Inquisitor Abilities
  Lvl. Ability Cast Recover Recast
0 Sacrifice (Cleric AA)
Transfers the cleric's health down to 5% to their targeted ally. With GU51, the health penalty to the cleric can no longer be affected by wards.
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1 Invocation (Experience)
Deals instant divine damage to target enemy and stifles them, preventing them from casting spells or combat arts for a short duration as long as they don't recieve additional damage.
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1 Treatment (Experience)
Instantly heals some of target ally's health.
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2 Shame (Experience)
An impairment that decreases all resistances of target enemy.
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3 Writhe (Experience)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
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3 Minor Recovery (Experience)
Replenishes a large amount of target ally's health.
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4 Minor Blessing (Experience)
An augmentation that increases the health pool and combat attack damage of the inquisitor's ally.
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5 Divine Providence (Experience)
Allows a priest to create a heroic opportunity using the spells at his or her disposal.
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5 Braveness (Experience)
A group augmentation that increases stamina and physical resistance of the inquisitor's group.
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5 Master's Smite (Enemy Mastery)
Your research into certain enemies allows you to cast a powerful smite that reduces attack speed and attack skills against them. (Completing Lore and Legend quests adds more races to this ability)
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6 Summon Food and Water (Experience)
Summons food and drink for the chosen ally.
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6 Cure (Experience)
Cures impairments found on the target ally.
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7 Weakness (Experience)
An impairment which decreases the target's strength and intelligence.
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7 Combat Treatment (Experience)
Instantly heals some of target ally's health.
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8 Revive (Experience)
Resurrects a fallen ally. That ally has resurrection sickness for a while.
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9 Enduring Breath (Experience)
An augmentation which grants an ally the ability to breathe under water.
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9 Admonishing Invocation (Experience)
Deals instant divine damage to target enemy and stifles them, preventing them from casting spells or combat arts for a short duration as long as they don't receive additional damage.
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10 Soothe (Experience)
Lowers the aggression radius of an enemy. Any hostile actions taken on that enemy or its encounter will break the effect.
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10 Recovery (Experience)
Replenishes a large amount of ally's health.
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10 Guilt (Experience)
An impairment that decreases all resistances of target enemy.
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11 Divine Awakening (Experience)
Summons a Divine Essence for every group member. It can be used to revive a fallen priest.
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11 Oppress (Inquisitor) (Experience)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
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12 Bestowal of Vitae (Experience)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
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13 Distract (Experience)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
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13 Odyssey (Experience)
Transports an ally to their home village. This spell requires an Odyssey Stone.
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14 Soothing Sermon (Experience)
A group augmentation that heals an ally when they are attacked, and has limited number of heals before expiring.
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14 Penitent's Alleviation (Experience)
Heals all allies near the inquisitor.
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15 Combat Healing (Experience)
Instantly heals some of target ally's health
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15 Radiance (Experience)
An emergency augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
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16 Conviction (Experience)
A group augmentation that increases the arcane resistance and health pool of the inquisitor's group. The arcane resistance protects more against mental than divine and magic.
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16 Blessing (Experience)
An augmentation that increases the health pool and combat attack damage of the inquisitor's ally.
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17 Greater Invocation (Experience)
Deals instant divine damage to target enemy and stiles them, preventing them from casting spells or combat arts for a short duration as long as they don't receive additional damage.
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18 Greater Recovery (Experience)
Replenishes a large amount of target ally's health.
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18 Devotee's Repentance (Experience)
An impairment on an opponent that grants a chance to counterattack when the opponent successfully attacks an ally.
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19 Bestowal of Vitality (Experience)
An augmentation that heals an ally when they are attacked and has a limited number of heals before expiring.
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19 Undaunted (Experience)
A group augmentation which increases stamina and physical resistance of the inquisitor's group.
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20 Unholy Fear (Scribed)
Enforces the fear of faith upon the inquisitor's group.
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20 Forced Submission (Experience)
An impairment that decreases the offensive skills of an opponent and it's surrounding allies.
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20 Bounty of the Virtuous (Experience)
Instantly heals some of target ally's health. This spell has a chance to restore the power used to cast the spell back to the caster. This is available from the quest A Darkened Shard in Splitpaw.
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21 Iniquity (Experience)
An impairment that decreases the target's strength and intelligence.
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22 Reforming Soul (Experience)
Resurrects a fallen ally and increases their non-physical resistance for a short duration. This spell can be cast during combat.
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22 Treat Wounds (Experience)
Instantly heals some of target ally's health.
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23 Cleansing Fire (Experience)
Deals heat damage over time to the inquisitor's target and lowers their divine resistance.
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23 Swill (Experience)
An augmentation that grants the inquisitor's group the ability to breathe under water and increase their swimming speed.
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24 Condemn (Experience)
An impairment that decreases all resistance of target enemy.
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25 Oppression (Experience)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
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26 Favor of the Repentant (Experience)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
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26 Heretic's Demise (Experience)
An impairment that deals instant heat damage to the enemy's allies when the enemy is slain.
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27 Disorient (Experience)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
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28 Penitent's Sermon (Experience)
Heals all allies near the inquisitor.
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28 Contrite Grace (Experience)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
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29 Minister Wounds (Experience)
Instantly heals some of target ally's health.
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29 Retaliation (Inquisitor) (Experience)
An impairment that deals instant divine damage when the target successfully attacks, for up to five attacks.
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30 Abject Blessing (Experience)
An augmentation that increases an ally's health pool and comvbat attack damage of the inquisitor's ally.
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30 Enforced Reverence (Scribed)
Forces the target into reverence.
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30 Fanatical Reverence (Experience)
A group augmentation that increases the arcane resistance and health pool of the inquisitor's group. The arcane resistance protects more against mental then divine and magic.
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31 Cruel Invocation (Experience)
Deals instant divine damage to target enemy and stifles them, preventing them from casting spells or combat arts for a short duration as long as they don't receive additional damage.
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32 Dogmatic Healing (Experience)
Replenishes a large amount of target ally's health.
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32 Litany of Agony (Experience)
Interrupts and deals instant divine damage to the target and nearby encounter members.
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32 Devotee's Retribution (Experience)
An impairment on an opponent that grants a chance to counterattack when the opponent successfully attacks an ally. This debuff will expire after 3 triggers.
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33 Dauntless (Experience)
A group augmentation that increases stamina and physical resistance of the inquisitor's group.
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34 Forced Acquiescence (Experience)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
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35 Act of Belief (Experience)
An augmentation that grants the Inquisitor's allies the chance to deal instant divine damage on their hostile spells and attacks.
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35 Detect Good (Scribed)
Detects whether the target is good or evil.
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35 Depravity (Experience)
An impairment that decreases the target's strength and intelligence.
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35 Symbol of Corruption (Experience)
Impairment that deals divine damage over time and reduces the target's wisdom.
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36 Resurgence (Experience)
Resurrects nearby fallen allies and increases their non-physical resistance for a short duration. This spell can be cast during combat.
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37 Cleansing Flames (Experience)
Deals heat damage over time to the Inquisitors enemy.
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38 Contempt (Experience)
An impairment that decreases all resistances of target enemy.
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39 Imprison (Experience)
Prevents your enemy from movement and stifles them in place for a short duration. Further hostile actions taken against this enemy have a chance to break this spell.
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39 Torment (Inquisitor) (Experience)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
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40 Heretic's Fate (Experience)
An impairment that deals instant heat damage to the enemy's allies when the enemy is slain.
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40 Summon Unholy Symbol (Scribed)
Summons an unholy symbol for the target.
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40 Stinging Penance (Experience)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
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41 Digression (Experience)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
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41 Redemption (Experience)
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health is increased. This spell can not be interrupted.
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42 Cure: Flagellant (Experience)
Cures arcane and elemental impairments on the inquisitor's group.
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42 Salutary Diatribe (Experience)
An augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
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42 Scolding Alleviation (Experience)
Heals all allies near the inquisitor.
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43 Faithful Ministration (Experience)
Instantly heals some of the target ally's health.
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43 Vengeance (Inquisitor) (Experience)
An impairment that deals instant divine damage when the target successfully attacks, for up to five attacks.
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44 Hallowed Aura (Experience)
An augmentation that increases the health pool and combat attack damage of the inquisitor's ally.
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44 Zealot's Conviction (Experience)
A group augmentation that increases the arcane resistance and health pool of the inquisitor's group. The arcane resistance protects more against mental than divine and magic.
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45 Harrowing Inquest (Experience)
An augmentation placed on an ally that grants them a chance at draining power from the target with every successful spell or attack, and returning a portion of this power back to the inquisitor.
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45 Merciless Invocation (Experience)
Deals instant divine damage to target enemy and stifles them, preventing them from casting spells or combat arts for a short duration as long as they don't receive additional damage.
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45 Unholy Adept (Scribed)
Summons an adpet to the inquisitor's side.
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46 Coerced Repentance (Experience)
An impairment on an opponent that grants a chance to counterattack when the opponent successfully attacks an ally.
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46 Intolerant Healing (Experience)
Replenishes a large amount of target ally's health.
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46 Litany of Torment (Experience)
Interrupts and deals instant divine damage to the target and nearby encounter members.
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47 Fearful Conversion (Experience)
Causes the inquisitor's target to flee in terror. When the fear ends the enemy will be unable to move for a period of time. During the immobilization hate toward the caster will be reduced.
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47 Fervence (Experience)
A group augmentation that increases stamina and physical resistance of the inquisitor's group.
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48 Forced Compliance (Experience)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
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48 Evidence of Faith (Experience)
An emergency group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
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49 Act of Faith (Experience)
An augmentation that grants the inquisitor's allies the chance to deal instant divine damage on their hostile spells and attacks.
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49 Vitiation (Experience)
An impairment that decreases the target's strength and intelligence.
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50 Unholy Aura (Scribed)
Cover self in an unholy aura.
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50 Zealotry (Experience)
A group augmentation that increases the attack speed and intelligence of the inquisitor's group.
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50 Conversion of the Soul (Experience)
Resurrects a fallen ally, replenishing a greater than normal amount of power on them and removing any effects of resurrection sickness. This spell can be cast during combat.
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51 Purifying Flames (Scribed)
Deals heat damage over time to the inquisitor's enemy.
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52 Sentence (Scribed)
An impairment that decreases all resistances of target enemy.
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52 Heresy (Scribed)
A curse that inflicts divine damage and knocks down the target whenever they cast a beneficial spell, for up to five triggers.
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53 Incarcerate (Scribed)
Prevents an enemy from movement and stifles them in place for a short duration. Further hostile actions taken against this enemy have a chance to break the spell.
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53 Scourge (Scribed)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
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53 Punish Corruption (Scribed)
Impairment that deals divine damage over time and reduces the target's wisdom.
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54 Woeful Penance (Scribed)
Augmentation that heals an ally when they are attacked,and has a limited number ofheals before expiring.
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55 Exoneration (Scribed)
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health is increased. This spell can not be interrupted, does not require any power and has a very fast casting time.
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55 Heretic's Doom (Scribed)
An impairment that deals instant heat damage to the enemy's allies when the enemy is slain.
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55 Improved Digression (Scribed)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
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55 Fervent Focus (Scribed)
Purges all control effects from the inquisitor. Control effects include stun, root, stifle, and fear. Casting this spells is not impaired by any control effects.
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56 Benign Diatribe (Scribed)
A group augmentation that heals an ally when they are attacked, and has a limited numebr of heals before expiring.
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56 Derisive Alleviation (Scribed)
Heals all allies near the inquisitor.
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56 Cure: Devoted Flagellant (Scribed)
Cures arcane and elemental impairments on the inquisitor's group.
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56 Devoted Flagellant (Scribed)
Cures arcane and elemental impairments on the inquisitor's group.
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57 Devoted Ministration (Scribed)
Instantly heals some of a target ally's health.
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57 Fanatical Vengeance (Scribed)
An impairment that deals instant divine damage when the target successfully attacks, for up to five attacks.
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58 Consecrated Aura (Scribed)
An augmentation that increases the health pool and combat attack damage of the inquisitor's ally.
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58 Fanatic's Faith (Scribed)
A group augmentation that increases the arcane resistance and health pool of the inquisitor's group. The arcane resistance protects more against mental than divine and magic.
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58 Convert (Scribed)
Whenever the inquisitor casts a beneficial spell on an ally, that ally receives additional health replenishment. A small amount of power is drained from the inquisitor each time this effect trigger.
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59 Chilling Inquest (Scribed)
An augmentation placed on an ally that grants them a chance at draining power from the target with every succesful spell or attack, and returning a portion of this power back to the inquisitor.
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59 Ruthless Invocation (Scribed)
Deals instant divine damage to target enemy and stifles them, preventing them from casting spells or combat arts for a short duration as long as they don't receive additional damage.
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60 Compelled Repentance (Scribed)
An impairment, placed on an opponent, that grants a chance to counterattack when the opponent succesfully attacks an ally.
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60 Fanatical Healing (Scribed)
Replenishes a large amount of target ally's health.
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60 Litany of Anguish (Scribed)
Interrupts and deals instant divine damage to the target and nearby encounter members.
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61 Forboding Conversion (Scribed)
Causes the inquisitor's target to flee in terror. When the fear ends the enemy will be unable to move for a period of time. During the immobilization, the target's hate towards the inquisitor will be reduced.
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61 Pious (Scribed)
A group augmentation that increases stamina and physical resistance of the inquisitor's group.
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62 Forced Obedience (Scribed)
An impairment that decreases the offensive skills of an opponent and it surrounding allies.
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63 Act of Conviction (Scribed)
An augmentation that grants the inquisitor's allies the chance to deal instant divine damage on their hostile spells and attacks.
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64 Debase (Scribed)
An impairment that decreases the target's strength and intelligence.
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65 Absolving Flames (Scribed)
Deals heat damage over time to the inquisitor's target and lowers their divine resistance.
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65 Verdict (Scribed)
Verdict judges weak enemies of an encounter. Any enemies that are low on health are reduced to one hit point. This spell requires an additional 2.5 seconds of casting after initially casting the spell.
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66 Convict (Scribed)
An impairment that decreases all resistances of target enemy.
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67 Affliction (Scribed)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
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67 Detain (Scribed)
Prevents your enemy from movement and stifles them in place for a short duration. Further hostile actions taken against this enemy have a chance to break this spell.
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68 Heretic's Destiny (Scribed)
An impairment that deals instant heat damage to the enemy's allies when the enemy is slain.
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68 Suffering Penance (Scribed)
Augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
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69 Absolution (Scribed)
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health in increased. This spell cannot be interrupted.
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69 Disorientation (Scribed)
Reduces the hate of all enemies near the inquisitor and stuns them for a short duration.
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70 Fanaticism (Scribed)
A group augmentation that increases the attack speed and intelligence of the inquisitor's group. It costs power over time to maintain the spell and the inquisitor is stifled, but the spell can be toggled off early if desired.
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70 Malevolent Diatribe (Scribed)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
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70 Reproachful Alleviation (Scribed)
Heals all allies near the inquisitor.
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70 Resolute Flagellant (Scribed)
Cures arcane and elemental impairments on the inquisitor's group.
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