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Downtime - Tuesday, March 10, 2015

UPDATE: Harvesting nodes have been taken offline to alleviate the crash issue.

UPDATE:  Since the patch there have been a lot of crash issues.  Holly Longdale tweeted:

We are looking into the terrain zone crashes since our update. Seems related to new harvestables. We'll update you as we learn more. #eq2

US EverQuest II Live Servers will be brought offline on Tuesday, March 10, 2015 at 4:00AM PDT for an update. Estimated downtime is four hours.

EU EverQuest II Live Servers will be brought offline on Tuesday, March 10, 2015 at approximately 11:00AM London Time for an estimated downtime of four hours.

Patch notes are below.

Antonia Bayle Downtime, Saturday March 7, 2015

EverQuest II's Antonia Bayle server will be brought offline on Saturday, March 7, 2015 at 4:00AM Pacific for server maintenance. This server is estimated to be unavailable for approximately four hours.

Keep an eye on the EverQuest II forums and social media for status updates and for news if additional downtime is needed.

EverQuest II Beta Test Weekend

EverQuest II has announced a beta test weekend designed to test changes to their databses. 

We’re working hard on database changes for EQ2, and we need your help to make sure they’re awesome!

Starting today and running until Monday, March 9 at 11:59AM PST, we could really use your help on the beta server. You can use our Beta Copy feature by typing /betacopy on a character you want to copy.

What we are looking for?

Weirdness or issues with the entire game, but our top test requests are:

  • If you used /betacopy, is your character in the EXACT same state you left it on live?
  • Enter/Exit Housing & Decorate
  • Contested Dungeons like High Keep
  • Lock-out timers of various types
  • Broker functionality
  • Guild functions, changes, updates

How do I get the mount?

  • We’ll be hooking up everyone that assists us on the beta server this weekend with a Blessed Sokokar mount for one of their live characters. To earn this for a live character, you have to kill at least 250 things on the beta server.

If you notice any quirks, please /bug immediately. We’re grateful for everyone’s help and support, and we’ll see you on the beta server this weekend!

Daybreak Opens G.I.R.L. Scholarship Submissions

Daybreak Games has annouced that the submission process is now open for its 2015 Gamers In Real Life (G.I.R.L.) Game Design Competition. This year the competition will have two winners: one in Art and Design, and another in Programming and Engineering. Important note: you don't have to be a girl to apply for a G.I.R.L. Scholarship.

Submissions for the 2015 G.I.R.L. Game Design Competition will close on March 26, 2015. See the entire press release below.

Daybreak Games Cuts Back EQ & EQII GM Roles

Customer Service has been spotty since Sony Online Entertainment transitioned into Daybreak Games. First phone service disappeared, then customers started complaining that petitions were not being answered. March 4, 2015, Daybreak Games updated their Knowledge Base with an article called [EQ2] Cases where Game Masters will not intervene. They have severely restricted the role of GMs to "errors with the game and/or servers" and remove the GM ability to help with gameplay issues.

UPDATE:  Astute players have pointed out that EverQuest GM's have suffered a similar scope reduction. There's a very similar article called [EQ] Cases where Game Masters will not intervene. Below is the EverQuest II version:

Game Masters are available to assist with errors with the game and/or servers (such as crashes/rollbacks, zone down, etc)

Game Masters will not be able to intervene with simple gameplay errors. Gameplay errors should be resolved by further gameplay and players should use in-game means to address these errors.

Some examples of situations where Game Masters will not intervene:

  • Deleted items: Please reacquire any deleted items through gameplay.
  • Accidentally sold items: Buy the item back from a vendor. If it cannot be bought back, reacquire the item through gameplay.
  • Accidentally bought items: Sell the unintended item back to the vendor (not all items can be sold back unfortunately) and purchase the intended item.
  • Misloots: The Game Masters will not move items that were looted by accident or sent/traded to an unintended character.
  • Accidental item modification (transmutes, adornments, gems, etc): There are in-game means to correct this issue which the player should explore.
  • Renaming: The Game Masters will not change a character's first name, surname, or guild name upon request. Name change potions are available on the marketplace.
  • Guild Administration: The Game Masters will not administrate a guild or intervene in guild management affairs in any way. If your guild leader is absent, please create a new guild of your own or find another guild on the server that meets your needs.
  • Deleted characters: There are various mechanics in place to assure that characters are not deleted by accident.   Let's be careful out there.  Deleted characters will not be restored. Feel free to re-roll a new character.

That's right, Daybreak Games will no longer help you when your Guild Leader disappears from the game or your eight-year-old deletes a character to make room for his new "mouse pirate." So be careful out there, Norrathians, and be really sure before you click "Yes" and delete something!


Raise Your Steins to Brewday!

Brewday kicks off on March 5th and your faithful ZAM staff has been working hard to bring you all the help you need. While drunkenly stumbling around Norrath be sure to stop by Enchanted Lands and talk to Maisy Sweetbread about a goblin problem. In the Butcherblock Mountains the pesky goblins are trying to ruin the local Brewday festivities can once again be gleefully knocked over by clover carpets there's a new prize to be won. The event also features a new crafting scroll, Brewday Accoutrements to Craft VI, and new Beer Token wares from Balin Copperfoot!

Back by popular demand we also offer you our updated Brewday Quest Tracker! Happy drinking!

Storybricks Announces Its Closure

In a surprising newsletter this evening, Storybricks announced that it will be closing its doors.

Mostly known for their recent work on EverQuest Next's AI with Sony Online Entertainment, the studio cites that the decision was their own and "Sony Online Entertainment (now Daybreak Games) bears no fault for it. Sony Online Entertainment had been up for sale for a long time so our exit had no connection with the Columbus Nova acquisition."