Mystic Abilities
  Lvl. Ability Cast Recover Recast
1 Minor Aid (Experience)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
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1 Chilling Wind (Mystic) (Experience)
Deals instant cold damage and reduces the movement speed of the target.
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2 Haze (Experience)
Impairment that decreases target's attack speed and offensive melee skills.
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3 Minor Ritual (Experience)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
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3 Fever (Experience)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
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4 Minor Auspice (Experience)
An augmentation that increases the health and power of the mystic's ally.
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5 Divine Providence (Experience)
Allows a priest to create a heroic opportunity using the spells at his or her disposal.
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5 Runic Mark (Experience)
A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the mystic's group.
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5 Master's Smite (Enemy Mastery)
Your research into certain enemies allows you to cast a powerful smite that reduces attack speed and attack skills against them. (Completing Lore and Legend quests adds more races to this ability)
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6 Summon Food and Water (Experience)
Summons food and drink for the chosen ally.
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6 Cure (Experience)
Cures impairments found on the target ally.
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7 Enfeeble (Experience)
An impairment that decreases the target's strength and stamina.
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7 Aid (Experience)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
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8 Revive (Experience)
Resurrects a fallen ally. That ally has resurrection sickness for a while.
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8 Silvani Form (Fae Only) (Quest)
The Fae are magical beings with close ties to Growth. When necessary, they can evoke the form of a spirit bud, allowing them to quickly slip away or surprise their enemies. "Our spirits are ageless and forever youthful." Ability, placed upon you, which allows you to use the Silvani form while not in combat. *Shapechanges caster into a silvani *Reduces maximum falling speed of caster *Dazes caster *Increases speed of caster by 5% *Stifles caster *Dispelled when target casts a spell *Dispelled when target takes damage *Dispelled when target receives hostile action *This effect cancels during combat
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9 Enduring Breath (Experience)
An augmentation which grants an ally the ability to breathe under water.
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9 Cold Wind (Experience)
Deals instant cold damage and reduces the movement speed of the target.
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10 Wailing Haze (Experience)
Impairment that decreases target's attack speed and offensive melee skills.
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10 Ritual (Experience)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
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11 Spirit Guide (Experience)
Summons a Spirit Guide for every group member. This item can be used to revive a fallen priest.
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11 Sickness (Experience)
Deals disease damage over time to the enemy. Additional disease is dealt if the enemy is a being of shadow.
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12 Spectral Ward (Experience)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
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13 Spirit of the Wolf (Experience)
Increases the movement speed of an ally while out of combat. As of GU 47, Spirit of the Wolf will now apply to the entire group within a 50m radius instead of being single target.
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13 Phantasmal Spirits (Experience)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
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14 Breath of Spirits (Experience)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
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14 Wards of Spirit (Experience)
Applies a powerful ward for a short duration on the shaman's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
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15 Totemic Aid (Experience)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
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15 Eidolic Ward (Experience)
Applies an emergency ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
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16 Auspice (Experience)
An augmentation that increases the health and power of the mystic's ally.
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16 Spiritual Seal (Experience)
A group augmentation that increases the noxious resistance and health pool of the mystic's group. The noxious resistance protects more against poison than disease.
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17 Grey Wind (Experience)
Deals instant cold damage and reduces movement speed on the target.
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18 Healing Ritual (Experience)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
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18 Spirit of the Bull (Experience)
A group augmentation that increases the strength and stamina of the mystic's group.
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19 Runic Symbol (Experience)
A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the mystic's group.
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19 Ghostly Ward (Experience)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
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20 Udor's Spirit of the Hawk (Scribed)
Covers the form of the caster with an illusory image.
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20 Ursine Elder (Experience)
The mystic takes on the form of a bear, increasing strength and maximum health. While in this form, the mystic also gains the ability to see stealthed creatures.
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20 Bounty of the Virtuous (Experience)
Instantly heals some of target ally's health. This spell has a chance to restore the power used to cast the spell back to the caster. This is available from the quest A Darkened Shard in Splitpaw.
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21 Delusion (Experience)
An impairment that decreases the target's strength and stamina.
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22 Replenishment (Experience)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
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22 Path of the Grey (Experience)
Resurrects a dead ally. This spell can be used in combat and has a longer range than normal.
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23 Cold Flame (Experience)
An impairment that deals cold damage over time to the enemy.
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23 Water Spirit (Experience)
Augmentation that grants the mystic's group the ability to walk and breathe under water.
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24 Keening Haze (Experience)
Impairment that decreases target's attack speed and offensive melee skills.
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25 Miasma (Experience)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
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26 Ancestral Ward (Experience)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
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26 Cry of the Ancients (Experience)
An impairment that reduces the stamina, poison resistance, and elemental resistance to an entire enemy encounter.
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27 Quelling Spirits (Experience)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
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28 Spiritist's Salve (Experience)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
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28 Wards of Shadow (Experience)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
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29 Prophetic Guard (Experience)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
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29 Spiritual Replenishment (Experience)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
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30 Form of the Builder (Scribed)
Covers the target with an illusory image.
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30 Omen (Experience)
An augmentation that increases the health and power of the mystic's ally.
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30 Umbral Fortitude (Experience)
A group augmentation that increases the noxious resistance and health pool of the mystic's group. The noxious resistance protects more against poison than disease.
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31 Touch of the Grey (Experience)
Deals instant cold damage and reduces the movement speed of the target.
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32 Anger of the Ancients (Experience)
Deals instant disease damage to the enemy and all surrounding encounter members.
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32 Spirit of the Rhino (Experience)
A group augmentation that increases the strength and stamina of the mystic's group.
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32 Spiritual Healing (Experience)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
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33 Runic Shield (Experience)
A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the mystic's group.
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34 Ursine Oracle (Experience)
The mystic takes on the form of a bear, increasing strength and maximum health. While in this form, the mystic also gains the ability to see stealthed creatures.
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35 Fallacy (Experience)
An impairment that decreases the target's strength and stamina.
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35 Grim Lethargy (Experience)
An impairment that decreases the attack speed of the enemy and surrounding encounter members.
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35 Slithering Form of the Serpent (Scribed)
Covers the form of the caster in an illusory image of a Snake.
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35 Umbral Tap (Experience)
Impairment placed upon an enemey that lowers their combat attack damage.
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36 Fields of the Grey (Experience)
Resurrects nearby fallen allies near the targeted dead ally. This spell can be used in combat and has a longer range than normal.
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37 Icy Flames (Experience)
An impairment that deals cold damage over time to the enemy.
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38 Howling Haze (Experience)
Impairment that decreases target's attack speed and offensive melee skills.
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39 Mourning Soul (Experience)
Impairment that decreases target's combat attack damage.
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39 Pox (Experience)
Deals disease daamge over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
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40 Ancestral Aegis (Experience)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
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40 Haero's Aura Awareness (Scribed)
Allows defiler to see beyond the realm of the living and use the eyes of the spirit realm.
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40 Howl of the Ancients (Experience)
An impairment that reduces the stamina, poison resistance, and elemental resistance to an entire enemy encounter.
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41 Accordant Spirits (Experience)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
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41 Eidolic Savior (Experience)
Rescues party member who is taken to the brink of death by replenishing health. A minor ward is granted to all party members which absorbs a small amount of damage.
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42 Cure: Fading Spirit (Experience)
Cures noxious and arcane impairments on the mystic's group.
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42 Transcendent Blessing (Experience)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
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42 Umbral Ritual (Experience)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
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43 Prophetic Shield (Experience)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
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43 Rejuvenating Chant (Experience)
Instantly heals some of the target ally's health. This also temporarily increases target ally's maximum health for a short duration.
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44 Eidolic Mettle (Experience)
A group augmentation that increases the noxious resistance and health pool of the mystic's group. The noxious resistance protects more against poison than disease.
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44 Prophecy (Experience)
An augmentation that increases the health and power of the mystic's ally.
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45 Form of the Great Stag (Scribed)
Covers caster with an illusory image.
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45 Ire of the Grey (Experience)
Deals instant cold damage and reduces movement speed of the target.
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45 Shadowy Attendant (Experience)
Summons a protective spirit which attack but casts beneficial spells on the mystic's allies.
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46 Enlightened Healing (Experience)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
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46 Fury of the Ancients (Experience)
Deals instant disease damage to the enemy and surrounding encounter members.
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46 Spirit of the Elephant (Experience)
A group augmentation that increases the strength and stamina of the mystic's group.
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47 Avatar (Experience)
An augmentation that increases strength, stamina, and agility.
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47 Runic Talisman (Experience)
A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the mystic's group.
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48 Ursine Prophet (Experience)
The mystic takes on the form of a bear, increaing strength and maximum health. While in this form, the mystic also gains the abillity to see stealthed creatures. "Yes, yes indeed! I need a disguise." - Cicero Puer, Qeynos
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48 Wards of the Eidolon (Experience)
Applies a powerful emergency ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
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49 Chimerik (Experience)
An impairment that decreases the target's strength and stamina.
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49 Dreadful Lethargy (Experience)
An impairment that decreases the attack speed of the enemy and surrounding encounter members.
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50 Oberon (Experience)
Grants a powerful ward to a chosen ally. This ward will slowly regenerate absorption for the duration of the spell. The mystic is stunned as long as the spell is maintained, but the spell can be toggled off early if desired.
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50 Talisman of the Spiritist (Scribed)
Covers mystic in a sparkling essence.
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50 Recall of the Grey (Scribed)
Resurrects a fallen ally and grants them a replenishing ward for a short time. This spell can be used in combat.
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51 Arctic Flames (Scribed)
An impairment that deals cold damage over time to the enemy.
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52 Weeping Haze (Scribed)
Impairment that decreases target's attack speed and melee offensive skills.
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52 Torpor (Scribed)
Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed.
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53 Fevered Pox (Scribed)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
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53 Grieving Soul (Scribed)
Impairment that decreases target's combat attack damage.
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54 Sacred Aegis (Scribed)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
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54 Scream of the Ancients (Scribed)
An impairment that reduces the stamina, poison resistance and elemental resistances to an entire enemy encounter.
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55 Harmonious Spirits (Scribed)
Reduces threat and stuns targets surrounding the mystic.
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55 Umbral Savior (Scribed)
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a fast casting time.
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55 Slothful Spirit (Scribed)
Impairment that causes pain to target opponent each time they successfully cast a spell or combat art. This impairment drains their power each time they use a spell or combat art and deals divine damage to them.
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56 Cure: Gasping Spirit (Scribed)
Cures noxious and arcane impairments on the mystic's group.
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56 Transcendent Grace (Scribed)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
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56 Umbral Sacrament (Scribed)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
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57 Prophetic Aegis (Scribed)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited duration.
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57 Rejuvenating Rite (Scribed)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short period.
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58 Foretelling (Scribed)
An augmentation that increases the health and power of the mystic's ally.
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58 Umbral Mettle (Scribed)
A group augmentation that increases the noxious resistances and health pool of the mystic's group. The noxious resistance protects more against poison than disease.
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58 Ancient Balm (Scribed)
Cures all impairment types on target ally.
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59 Umbral Attendant (Scribed)
Summons a protective spirit which cannot attack but casts beneficial spells on the mystic's allies.
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59 Wrath of the Grey (Scribed)
Deals instant cold damage and reduces the movement speed of the target.
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60 Learned Healing (Scribed)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
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60 Spirit of the Mammoth (Scribed)
A group augmentation that increases the strength and stamina of the mystic's group.
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60 Wrath of the Ancients (Scribed)
Deals instant disease damage to the enemy and surrounding encounter members.
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61 Ancient Avatar (Scribed)
An augmentation that increases strength, stamina, and agility.
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61 Runic Aegis (Scribed)
A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the mystic's group.
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62 Ursine Augur (Scribed)
The mystic takes on the form of a bear, increasing strength and maximum health. While in this form, the mystic also gains the ability to see stealthed creatures.
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63 Lethargy (Scribed)
An impairment that decreases the attack speed of the enemy and surrounding encounter members.
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64 Eidolon
An impairment that decreases the target's strength and stamina.
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65 Bolster (Scribed)
Greatly boosts the maximum health, attribute scores, and size of an ally for a limited duration.
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65 Glacial Flames (Scribed)
An impairment that deals cold damage over time to the enemy.
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66 Shrieking Haze (Scribed)
Impairment that decreases target's attack speed and offensive melee skills.
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67 Lamenting Soul (Scribed)
Impairment that decreases target's combat attack damage.
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67 Plague (Scribed)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
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68 Ethereal Aegis (Scribed)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
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68 Wail of the Ancients (Scribed)
An impairment that reduces the stamina, poison resistance, and elemental resistance to an entire enemy encounter.
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69 Ghastly Savior (Scribed)
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted.
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69 Sonorous Spirits (Scribed)
Mesmerizes all enemies near the mystic and reduces their hate towards the mystic. Any hostile actions taken on them will break the mesmerize effect.
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70 Ebbing Spirit (Scribed)
Cures noxious and arcane impairments on the mystic's group.
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70 Oberon Barrier (Scribed)
Grants a powerful ward to a chosen ally. This ward will slowly regenerate absorption for the duration of the spell. The mystic is stunned as long as the spell is maintained, but the spell can be toggled off early if desired.
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70 Transcendence (Scribed)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
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70 Umbral Liturgy (Scribed)
A group augmentation that increases the noxious resistance and health pool of the mystic's group. The noxious resistance protects more against poison than disease.
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71 Rejuvenation (Scribed)
Instantly heals some of target ally's health. This also temporarily increases target ally's health for a short duration.
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71 Prophetic Ward (Scribed)
A group augmentation that places a protective barrier over the mystic's group, that increases noxious resistance and wards noxious sources of damage for a limited time.
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72 Velium Winds (Scribed)
Deals instant cold damage and reduces the movement speed of the target.
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72 Premonition (Scribed)
An augmentation that increases the health and power of the mystic's ally.
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72 Stoicism (Scribed)
Raid or Group Friend. Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed. This spell also has a recurring power cost.
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72 Ancestral Mettle (Scribed)
A group augmentation that increases the noxious resistance and health pool of the mystic's group. The noxious resistance protects more against poison than disease.
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73 Ritual Healing (Scribed)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
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73 Spirit of the Mastodon (Scribed)
A group augmentation that increases the strength and stamina of the mystic's group.
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73 Lunar Attendant (Scribed)
Summons a protective spirit which cannot attack but casts beneficial spells on the mystic's allies.
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74 Slothiness (Scribed)
Impairment that causes pain to target opponent each time they successfully cast a spell or combat art. This impairment drain their power each time they use a spell or combat art and deals divine damage to them. This effect can trigger up to three times.
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74 Revenge of the Ancients (Scribed)
Deals instant disease damage to the enemy and surrounding encounter members.
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74 Runic Armor (Scribed)
A group augmentation that increases physical damage resistance and grants a replenishing ward against physical damage to the mystic's group.
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75 Ancestral Avatar (Scribed)
An augmentation which increases strength, stamina, agility.
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76 Ursine Avatar (Scribed)
The mystic takes on the form of a bear, increasing strength and maximum health. While in this form, the mystic also gains the ability to see stealthed creatures.
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76 Ancestral Balm (Scribed)
Cures all impairment types on target ally.
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76 Deteriorate (Scribed)
An impairment that decreases the target's strength and stamina.
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77 Ice Age (Scribed)
An impairment that deals cold damage over time to the enemy.
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78 Ancient Aegis (Scribed)
Group or Raid Friend. Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
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78 Epiidemic (Scribed)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
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78 Epidemic (Scribed)
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79 Umbral Warding (Scribed)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed it's maximum amount of damage.
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79 Echoes of the Ancients (Scribed)
An impairment that reduces the stamina, poison resistance, and elemental resistance to an entire enemy encounter.
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79 Spirits (Scribed)
Mesmerizes all enemies near the mystic and reduces their hate toward the shaman. Any hostile actions taken on them will break the mesmerize effect.
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80 Ancesteral Sentry (Scribed)
Raid or Group Friend. Summons an ancient ancestor of an ally that protects their nearby allies. The ancestor will absorb damage from nearby allies before it returns to the spiritual world.
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80 Trancendant Aid (Scribed)
Heals all allies near the mystic. This also temporarily increases their maximum health foe a short duration.
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80 Oberon Obstruction (Scribed)
Group Friend. Grants a powerful ward to a chosen ally. This ward will slowly regenerate absorption for the duration of the spell. They mystic is stunned as long as the spell is maintained, but the spell can be toggled off early if desired.
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80 Ancestral Savior (Scribed)
Group Friend. If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be inturrupted, does not require any power and has a very fast casting time.
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80 Ancestral Sentry (Scribed)
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