Class: | Coercer |
Level: | 10 |
Name | Effects |
---|---|
Charm II (Apprentice) | Applies Warning Grants sonic vision to target on termination Applies Disorientation Mesmerises target on termination Increase Out-of-Combat Health Regeneration Per Tick of target by 5.700006 Increase Out-of-Combat Power Regeneration Per Tick of target by 2.850003 Unparsed [CharmSpellEffectTemplate] |
Charm II (Apprentice) | Applies Warning Grants sonic vision to target on termination Applies Disorientation Mesmerises target on termination Increase Out-of-Combat Health Regeneration Per Tick of target by 6 Increase Out-of-Combat Power Regeneration Per Tick of target by 3 Unparsed [CharmSpellEffectTemplate] |
Charm II (Journeyman) | Applies Warning Grants sonic vision to target on termination Applies Disorientation Mesmerises target on termination Increase Out-of-Combat Health Regeneration Per Tick of target by 6.6 Increase Out-of-Combat Power Regeneration Per Tick of target by 3.3 Unparsed [CharmSpellEffectTemplate] |
Charm II (Adept) | Applies Warning Grants sonic vision to target on termination Applies Disorientation Mesmerises target on termination Increase Out-of-Combat Health Regeneration Per Tick of target by 7.2 Increase Out-of-Combat Power Regeneration Per Tick of target by 3.6 Unparsed [CharmSpellEffectTemplate] |
Charm II (Expert) | Applies Warning Grants sonic vision to target on termination Applies Disorientation Mesmerises target on termination Increase Out-of-Combat Health Regeneration Per Tick of target by 8.4 Increase Out-of-Combat Power Regeneration Per Tick of target by 4.2 Unparsed [CharmSpellEffectTemplate] |
Charm II (Master) | Applies Warning Grants sonic vision to target on termination Applies Disorientation Mesmerises target on termination Increase Out-of-Combat Health Regeneration Per Tick of target by 9.6 Increase Out-of-Combat Power Regeneration Per Tick of target by 4.8 Unparsed [CharmSpellEffectTemplate] |