed of the target.
Ritual Healing IV Icon 32 Ritual Healing IV
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Spirit of the Mammoth II Icon 32 Spirit of the Mammoth II
A group augmentation that increases the strength and stamina of the mystic's group.
Wrath of the Ancients Icon 32 Wrath of the Ancients
Deals instant disease damage to the enemy and surrounding encounter members.
Runic Armor III Icon 33 Runic Armor III
A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the mystic's group.
Ursine Avatar II Icon 34 Ursine Avatar II
The mystic takes on the form of a bear, increasing wisdom, spell resistance, and maximum health. While in this form, the mystic also gains the ability to see stealthed creatures. "Yes, yes indeed! I need a disguise." - Cicero Puer, Qeynos
Lethargy Icon 35 Lethargy
An impairment that decreases the attack speed of the enemy and surrounding encounter members.
Umbral Trap Icon 35 Umbral Trap
Impairment placed upon an encounter that lowers their combat attack damage. This spell has an extended duration.
Deteriorate III Icon 35 Deteriorate III
An impairment that decreases the target's strength and agility.
Fields of the Grey Icon 36 Fields of the Grey
Resurrects nearby fallen allies near the targeted dead ally. This spell can be used in combat and has a longer range than normal.
Glacial Flames II Icon 37 Glacial Flames II
An impairment that deals cold damage over time to the enemy.
Haze IV Icon 38 Haze IV
Impairment that decreases target's attack speed and offensive melee skills.
Lamenting Soul Icon 39 Lamenting Soul
Impairment that decreases target's combat attack damage.
Plague IV Icon 39 Plague IV
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
Echoes of the Ancients II Icon 40 Echoes of the Ancients II
An impairment that reduces the max health, noxious resistance and elemental resistance to an entire enemy encounter. "Choose to be strong of body and not strong of soul." - General Urduuk
Ancestral Ward IV Icon 40 Ancestral Ward IV
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Spirits III Icon 41 Spirits III
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
Ancestral Savior Icon 41 Ancestral Savior
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Ebbing Spirit Icon 42 Ebbing Spirit
Cures impairments on the mystic's group.
Transcendence III Icon 42 Transcendence III
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
Umbral Warding III Icon 42 Umbral Warding III
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Rejuvenation VI Icon 43 Rejuvenation VI
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Prophetic Ward II Icon 43 Prophetic Ward II
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
Ancestral Mettle III Icon 44 Ancestral Mettle III
A group augmentation that increases the noxious resistance and health pool of the mystic's group. The noxious resistance protects more against poison than disease.
Premonition IV Icon 44 Premonition IV
An augmentation that increases the health and power of the mystic's ally.
Lunar Attendant Icon 45 Lunar Attendant
Summons a protective spirit which cannot attack but casts beneficial spells on the mystic's allies.
Velium Winds V Icon 45 Velium Winds V
Deals instant cold damage and reduces the movement speed of the target.
Ritual Healing V Icon 46 Ritual Healing V
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Wrath of the Ancients II Icon 46 Wrath of the Ancients II
Deals instant disease damage to the enemy and surrounding encounter members.
Spirit of the Mammoth III Icon 46 Spirit of the Mammoth III
A group augmentation that increases the strength and stamina of the mystic's group.
Ancestral Avatar Icon 47 Ancestral Avatar
An augmentation which increases strength, stamina, agility, and base avoidance.
Runic Armor IV Icon 47 Runic Armor IV
A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the mystic's group.
Wards of the Eidolon Icon 48 Wards of the Eidolon
Applies a powerful emergency ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage. This spell does not require any power and does not have a casting time.
Ursine Avatar III Icon 48 Ursine Avatar III
The mystic takes on the form of a bear, increasing wisdom, spell resistance, and maximum health. While in this form, the mystic also gains the ability to see stealthed creatures. "Yes, yes indeed! I need a disguise." - Cicero Puer, Qeynos
Deteriorate IV Icon 49 Deteriorate IV
An impairment that decreases the target's strength and agility.
Lethargy II Icon 49 Lethargy II
An impairment that decreases the attack speed of the enemy and surrounding encounter members.
Recall of the Grey Icon 50 Recall of the Grey
Resurrects a fallen ally and grants them a replenishing ward for a short time. This spell can be used in combat.
Oberon Icon 50 Oberon
Grants a powerful ward to a chosen ally. This ward will slowly regenerate absorption for the duration of the spell. The mystic's power is drained, but the spell can be toggled off early if desired.
Glacial Flames III Icon 51 Glacial Flames III
An impairment that deals cold damage over time to the enemy.
Torpor Icon 52 Torpor
Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed. This spell also has a recurring power cost.
Haze V Icon 52 Haze V
Impairment that decreases target's attack speed and offensive melee skills.
Lamenting Soul II Icon 53 Lamenting Soul II
Impairment that decreases target's combat attack damage.
Plague V Icon 53 Plague V
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
Ancestral Ward V Icon 54 Ancestral Ward V
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Echoes of the Ancients III Icon 54 Echoes of the Ancients III
An impairment that reduces the max health, noxious resistance and elemental resistance to an entire enemy encounter. "Choose to be strong of body and not strong of soul." - General Urduuk
Slothful Spirit Icon 55 Slothful Spirit
Impairment that causes pain to target opponent each time they successfully cast a spell or combat art. This impairment drains their power each time they use a spell or combat art and deals divine damage to them. This effect can trigger up to 3 times.
Ancestral Savior II Icon 55 Ancestral Savior II
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Spirits IV Icon 55 Spirits IV
Reduces threat and stuns targets surrounding the mystic.
Ebbing Spirit II Icon 56 Ebbing Spirit II
Cures impairments on the mystic's group.
Umbral Warding IV Icon 56 Umbral Warding IV
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Transcendence IV Icon 56 Transcendence IV
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
Prophetic Ward III Icon 57 Prophetic Ward III
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
Rejuvenation VII Icon 57 Rejuvenation VII
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Premonition V Icon 58 Premonition V
An augmentation that increases the health and power of the mystic's ally.
Ancestral Mettle IV Icon 58 Ancestral Mettle IV
A group augmentation that increases the noxious resistance and health pool of the mystic's group. The noxious resistance protects more against poison than disease.
Ancestral Balm Icon 58 Ancestral Balm
Cures all impairment types on target ally.
Lunar Attendant II Icon 59 Lunar Attendant II
Summons a protective spirit which cannot attack but casts beneficial spells on the mystic's allies.
Velium Winds VI Icon 59 Velium Winds VI
Deals instant cold damage and reduces the movement speed of the target.
Wrath of the Ancients III Icon 60 Wrath of the Ancients III
Deals instant disease damage to the enemy and surrounding encounter members.
Spirit of the Mammoth IV Icon 60 Spirit of the Mammoth IV
A group augmentation that increases the strength and stamina of the mystic's group.
Ritual Healing VI Icon 60 Ritual Healing VI
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Runic Armor V Icon 61 Runic Armor V
A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the mystic's group.
Ancestral Avatar II Icon 61 Ancestral Avatar II
An augmentation which increases strength, stamina, agility, and base avoidance.
Ursine Avatar IV Icon 62 Ursine Avatar IV
The mystic takes on the form of a bear, increasing wisdom, spell resistance, and maximum health. While in this form, the mystic also gains the ability to see stealthed creatures. "Yes, yes indeed! I need a disguise." - Cicero Puer, Qeynos
Lethargy III Icon 63 Lethargy III
An impairment that decreases the attack speed of the enemy and surrounding encounter members.
Deteriorate V Icon 64 Deteriorate V
An impairment that decreases the target's strength and agility.
Bolster Icon 65 Bolster
Greatly boosts the attribute scores and size of an ally for a limited duration.
Glacial Flames IV Icon 65 Glacial Flames IV
An impairment that deals cold damage over time to the enemy.
Haze VI Icon 66 Haze VI
Impairment that decreases target's attack speed and offensive melee skills.
Lamenting Soul III Icon 67 Lamenting Soul III
Impairment that decreases target's combat attack damage.
Plague VI Icon 67 Plague VI
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
Ancestral Ward VI Icon 68 Ancestral Ward VI
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Echoes of the Ancients IV Icon 68 Echoes of the Ancients IV
An impairment that reduces the max health, noxious resistance and elemental resistance to an entire enemy encounter. "Choose to be strong of body and not strong of soul." - General Urduuk
Spirits V Icon 69 Spirits V
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
Ancestral Savior III Icon 69 Ancestral Savior III
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Transcendence V Icon 70 Transcendence V
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
Ebbing Spirit III Icon 70 Ebbing Spirit III
Cures impairments on the mystic's group.
Oberon II Icon 70 Oberon II
Grants a powerful ward to a chosen ally. This ward will slowly regenerate absorption for the duration of the spell. The mystic's power is drained, but the spell can be toggled off early if desired.
Umbral Warding V Icon 70 Umbral Warding V
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Prophetic Ward IV Icon 71 Prophetic Ward IV
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
Rejuvenation VIII Icon 71 Rejuvenation VIII
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Ancestral Mettle V Icon 72 Ancestral Mettle V
A group augmentation that increases the noxious resistance and health pool of the mystic's group. The noxious resistance protects more against poison than disease.
Velium Winds VII Icon 72 Velium Winds VII
Deals instant cold damage and reduces the movement speed of the target.
Premonition VI Icon 72 Premonition VI
An augmentation that increases the health and power of the mystic's ally.
Torpor II Icon 72 Torpor II
Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed. This spell also has a recurring power cost.
Lunar Attendant III Icon 73 Lunar Attendant III
Summons a protective spirit which cannot attack but casts beneficial spells on the mystic's allies.
Ritual Healing VII Icon 73 Ritual Healing VII
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Spirit of the Mammoth V Icon 73 Spirit of the Mammoth V
A group augmentation that increases the strength and stamina of the mystic's group.
Runic Armor VI Icon 74 Runic Armor VI
A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the mystic's group.
Wrath of the Ancients IV Icon 74 Wrath of the Ancients IV
Deals instant disease damage to the enemy and surrounding encounter members.
Slothful Spirit II Icon 74 Slothful Spirit II
Impairment that causes pain to target opponent each time they successfully cast a spell or combat art. This impairment drains their power each time they use a spell or combat art and deals divine damage to them. This effect can trigger up to 3 times.
Ancestral Avatar III Icon 75 Ancestral Avatar III
An augmentation which increases strength, stamina, agility, and base avoidance.
Ancestral Balm II Icon 76 Ancestral Balm II
Cures all impairment types on target ally.
Ursine Avatar V Icon 76 Ursine Avatar V
The mystic takes on the form of a bear, increasing wisdom, spell resistance, and maximum health. While in this form, the mystic also gains the ability to see stealthed creatures. "Yes, yes indeed! I need a disguise." - Cicero Puer, Qeynos
Deteriorate VI Icon 76 Deteriorate VI
An impairment that decreases the target's strength and agility.
Glacial Flames V Icon 77 Glacial Flames V
An impairment that deals cold damage over time to the enemy.
Ancestral Ward VII Icon 78 Ancestral Ward VII
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Plague VII Icon 78 Plague VII
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
Umbral Warding VI Icon 79 Umbral Warding VI
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Spirits VI Icon 79 Spirits VI
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
Echoes of the Ancients V Icon 79 Echoes of the Ancients V
An impairment that reduces the max health, noxious resistance and elemental resistance to an entire enemy encounter. "Choose to be strong of body and not strong of soul." - General Urduuk
Ancestral Savior IV Icon 80 Ancestral Savior IV
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Transcendence VI Icon 80 Transcendence VI
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
Cure Curse Icon 80 Cure Curse
Cures curse impairments on the target ally.
Oberon III Icon 80 Oberon III
Grants a powerful ward to a chosen ally. This ward will slowly regenerate absorption for the duration of the spell. The mystic's power is drained, but the spell can be toggled off early if desired.
Ancestral Sentry Icon 80 Ancestral Sentry
Summons an ancient ancestor of an ally that protects their nearby allies. The ancestor will absorb damage from nearby allies before it returns to the spiritual world.
Rejuvenation IX Icon 81 Rejuvenation IX
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Prophetic Ward V Icon 81 Prophetic Ward V
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
Torpor III Icon 82 Torpor III
Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed. This spell also has a recurring power cost.
Ancestral Mettle VI Icon 82 Ancestral Mettle VI
A group augmentation that increases the noxious resistance and health pool of the mystic's group. The noxious resistance protects more against poison than disease.
Premonition VII Icon 82 Premonition VII
An augmentation that increases the health and power of the mystic's ally.
Velium Winds VIII Icon 82 Velium Winds VIII
Deals instant cold damage and reduces the movement speed of the target.
Ritual Healing VIII Icon 83 Ritual Healing VIII
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
Spirit of the Mammoth VI Icon 83 Spirit of the Mammoth VI
A group augmentation that increases the strength and stamina of the mystic's group.
Lunar Attendant IV Icon 83 Lunar Attendant IV
Summons a protective spirit which cannot attack but casts beneficial spells on the mystic's allies.
Wrath of the Ancients V Icon 84 Wrath of the Ancients V
Deals instant disease damage to the enemy and surrounding encounter members.
Slothful Spirit III Icon 84 Slothful Spirit III
Impairment that causes pain to target opponent each time they successfully cast a spell or combat art. This impairment drains their power each time they use a spell or combat art and deals divine damage to them. This effect can trigger up to 3 times.
Runic Armor VII Icon 84 Runic Armor VII
A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the mystic's group.
Ancestral Avatar IV Icon 85 Ancestral Avatar IV
An augmentation which increases strength, stamina, agility, and base avoidance.
Ancestral Balm III Icon 86 Ancestral Balm III
Cures all impairment types on target ally.
Deteriorate VII Icon 86 Deteriorate VII
An impairment that decreases the target's strength and agility.
Ursine Avatar VI Icon 86 Ursine Avatar VI
The mystic takes on the form of a bear, increasing wisdom, spell resistance, and maximum health. While in this form, the mystic also gains the ability to see stealthed creatures. "Yes, yes indeed! I need a disguise." - Cicero Puer, Qeynos
Glacial Flames VI Icon 87 Glacial Flames VI
An impairment that deals cold damage over time to the enemy.
Plague VIII Icon 88 Plague VIII
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
Ancestral Ward VIII Icon 88 Ancestral Ward VIII
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Spirits VII Icon 89 Spirits VII
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
Echoes of the Ancients VI Icon 89 Echoes of the Ancients VI
An impairment that reduces the max health, noxious resistance and elemental resistance to an entire enemy encounter. "Choose to be strong of body and not strong of soul." - General Urduuk
Umbral Warding VII Icon 89 Umbral Warding VII
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Oberon IV Icon 90 Oberon IV
Grants a powerful ward to a chosen ally. This ward will slowly regenerate absorption for the duration of the spell. The mystic's power is drained, but the spell can be toggled off early if desired.
Ancestral Sentry II Icon 90 Ancestral Sentry II
Summons an ancient ancestor of an ally that protects their nearby allies. The ancestor will absorb damage from nearby allies before it returns to the spiritual world.
Ancestral Savior V Icon 90 Ancestral Savior V
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Transcendence VII Icon 90 Transcendence VII
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.