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Update Notes: Tuesday May 15, 2018

ZONES/POPULATION
Plane of Innovation: Masks of the Marvelous [Heroic]

  • Bosses now have Planar Defense and have appropriate Bleedthrough and health for their tier (1)
  • The portal to Coliseum of Valor now sends you to the Plane of Innovation alcove within Valor.

Plane of Innovation: Gears in the Machine [Heroic]

  • Bosses now have Planar Defense and have appropriate Bleedthrough and health for their tier (2)
  • The portal to Coliseum of Valor now sends you to the Plane of Innovation alcove within Valor.

Torden, Bastion of Thunder: Tower Breach [Heroic]

  • Bosses now have Planar Defense and have appropriate Bleedthrough and health for their tier (1)

Torden, Bastion of Thunder: Winds of Change [Heroic]

  • Bosses now have Planar Defense and have appropriate Bleedthrough and health for their tier (2)

Torden, Bastion of Thunder: Storm Surge [Raid]

  • Thunderclap and Skyfury have returned!

Solusek Ro's Tower: Citadel of the Sun [Raid]

  • Cinders of Arlyxir should once again spawn once Embers of Arlyxir have been successfully defeated.

Precipice of Power [Raid]

  • Avatars spawned within the zone no longer require 20 players to engage.

Arena of the Gods [Raid]

  • Avatars spawned within the zone no longer require 20 players to engage.

PUBLIC QUESTS

  • Doctor's Orders missions will no longer be deleted if you participated in the completed public quest and you leave the public quest zone too soon.

QUESTS

  • The Shadow Odyssey, Chapter 5: Breaking the Chains - The dimensional anchor in Anchor of Bazzul has been overhauled. It should now consistently update the quest when destroyed with the Staff of Theer equipped, even when it is destroyed in one hit.

Update Notes: Tuesday May 8, 2018

QUESTS
• A Stitch in Time, Part II: Lightning Strikes - Crafting the Heated Clay Temper before the Untempered Lightning Rods no longer causes a conflict with the quest progression.

Solusek Ro's Tower: Citadel of the Sun [Raid]
• Replaced the visual effect that spawns during the Arlyxir encounter to make them easier to see and to remove the delay for them to appear.
• Corrected an issue that made the spawned areas to avoid despawn and respawn at incorrect times. This should make them more predictable.

Shard of Hate: Gates of Scorn [Public Quest]
• This public quest zone should be available once again.

 

GU106: Seeds of Vengeance Arrives May 24th!

The rightful god of Hate, Innoruuk, has recovered his seat atop the throne of Hate.
Woe to any traveler who dares to explore the revitalized Shard of Hate, the celestial home to the divine father of spite and malevolence. Your presence is unwelcome, no matter your blood, your alignment, or your past actions. All will meet merciless resistance at the hands, claws, and teeth of the newly reunified minions of Hate!
…But the unique treasures and great power that await inside beckon the bravest and the boldest Norrathians, as they have in ages past. Will fate see your name added to the ranks of victorious heroes or those of the defeated insurrectors?

GU106: Seeds of Vengeance is coming to EverQuest 2 on Thursday, May 24th, 2018! This game update is packed full of new content, including a return to the Shard of Hate where solo players, groups, and raiders will all be confronted with new bosses, puzzles, and locations within the plane that have never been seen before! There will also be new expert dungeons, a revamped item examine window, new missions, and more!

We'll be sharing previews of the coming content all the way up until GU106 launches, so keep an eye out more sneak peeks! This week, keep reading to learn more about the Item Examine Window Revamp.


Item Examine Window:

As EverQuest 2 has grown over the last 13 years (and counting!) the variety of stats on items has grown substantially, leaving the current item examine window rather cluttered. We figured it was time for a revamp of the item examine window to streamline and simplify the information.

When GU106 rolls out, the item examine window will have the following changes:

The item examine window now uses a column layout for item stats, the item tags have moved to the bottom of the window.
Next, certain groups of stats that are always granted together on items, such as your Primary Attributes, will now be grouped together. If an item possessed was any single one of these stats previously, it will now grant you all of the stats in that item group. You can mouse over the item group to see what stats it grants.

 

Regarding Daybreak’s Ownership

Dear Daybreak Community,

There has been some confusion concerning Daybreak’s ownership and rumors about the state of the company that have circulated from a few online game websites, and we want to set the record straight. We assure you that these rumors are entirely false and that there’s no impact on our business or games in any way whatsoever.

From the get-go, Daybreak has been primarily owned by Jason Epstein, a longtime investor who also has investments in a variety of media properties. Jason acquired Daybreak (formerly SOE) in February 2015 and has been the executive chairman and majority owner of the company since that time.

We’re well aware of prior statements from Daybreak indicating our company was acquired by Columbus Nova. We have since clarified that the company was acquired by Jason Epstein when he was a partner at Columbus Nova, which he left in 2017. We’ve also taken steps to clarify those facts on our website and on third-party internet sites to ensure that all of the information currently made available is consistent and accurate.

We apologize for the previous miscommunication and hope that this clears up any confusion. As always, we greatly appreciate your continued support for our games, and we'll continue to work hard to bring the best experiences to you.

Update Notes: Tuesday April 24, 2018

GENERAL

  • Fixed an issue where you could be blocked from zoning if you don't have enough DBC to make a purchase.

UI

  • Fixed an issue with the paperdoll display for Aerakyns when wearing kilts.

POPULATION / ZONE PROGRESSION
Planes of Prophecy Heroic Zones

  • Planar Defense should now only be on bosses in Planes of Prophecy heroic dungeons.
  • Planar Defense no longer refreshes on bosses.
  • Decreased the damage of some hard-hitting abilities that bosses cast.
  • The trigger amount for Planar Defense in duo zones has been reduced from 10 to 5.
  • Duo zones will no longer protect themselves with a heroic level of planar defense.
  • Some heroic bosses warned of searching for a fighter at certain points in their scripts, when they were actually searching for their most hated target. This was just a display error in the messaging, and has been corrected.

Solusek Ro's Tower: Monolith of Fire [Heroic & Solo]

  • The number of trash encounters throughout the tower has been reduced.

Solusek Ro's Tower: The Obsidian Core [Heroic]

  • Verlixa now only calls 3 rounds of Shimmering Mirages who travel to their destinations faster.

Plane of Innovation: The Wasteyards [Raid]

  • Corrected an issue with several doors that were set up incorrectly in regards to checking the 75% of raid/group meets the criteria to open the door.

ABILITIES

  • Primal Instincts can no longer trigger from pets.
  • Corrected an issue that prevented pets from initiating combat if the target was protected by Planar Defense.

ITEMS

  • Corrected a bug that prevented the Gnawed Meaty Bone from displaying correctly.
  • Istar the Mighty will now sell the Rune of the Celestial.
  • Rune of the Celestial is now no-value
  • Reduced the amount of Tears of Ro required to purchase many adornments from Istar the Mighty to 5.
  • Voidwrought Runes may now be removed using adornment reclamation.
  • Characters whom have obtained the Greater Ascended achievement will now be granted an account flag that allows them to purchase Celestial Ascension potions from Amarat the Procurer for all characters above level 100.
  • The anti-vampire set bonus from The League item rewards is now easier to complete.
  • Rewards from Laalah the Wanderer are now more likely to be offhands (usable in weapon leveling) for several classes. Monks and plate fighters in specific will have a better chance of obtaining these items, on par with other classes.
  • Raid shields in Kingdom of Sky and Echoes of Faydwer should follow a slightly smoother progression with their protection values.
  • Corrected an bug that prevented Rune: Planar Elementalist, Rune: Planar Etherealist, Rune: Planar Geomancer, and Rune: Planar Thaumaturgist from modifying ascension abilities above level 10.
  • All in game season 2 familiar drops have been replaced with season 3 familiar drops.

QUESTS

  • Awakening Bonds: Whispers of the Past - Players who have lost the "Fang of the First Children" can now return to the "Faceless Oracle's Demesne" and speak with Tiressiaz to receive a replacement.
  • The Introduction - Defeating the first recluse bluffstalker should update the quest more reliably, now.
  • The Sins of Butcherblock - Gathering the family treasures updates the quest as intended, once again.

Update Notes: Tuesday April 17, 2018

GENERAL

  • Fixed an issue where the leg texture for Aerakyn's displayed incorectly when wearing a kilt.

POPULATION / ZONE PROGRESSION
General

  • Creatures protected by Planar Defense can no longer be struck by multi attacks, flurry, spell double attack, ability double attack or pets until Planar Defense has been removed.
  • Planar defense on heroic encounters has been increased to 20 triggers.

Planes of Prophecy Heroic Zones

  • Fighter requirements and minimum number of player requirements in Planes of Prophecy heroic zones have been temporarily disabled until a more permanent solution is implemented in a future update.

Solusek Ro's Tower: Citadel of the Sun [Raid]

  • Corrected an issue that caused the Guardian and Protector of Dresolik to turn unkillable.
  • Corrected an issue that would cause the final incarnation of Arlyxir to not spawn correctly.
  • Amohn should no longer attempt to trap dead players.

Solusek Ro's Tower: Monolith of Fire [Heroic]

  • The amount of health Solusek Ro must lose to summon The Avatar of the Sun should be back to normal.

Plane of Innovation: The Wasteyards [Raid]

  • The two doors leading to Meldrath the Mechanized should now properly allow the raid to open it if 75% of the present raid meets the entrance criteria.
  • Clockwork Assassins should stay deactivated for the correct amount of time if deactivated more than once. They should also no longer look like they are deactivated when they are not.
  • Clockwork Assassins should now stay focused on Hacked Clockworks once they get their attention the first time.

Brackish Vaults: Realm of the Triumvirate [Raid]

  • Rheumus should no longer get stuck immune to damage occasionally.
  • Corrected an issue that caused Rheumus to think that the "Thalassophobia" curses are still present when they have all been removed successfully.

Torden, Bastion of Thunder: Storm Surge [Raid]

  • Kuanbyr Hailstorm should now correctly update the mission "A Chapter on the Planes [Raid III]".

ABILITIES

  • Corrected an issue that reduced the damage of Desiccation.

ITEMS

  • Corrected an issue with player poisons that granted them double benefit from potency and primary attributes.
  • Essence of Frost, Disease, Divine, Flame, Void, Mind, and Venom will now change damage types on infusible weapons.
  • Scorched Parasol Mushroom - House item can be scaled down even smaller now.
  • Yellow Parasol Mushroom - House item can be scaled down even smaller now.
  • Purple Parasol Mushroom - House item can be scaled down even smaller now.
  • Maldura Bar Shroom - House item can be scaled down even smaller now.
  • Mature Blue Fungus - House item can be scaled down even smaller now.
  • Purple Cap Mushroom - House item can be scaled down even smaller now.
  • Lichen Cone - House item can be scaled down even smaller now.

LIVE EVENTS

  • Moonlight Enchantment and Tinkerfest house items now stack to 900 (excludes player writable objects).
  • Moonlight Enchantment specific harvestables now stack to 200.

PUBLIC QUESTS

  • Shard of Hate: Gates of Scorn [Public Quest] - Hate mongrels and constructs of spite will no longer lock to specific players or groups.

Update Notes: Tuesday April 10, 2018

UI

  • Fixed an issue where the end element of the Channeler bar was not display correctly.

POPULATION / ZONE PROGRESSION
Plane of Disease: Virulent Insurrection [Raid]

  • Corrected an issue that caused Rankle to stop gaining increments of "Vile Build-up".

Torden, Bastion of Thunder: Storm Surge [Raid]
Emmerik Skyfury and Brynju Thunderclap:

  • Thresholds for executing their respective scripts have been spaced out in order to avoid both triggering at the same time and making the encounter more difficult than it should be.
  • Health of the bosses have been reduced.
  • Damage from “Surge: Rimefist” has been reduced and should grow at a slower rate. Mechanics/Failure conditions that raise this damage will still be applied.
  • “Thunderclap” should no longer punt players quite as hard.

Kuanbyr Hailstorm:

  • a Stormtalon crossbow will no longer be usable against Kuanbyr unless it will not miss due to cooldown.
  • Duration of Kuanbyr’s “Grapple” has been extended from 20 seconds to 30 seconds
  • Corrected an issue that caused a few of the spawned warning areas to not show up correctly.

Plane of Innovation: The Wasteyards [Raid]
Meldrath the Malignant:

  • Players possessing the “Hacked Clockwork” should no longer be assassinated by the Clockwork Assassins if they get near.
  • Dead players should no longer trigger the failure condition of “Deadly Pustules”.
  • Some abilities used by the “Hacked Clockwork” should now grant +hate positions.

Junkyard Mawg:

  • Dead players should no longer trigger the failure condition of “Deadly Pustules”.

Manaetic Behemoth:

  • Corrected an issue that caused “Unwashed Non-metallic Boots” to count as metallic…

Solusek Ro's Tower: Citadel of the Sun [Raid]

  • Flame Spark creatures should no longer respawn.
  • Flame Spark creatures should now have a chance to drop base population loot drops.

Rizlona:

  • “Manipulate Gold” spell has been reworded to be more specific.
  • Golden Minotaurs should only randomize the first class that can harm them. After that, it should use a set rotation.

Guardian and Protector of Dresolik:

  • Added protections to prevent the bosses from becoming stuck unkillable if one boss was killed in a specific way that could avoid the death mechanic.

Brackish Vaults: Realm of the Triumvirate [Raid]
Dyronis, Harbinger of E'ci:

  • Damage of “Surge: Temperature Spike” has been reduced and should grow at a slower rate. Mechanics/Failure conditions that raise this damage will still be applied.
  • Using emotes within the zone should no longer trigger things to happen unless the boss they are used for are currently active.

Eurold, Harbinger of Povar:

  • Corrected an issue that would cause the adds in the encounter from going immune to certain classes.

Emerald Halls

  • The Farstride Unicorn should no longer be able to be respawned.

Planes of Prophecy Heroic Zones

  • Many heroic bosses have had their abilities that target or check for fighters standardized.

Plane of Innovation: Masks of the Marvelous [Heroic]

  • Gearclaw the Collector: Damage granted from the “Energized” buff should no longer grow quite as fast.

Wailing Caves

  • The door to Lord Ree should no longer end up locked longer than Lord Ree's spawn time.

Solusek Ro's Tower: Monolith of Fire [Heroic]

  • The range of spells and combat art during the encounters with Jiva and Solusek Ro/Avatar of the Sun have been tripled.

ITEMS

  • Large Decorative Planter - Item can be scaled much smaller now.
  • Tropical Island Beach Bar Stools may now be properly unpacked.
  • The EoF weapon "Element's Call" is now usable by all classes.

QUESTS

  • A tentative fix was added to Casualties of the War of the Fay (Raincaller Heritage Quest), which should ensure Huntmaster Viswin spawns more reliably.
  • Darkness Ascending: Tear in the Drakelands - Quest no longer offers retired item as a reward.
  • Pains of Herding - The Skystrider Herd in Moors of Ykesha are now viewable if the quest is active, for every repetition.